OmniDebugLink documentation hub — protocol spec, third-party client guide, and SDK index for remote device debugging over MCP
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git clone https://github.com/omnidebuglink/omnidebuglink{
"mcpServers": {
"omnidebuglink": {
"command": "node",
"args": ["/path/to/omnidebuglink/dist/index.js"]
}
}
}Resumen de MCP Servers
# OmniDebugLink **Remote debugging and automated testing on real devices — from anywhere.** Add a small client SDK to your app, connect it with a device token, and any AI coding tool (Claude Code, Cursor, Codex, Gemini CLI, …) can inspect and drive the running app over [Model Context Protocol](https://modelcontextprotocol.io): dump the UI tree, take screenshots, tap, swipe, type, read logs, measure performance — no USB cable, no shared network, no emulator. ``` Your App ──wss──> OmniDebugLink relay ──MCP──> AI coding tool ``` - One outbound WebSocket from the device — works across networks, behind NAT, on real hardware. - The AI side sees plain MCP tools: `list_devices` → `run_task` / `device_status` / `list_tasks` … - One token pair = one device seat. Tokens are per-device; never embed one in a release build — release use goes through the [conditional pattern](sdk-integration.md#production--conditional-debugging). ## Client SDKs | Platform | Install | Repo | |---|---|---| | Unity | Package Manager → add from git URL | [omnidebuglink_unity](https://github.com/omnidebuglink/omnidebuglink_unity) | | Android | JitPack: `com.github.omnidebuglink:omnidebuglink_android:<tag>` | [omnidebuglink_android](https://github.com/omnidebuglink/omnidebuglink_android) | | Flutter | pubspec git dependency (`ref:` tag) | [omnidebuglink_flutter](https://github.com/omnidebuglink/omnidebuglink_flutter) | | iOS / macOS | Swift Package (iOS 15+ / macOS 12+) | [omnidebuglink_apple_swift](https://github.com/omnidebuglink/omnidebuglink_apple_swift) | | React Native | `npm i omnidebuglink/omnidebuglink_react_native#<tag>` | [omnidebuglink_react_native](https://github.com/omnidebuglink/omnidebuglink_react_native) | | Godot | copy the `addons/omni_debug_link/` folder (Godot ≥ 4.2) | [omnidebuglink_godot](https://github.com/omnidebuglink/omnidebuglink_godot) | | Web | CDN build via jsDelivr (`@<tag>`) | [omnidebuglink_web](https://github.com/omnidebuglink/omnidebuglink_web) | Each SDK repo has the full install steps and task tables for its platform. Pin a version tag (`#vX.Y.Z` / `ref:` / `@vX.Y.Z`) in production hosts. ## Quickstart 1. **Create a device token pair** at the [console](https://www.omnidebuglink.dev/console) (free during the public beta). 2. **Connect your app**: add the SDK for your platform and start it with the token — freely in debug builds; in release builds only via the [conditional pattern](sdk-integration.md#production--conditional-debugging) (runtime-issued token, never embedded). 3. **Add the MCP server** to your AI tool (OAuth login in the browser): ```bash claude mcp add --transport http odl https://api.omnidebuglink.dev/mcp ``` Works with any MCP client: Cursor, Codex CLI, Gemini CLI, … 4. Ask the AI to `list_devices` and start driving the device. ## Integrating an SDK into your app [sdk-integration.md](sdk-integration.md) is written to be handed to your AI coding tool verbatim — per-platform install and connect snippets, the rules that must not be broken, and a verification checklist. Ask the agent to read it and wire the SDK in. ## Building a client for another platform? Any platform with a WebSocket client can join — the wire protocol is a single JSON frame format: → **[Third-Party Client Development Guide](third-party-client-guide.md)** — protocol spec, a portable reference implementation, known pitfalls, and a pre-deployment verification checklist. AI coding agents can implement a compliant client from this guide alone, without reading any SDK source. ## Links - [Website](https://www.omnidebuglink.dev) · [Console](https://www.omnidebuglink.dev/console) - [Third-party client guide](third-party-client-guide.md) - SDK repositories: see the table above
Lo que la gente pregunta sobre omnidebuglink
¿Qué es omnidebuglink/omnidebuglink?
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omnidebuglink/omnidebuglink es mcp servers para el ecosistema de Claude AI. OmniDebugLink documentation hub — protocol spec, third-party client guide, and SDK index for remote device debugging over MCP Tiene 0 estrellas en GitHub y su última actualización registrada es del 2026-09-08.
¿Cómo se instala omnidebuglink?
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Puedes instalar omnidebuglink clonando el repositorio (https://github.com/omnidebuglink/omnidebuglink) o siguiendo las instrucciones del README en GitHub. ClaudeWave también te ofrece bloques de instalación rápida en esta misma página.
¿Es seguro usar omnidebuglink/omnidebuglink?
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Nuestro agente de seguridad ha analizado omnidebuglink/omnidebuglink y le ha asignado un Trust Score de 70/100 (tier: OK). Revisa el desglose completo de comprobaciones superadas y flags en esta página.
¿Quién mantiene omnidebuglink/omnidebuglink?
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omnidebuglink/omnidebuglink es mantenido por omnidebuglink. La última actividad registrada en GitHub es del 2026-09-08, con 0 issues abiertos.
¿Hay alternativas a omnidebuglink?
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Sí. En ClaudeWave puedes explorar mcp servers similares en /categories/mcp, ordenados por popularidad o actividad reciente.
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