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Slash Command215 estrellas del repoactualizado 4mo ago

lint

The lint command runs ROS 2 code quality checks across a workspace using pre-commit hooks and ament linters including uncrustify, cpplint, flake8, pep257, xmllint, and copyright validation. Use it to enforce coding standards on changed files, all files, or a specific file list before committing code to maintain consistency across C++, Python, and XML source files.

Instalar en Claude Code
Copiar
mkdir -p ~/.claude/commands && curl -fsSL https://raw.githubusercontent.com/harunkurtdev/ros2-claude-code-template/HEAD/.claude/commands/lint.md -o ~/.claude/commands/lint.md
Después abre una sesión nueva de Claude Code; el slash command carga automáticamente.

lint.md

Lint the workspace.

Argument handling (`$ARGUMENTS`):
* Empty → only changed-vs-main:
  `pre-commit run --from-ref origin/main --to-ref HEAD`
* `--all` → `pre-commit run --all-files`
* Else treat as a space-separated file list:
  `pre-commit run --files $ARGUMENTS`

For ament-specific checks (when `pre-commit` is not configured for a
package), run the relevant tools directly:

| File kind | Command |
|-----------|---------|
| C++       | `ament_uncrustify --reformat <files>` then `ament_cpplint <files>` |
| Python    | `ament_flake8 <files>` then `ament_pep257 <files>` |
| XML / launch / package.xml | `ament_xmllint <files>` |
| Any source| `ament_copyright <files>` |

Rules:
* Never pass `--no-verify` or `--no-ament-copyright`. If a hook fails,
  fix the root cause.
* If a formatter auto-fixed a file, tell the user explicitly so they
  can stage the change.
* For C++ packages with a compile DB, also offer to run:
  `clang-tidy -p build/<pkg> <files>`.

End with a one-line summary: `"3 files, 0 issues, 2 auto-fixed"`.
behaviortree_node_creationSkill

Scaffold a Behavior Tree leaf node — plain BehaviorTree.CPP (SyncActionNode / StatefulActionNode / ConditionNode) or a BehaviorTree.ROS2 wrapper (RosActionNode / RosServiceNode / RosTopicPubNode / RosTopicSubNode) — with ports, factory/plugin registration, and XML v4 usage. Trigger when the user asks to write a behavior-tree node (not Nav 2-specific).

behaviortree-reviewerSubagent

Use proactively before opening a PR that adds or changes BehaviorTree.CPP nodes or BehaviorTree.ROS2 wrappers (RosActionNode/RosServiceNode/RosTopicPub/SubNode, TreeExecutionServer). Reviews a diff against BT.CPP v4 conventions — node base-class choice, non-blocking ticks, ports/blackboard typing, factory/plugin registration, XML v4, and the ROS 2 wrapper contract. Returns a punch list with file:line anchors, not a rewrite.

buildSlash Command

Build the colcon workspace (optionally a single package) and report the outcome.

clean-arch-architectSubagent

Use when a design decision touches Clean Architecture boundaries in a ROS 2 project — which layer a new behaviour belongs to, whether a port belongs in domain or application, whether a new node should be lifecycle-managed, whether to compose nodes or split packages. Returns an architectural recommendation with trade-offs, not implementation.

commandsSkill

Author a new skill under .claude/skills/<name>/SKILL.md with valid frontmatter, following the template conventions, and index it in CLAUDE.md + README.md.

ecs-architectSubagent

Use when a design decision touches the gz-sim ECS — where new state should live, which system phase should write it, how to avoid coupling, whether to add a component vs. a member variable, whether a new system should be split or merged with an existing one. Returns an architectural recommendation with trade-offs, not implementation.

extending_claude_configSkill

Author a new asset for this .claude/ template — a rule, skill, slash command, or sub-agent — following the project's conventions and wiring it into the CLAUDE.md / README.md indexes. Trigger when the user wants to add or extend a command, skill, agent, or rule (make the template itself extensible).

gz-buildSkill

Configure and build gz-sim from source using either CMake/Ninja directly or a colcon workspace. Trigger when the user asks to build, recompile, configure, or set up the gz-sim binary tree.