design-taste-frontend
design-taste-frontend is a senior-level frontend engineering skill that enforces metric-driven UI/UX decisions through three configurable parameters: design variance (8), motion intensity (6), and visual density (4). Use this skill when architecting React or Next.js interfaces that require consistent component architecture, Tailwind CSS styling, hardware-accelerated animations, and protection against common LLM design biases, particularly for projects needing strict dependency verification and responsive layouts without viewport instability.
git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent /tmp/design-taste-frontend && cp -r /tmp/design-taste-frontend/packages/shared-skills/skills/frontend/references/design/taste- ~/.claude/skills/design-taste-frontendtaste-skill.md
# High-Agency Frontend Skill
## 1. ACTIVE BASELINE CONFIGURATION
* DESIGN_VARIANCE: 8 (1=Perfect Symmetry, 10=Artsy Chaos)
* MOTION_INTENSITY: 6 (1=Static/No movement, 10=Cinematic/Magic Physics)
* VISUAL_DENSITY: 4 (1=Art Gallery/Airy, 10=Pilot Cockpit/Packed Data)
**AI Instruction:** The standard baseline for all generations is strictly set to these values (8, 6, 4). Do not ask the user to edit this file. Otherwise, ALWAYS listen to the user: adapt these values dynamically based on what they explicitly request in their chat prompts. Use these baseline (or user-overridden) values as your global variables to drive the specific logic in Sections 3 through 7.
## 2. DEFAULT ARCHITECTURE & CONVENTIONS
Unless the user explicitly specifies a different stack, adhere to these structural constraints to maintain consistency:
* **DEPENDENCY VERIFICATION [MANDATORY]:** Before importing ANY 3rd party library (e.g. `framer-motion`, `lucide-react`, `zustand`), you MUST check `package.json`. If the package is missing, you MUST output the installation command (e.g. `npm install package-name`) before providing the code. **Never** assume a library exists.
* **Framework & Interactivity:** React or Next.js. Default to Server Components (`RSC`).
* **RSC SAFETY:** Global state works ONLY in Client Components. In Next.js, wrap providers in a `"use client"` component.
* **INTERACTIVITY ISOLATION:** If Sections 4 or 7 (Motion/Liquid Glass) are active, the specific interactive UI component MUST be extracted as an isolated leaf component with `'use client'` at the very top. Server Components must exclusively render static layouts.
* **State Management:** Use local `useState`/`useReducer` for isolated UI. Use global state strictly for deep prop-drilling avoidance.
* **Styling Policy:** Use Tailwind CSS (v3/v4) for 90% of styling.
* **TAILWIND VERSION LOCK:** Check `package.json` first. Do not use v4 syntax in v3 projects.
* **T4 CONFIG GUARD:** For v4, do NOT use `tailwindcss` plugin in `postcss.config.js`. Use `@tailwindcss/postcss` or the Vite plugin.
* **ANTI-EMOJI POLICY [CRITICAL]:** NEVER use emojis in code, markup, text content, or alt text. Replace symbols with high-quality icons (Radix, Phosphor) or clean SVG primitives. Emojis are BANNED.
* **Responsiveness & Spacing:**
* Standardize breakpoints (`sm`, `md`, `lg`, `xl`).
* Contain page layouts using `max-w-[1400px] mx-auto` or `max-w-7xl`.
* **Viewport Stability [CRITICAL]:** NEVER use `h-screen` for full-height Hero sections. ALWAYS use `min-h-[100dvh]` to prevent catastrophic layout jumping on mobile browsers (iOS Safari).
* **Grid over Flex-Math:** NEVER use complex flexbox percentage math (`w-[calc(33%-1rem)]`). ALWAYS use CSS Grid (`grid grid-cols-1 md:grid-cols-3 gap-6`) for reliable structures.
* **Icons:** You MUST use exactly `@phosphor-icons/react` or `@radix-ui/react-icons` as the import paths (check installed version). Standardize `strokeWidth` globally (e.g., exclusively use `1.5` or `2.0`).
## 3. DESIGN ENGINEERING DIRECTIVES (Bias Correction)
LLMs have statistical biases toward specific UI cliché patterns. Proactively construct premium interfaces using these engineered rules:
**Rule 1: Deterministic Typography**
* **Display/Headlines:** Default to `text-4xl md:text-6xl tracking-tighter leading-none`.
* **ANTI-SLOP:** Discourage `Inter` for "Premium" or "Creative" vibes. Force unique character using `Geist`, `Outfit`, `Cabinet Grotesk`, or `Satoshi`.
* **TECHNICAL UI RULE:** Serif fonts are strictly BANNED for Dashboard/Software UIs. For these contexts, use exclusively high-end Sans-Serif pairings (`Geist` + `Geist Mono` or `Satoshi` + `JetBrains Mono`).
* **Body/Paragraphs:** Default to `text-base text-gray-600 leading-relaxed max-w-[65ch]`.
**Rule 2: Color Calibration**
* **Constraint:** Max 1 Accent Color. Saturation < 80%.
* **THE LILA BAN:** The "AI Purple/Blue" aesthetic is strictly BANNED. No purple button glows, no neon gradients. Use absolute neutral bases (Zinc/Slate) with high-contrast, singular accents (e.g. Emerald, Electric Blue, or Deep Rose).
* **COLOR CONSISTENCY:** Stick to one palette for the entire output. Do not fluctuate between warm and cool grays within the same project.
**Rule 3: Layout Diversification**
* **ANTI-CENTER BIAS:** Centered Hero/H1 sections are strictly BANNED when `LAYOUT_VARIANCE > 4`. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures.
