Public browser game showcases generated and curated by OpenGame.
claude mcp add opengame-showcases -- npx -y skills{
"mcpServers": {
"opengame-showcases": {
"command": "npx",
"args": ["-y", "skills"]
}
}
}Resumen de MCP Servers
# OpenGame Showcases Public browser-game showcases and installable creator skills from [OpenGame](https://opengame.app/). **Website:** https://opengame.app/ ## Featured preview [](https://opengame.app/games/golden_gate_bridge.html) **Golden Gate Bridge — 3D Cinematic** Click the poster to play the live demo, or watch the [video preview](https://cdn.ai-game-generator.com/public/golden_gate_bridge.mp4). This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does **not** contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports. ## Showcases | Showcase | Type | Play | Video | Prompt | OpenGame page | | --- | --- | --- | --- | --- | --- | | [Golden Gate Bridge — 3D Cinematic](showcases/golden-gate-bridge/) | 3D / Three.js / WebGL | [Live demo](https://opengame.app/games/golden_gate_bridge.html) | [Video preview](https://cdn.ai-game-generator.com/public/golden_gate_bridge.mp4) | [Prompt](prompts/golden-gate-bridge.md) | [OpenGame page](https://opengame.app/games/golden-gate-bridge) | | [Vaporwave Platformer — Night City](showcases/vaporwave-platformer/) | 2D / Platformer / Canvas | [Live demo](https://opengame.app/games/vaporwave-platformer.html) | — | [Prompt](prompts/vaporwave-platformer.md) | [OpenGame page](https://opengame.app/games/vaporwave-platformer) | ## Run locally Open the HTML files directly in a browser: ~~~bash open showcases/golden-gate-bridge/index.html open showcases/vaporwave-platformer/index.html ~~~ The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained. ## Install OpenGame Skills This repository is the canonical source for public OpenGame skills. Install the current catalog with: ~~~bash npx skills add opengameapp/OpenGame-showcases \ --skill opengame-browser-game-builder ~~~ | Skill | What it does | | --- | --- | | [OpenGame Browser Game Builder](skills/opengame-browser-game-builder/) | Turns an idea into an original, focused playable browser-game plan or prototype. | See [skills/README.md](skills/README.md) for the catalog and [docs/skill-publishing.md](docs/skill-publishing.md) for the versioned release process. The first skill is available on [ClawHub](https://clawhub.ai/opengameapp/skills/opengame-browser-game-builder) and [LobeHub Market](https://market.lobehub.com/s/skills/opengameapp-opengame-showcases-opengame-browser-game-builder). ## OpenGame MCP servers The [`mcp/`](mcp/) directory contains independently installable Model Context Protocol servers. The first server, [OpenGame Browser Game MCP](mcp/opengame-browser-game-mcp/), gives AI clients deterministic tools to scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL, validate a brief, and discover these public showcases. It is local, read-only, requires no API key, and never connects to OpenGame production systems. Install it from the [public npm package](https://www.npmjs.com/package/opengame-browser-game-mcp) or find `io.github.opengameapp/browser-game` in the [Official MCP Registry](https://registry.modelcontextprotocol.io/?q=io.github.opengameapp%2Fbrowser-game). It is also listed on [LobeHub Market](https://lobehub.com/mcp/opengameapp-opengame-showcases). See [the MCP publishing guide](docs/mcp-publishing.md) for the versioned release process. ## Remix with OpenGame Use the prompt files in `prompts/` as starting points, then remix them with OpenGame on the official website: - [OpenGame homepage](https://opengame.app/) - [AI Game Maker](https://opengame.app/ai-game-generator/ai-game-maker) - [AI Game Agent](https://opengame.app/games/ai-game-agent) - [3D browser games](https://opengame.app/games/3d) ## Repository scope Included: - Public playable HTML showcases. - Original prompts used to guide generation. - Public, installable game-development skills. - Links to matching OpenGame live demos and detail pages. Not included: - Proprietary OpenGame app/runtime source. - Production secrets, API keys, cookies, user records, analytics, payments, or deployment config. - Private prompts or customer-generated content. ## License MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses. ## Contact Product support: support@opengame.app General contact: hello@opengame.app
Lo que la gente pregunta sobre OpenGame-showcases
¿Qué es opengameapp/OpenGame-showcases?
+
opengameapp/OpenGame-showcases es mcp servers para el ecosistema de Claude AI. Public browser game showcases generated and curated by OpenGame. Tiene 0 estrellas en GitHub y se actualizó por última vez today.
¿Cómo se instala OpenGame-showcases?
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Puedes instalar OpenGame-showcases clonando el repositorio (https://github.com/opengameapp/OpenGame-showcases) o siguiendo las instrucciones del README en GitHub. ClaudeWave también te ofrece bloques de instalación rápida en esta misma página.
¿Es seguro usar opengameapp/OpenGame-showcases?
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opengameapp/OpenGame-showcases aún no ha sido auditado por nuestro agente de seguridad. Revisa el repositorio original en GitHub antes de usarlo en producción.
¿Quién mantiene opengameapp/OpenGame-showcases?
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opengameapp/OpenGame-showcases es mantenido por opengameapp. La última actividad registrada en GitHub es de today, con 0 issues abiertos.
¿Hay alternativas a OpenGame-showcases?
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Sí. En ClaudeWave puedes explorar mcp servers similares en /categories/mcp, ordenados por popularidad o actividad reciente.
Despliega OpenGame-showcases en tu cloud
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