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think

The think skill applies a structured 10-stage reasoning framework to complex problems, moving through external observation, self-awareness, active listening, first-principles analysis, lateral connections, systems thinking, intuition, intellectual humility, creative output, and iterative improvement. Use this when facing architectural decisions, post-mortems, ambiguous requests, multi-stakeholder tradeoffs, or moments of uncertainty about shipping or missing considerations.

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git clone --depth 1 https://github.com/AgriciDaniel/claude-obsidian /tmp/think && cp -r /tmp/think/skills/think ~/.claude/skills/think
Después abre una sesión nueva de Claude Code; el skill carga automáticamente.

SKILL.md

# Think

Use the ten stages as a loop of attention, not a ceremonial transcript. Scale
the depth to novelty, stakes, uncertainty, and irreversibility. Keep the final
reasoning summary concise and evidence-bearing.

This skill is read-only. It may inspect available evidence, but it does not
edit files, execute a vault mutation, commit Git, or publish anything. If the
CREATE stage recommends a change, compose with the appropriate mutation skill
after the user authorizes that operation.

## Establish an evidence frame

Before the loop, separate:

- **Observed:** directly supported by an input, source, test, or measurement.
- **Inferred:** a conclusion drawn from observations; state the bridge.
- **Unknown:** missing evidence that could change the decision.
- **Preference:** a user or designer choice, not a factual claim.

Attach citations or concrete locators when sources exist. Never fabricate a
quotation, locator, test result, consensus, or confidence level.

## The ten stages

### 1. OBSERVE — external

Read the actual inputs, current state, constraints, failures, and prior work.
Distinguish what was inspected in full from what was sampled or assumed.

### 2. OBSERVE — internal

Name the biases most likely to distort this decision: anchoring, ownership,
novelty, familiarity, urgency, sunk cost, confirmation, or a desired verdict.
Recalibrate confidence to the evidence available.

### 3. LISTEN

Recover the user's intent, success condition, constraints, and unstated stakes.
Attend to error messages, dissent, edge cases, and affected voices. Ask only
questions whose answers could materially change the outcome.

### 4. THINK

Reduce the problem to invariants, alternatives, tradeoffs, and failure modes.
Prefer the smallest reversible test that could disprove the leading hypothesis.
Treat failure behavior as part of the specification.

### 5. CONNECT — lateral

Look for the same structure in adjacent components or another domain. Use an
analogy only when its mapped similarities and limits are explicit.

### 6. CONNECT — system

Trace upstream inputs, downstream consumers, ownership, state boundaries,
interfaces, and recovery paths. Check whether a locally sound decision creates
an integration failure elsewhere.

### 7. FEEL

Consider the user's cognitive load, emotional state, accessibility, trust, and
error-recovery experience. Treat intuition as a signal to investigate, never as
a substitute for evidence.

### 8. ACCEPT

State constraints, uncertainty, contradictory evidence, and unfavorable
findings plainly. Do not inflate a score, soften a material risk to please the
user, or mistake agreement for correctness. Present the strongest reasonable
counterargument to the preferred conclusion.

### 9. CREATE

Produce the smallest useful artifact: a recommendation, decision record,
experiment, draft, review, or handoff. Mark assumptions and unresolved risks.
Do not mutate state under this skill.

### 10. GROW

Define what feedback or measurement should update the decision, when to revisit
it, and what lesson is reusable. Saving the lesson is a separate explicit
operation composed with `save`.

## Verification discipline

Before calling the work complete:

1. Test the highest-risk claim or clearly state why it remains untested.
2. Seek disconfirming evidence, not only supporting examples.
3. Match verification effort to blast radius and reversibility.
4. Report actual commands, sources, artifacts, or observations used.
5. Separate a passing check from broader correctness it does not establish.
6. Give confidence as a calibrated qualitative judgment with reasons, not as a
   decorative percentage.

## Output shape

Adapt the headings to the task, but preserve these outcomes:

```markdown
## Decision
<recommendation or artifact>

## Evidence
<observed facts and important inferences>

## Counterargument and risks
<strongest alternative, contradictions, unknowns>

## Verification
<checks performed and checks still needed>

## Growth loop
<feedback signal, revisit condition, reusable lesson>
```

For a trivial, reversible lookup or typo, skip the formal loop. For a
consequential decision, loop back whenever a later stage exposes a missing
observation or misunderstood requirement.
verifierSubagent

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wiki-ingestSkill

Ingest supplied source material into an Obsidian vault with provenance and claim tracking: pasted text, files staged in the selected vault's inbox or .raw archive, or explicitly approved URLs. Use for a single source or bounded batch, not for saving an assistant answer. Triggers: ingest, ingest this file, ingest this URL, process this source, read and file this source, batch ingest, ingest these sources.

wiki-lintSkill

Run a deterministic, read-only health check on an Obsidian wiki. Use for lint, vault health check, audit wiki health, find orphans, find dead links, frontmatter audit, provenance audit, or wiki audit. Reports graph, link, frontmatter, provenance-ledger, empty-section, and stale-index findings; it does not reason broadly or repair files.

autoresearchSkill

Run a bounded, source-grounded research loop, draft a cited dossier, and optionally propose a separately reviewed canonical vault merge. Use when the user wants autonomous or deep research that may access the public web. Triggers: /autoresearch, autoresearch, research this topic, deep dive into, investigate, find everything about, research and file, go research, build a wiki on.

canvasSkill

Create, inspect, and update Obsidian JSON Canvas boards with text, file, link, group, and edge nodes. Use for canvas status, canvas lists, visual maps, zones, spatial layouts, adding vault notes or media to a .canvas file, and requests such as create canvas, add to canvas, or put this on the canvas.

saveSkill

Save a user-selected answer, decision, insight, or session summary into an Obsidian vault as one reviewed transaction. Use only when the user explicitly asks to preserve specific conversation content, not when they supply a file or URL to ingest. Triggers: /save, save this, save that answer, file this conversation, save this analysis, keep this insight, preserve this chat result.

wikiSkill

Initialize, adopt, and route work for a separate Obsidian knowledge vault through the portable claude-obsidian core. Use for vault setup, scaffolding, workspace selection, cross-project configuration, or choosing the correct wiki sub-skill. Triggers: /wiki, set up wiki, scaffold vault, create knowledge base, adopt this vault, Obsidian vault, second brain setup, persistent wiki.

defuddleSkill

Plan and, with explicit network consent, use an optional external Defuddle cleaner to extract article-like HTTPS pages as Markdown. Use for defuddle, clean this URL, strip page clutter, readable Markdown from a web page, or preparing a web source for later wiki ingestion.