**Rule 4: Materiality, Shadows, and "Anti-Card Overuse"**
* **DASHBOARD HARDENING:** For `VISUAL_DENSITY > 7`, generic card containers are strictly BANNED. Use logic-grouping via `border-t`, `divide-y`, or purely negative space. Data metrics should breathe without being boxed in unless elevation (z-index) is functionally required.
* **Execution:** Use cards ONLY when elevation communicates hierarchy. When a shadow is used, tint it to the background hue.
**Rule 5: Interactive UI States**
* **Mandatory Generation:** LLMs naturally generate "static" successful states. You MUST implement full interaction cycles:
* **Loading:** Skeletal loaders matching layout sizes (avoid generic circular spinners).
* **Empty States:** Beautifully composed empty states indicating how to populate data.
* **Error States:** Clear, inline error reporting (e.g., forms).
* **Tactile Feedback:** On `:active`, use `-translate-y-[1px]` or `scale-[0.98]` to simulate a physical push indicating success/action.
**Rule 6: Data & Form Patterns**
* **Forms:** Label MUST sit above input. Helper text is optional but should exist in markup. Error text below input. Use a standard `gap-2` for input blocks.
## 4. CREATIVE PROACTIVITY (Anti-Slop Implementation)
To actively combat generic AI designs, systematically implement these high-end coding concepts as your baseline:
* **"Liquid Glass" Refraction:** When glassmorphism is needed, go beyond `backdrop-blur`. Add a 1px inner border (`border-whiteAutomates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
Use ast-grep (sg) for AST-aware code search and rewrite across 25 languages. Trigger for structural code matching or deterministic codemods: find every function/call/class/import shaped like X, rewrite console.log to logger.info, strip `as any`, migrate require() to import, find empty catch blocks or missing await, and scan/apply YAML rules. Prefer this over rg/grep when the target is syntax shape rather than text; use rg for string contents, comments, filenames, or regex-style byte searches.
QA the omo Codex Light edition (lazycodex / packages/omo-codex) itself, in strict isolation so ONLY our plugin is exercised, never the user's real ~/.codex. The first-party method drives the real `codex app-server` against an isolated CODEX_HOME plus a LOCAL mock model (no real API call), and proves a plugin hook fired by asserting hook/started + hook/completed notifications. Also: isolated install verification, per-component hook probes, a tmux TUI smoke, and runtime log observation (RUST_LOG / logs SQLite / /debug-config). Ships tested helper scripts each with a --self-test. Use whenever someone changes anything under packages/omo-codex or wants to QA, smoke-test, verify, or debug the Codex plugin, its hooks/components, the installer/config.toml, the app-server flow, or the Codex TUI. Triggers: codex qa, qa codex, codex-qa, test codex plugin, verify codex hook, codex app-server, lazycodex qa, isolated CODEX_HOME, prove codex hook fired, codex tui test.
MUST USE when asked to find, read, list, search, inspect, fetch, export, or reconstruct coding-agent sessions across Codex, Claude Code/Desktop, OpenCode, OMO/Senpi/pi, oh-my-pi (omp), gajae-code (gjc), OpenClaw, Factory Droid, Amp, Gemini/Kimi/Qwen CLIs, Codebuff, Roo/Kilo/Cline, Kodu, Cursor CLI, Aider, Aside browser-agent sessions, or unknown local agent logs. Covers transcripts, session IDs, rollout JSONL, state SQLite, Claude projects/pre-compact histories, OpenCode messages/parts, child/subagent linkage, cwd/model/time/token filters, archives, and cost clues. Expands fuzzy recall into parallel query lanes and first probes known stores so absent platforms are skipped cheaply. Triggers: coding agent sessions, Codex/Claude/OpenCode/OMO/Senpi/pi/oh-my-pi/omp/gajae-code/gjc/OpenClaw/Droid/Amp/Kodu/Cursor/Aider/Aside sessions, transcript search, session history, session ID, read transcript, token usage, subagent sessions, what did I do yesterday, did we already do this.
Use when Codex needs to understand or respond to automatic comment-checker feedback emitted after an edit-like PostToolUse hook.
Store a dag definition once and re-run it in one or two lines, instead of pasting the full definition JSON into every eval cell. MUST USE whenever the user wants to save a DAG for reuse, run a previously saved/named DAG, schedule the same graph repeatedly (nightly/weekly audits, recurring multi-agent pipelines), or asks where to put a dag definition file. Triggers: dag library, save this dag, reuse a dag, run the saved dag, stored dag definition, recurring dag, nightly dag, dag 정의 저장, 저장된 dag 실행, dag 반복 실행, DAG 만들어두고 여러 번.
Expert data processing with a hybrid engine strategy: resident-kernel engines first - DuckDB plus a resident Python stack (Polars/numpy/matplotlib) in persistent js/py eval kernels where the harness has them, bun/uv one-shots elsewhere - and per-action placement judgment (in-memory vs streaming vs remote-in-place). Triggers: 'analyze the data', 'what is in this CSV/parquet/json', 'summarize this', 'group by', 'filter rows', 'sort by', 'join these files', 'merge datasets', 'time series trend', 'compare yesterday and today', 'distribution/histogram', 'correlation', 'clean duplicates', 'handle missing values', 'dataset larger than RAM', 'SQL query on files', 'DataFrame operations', 'chart/plot this data', DuckDB vs Polars selection, quick data exploration CLI. NOT for plain text/code inspection, configs, or tiny inline math.
MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'playwright', 'flaky test', 'fails intermittently', 'passes in isolation', 'only fails in CI'.