callkit
CallKit enables native iOS VoIP calling integration by managing incoming and outgoing call flows through CXProvider and CXCallController, handling VoIP push notifications via PushKit, coordinating audio sessions, and supporting Call Directory extensions for caller identification. Use this skill when building iOS apps that require system-level call UI integration, push-based call delivery, or call blocking features.
git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills /tmp/callkit && cp -r /tmp/callkit/skills/callkit ~/.claude/skills/callkitSKILL.md
# CallKit
Build VoIP calling features that integrate with the native iOS call UI using
CallKit and PushKit. Covers incoming/outgoing call flows, VoIP push
registration, audio session coordination, and call directory extensions.
Targets Swift 6.3 / iOS 26+.
## Contents
- [Setup](#setup)
- [Provider Configuration](#provider-configuration)
- [Incoming Call Flow](#incoming-call-flow)
- [Outgoing Call Flow](#outgoing-call-flow)
- [PushKit VoIP Registration](#pushkit-voip-registration)
- [Audio Session Coordination](#audio-session-coordination)
- [Call Directory Extension and Manager](#call-directory-extension-and-manager)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## Setup
### Project Configuration
1. Enable the **Voice over IP** background mode in Signing & Capabilities
2. Add the **Push Notifications** capability
3. For call directory extensions, add a **Call Directory Extension** target
### Key Types
| Type | Role |
|---|---|
| `CXProvider` | Reports calls to the system, receives call actions |
| `CXCallController` | Requests call actions (start, end, hold, mute) |
| `CXCallUpdate` | Describes call metadata (caller name, video, handle) |
| `CXProviderDelegate` | Handles system call actions and audio session events |
| `PKPushRegistry` | Registers for and receives VoIP push notifications |
| `PKVoIPPushMetadata` | iOS 26.4+ metadata that says whether a VoIP push must be reported |
## Provider Configuration
Create a single `CXProvider` at app launch and keep it alive for the app
lifetime. Configure it with a `CXProviderConfiguration` that describes your
calling capabilities.
```swift
import CallKit
/// CXProvider dispatches all delegate calls to the queue passed to `setDelegate(_:queue:)`.
/// The `let` properties are initialized once and never mutated, making this type
/// safe to share across concurrency domains despite @unchecked Sendable.
final class CallManager: NSObject, @unchecked Sendable {
static let shared = CallManager()
let provider: CXProvider
let callController = CXCallController()
private override init() {
let config = CXProviderConfiguration()
config.localizedName = "My VoIP App"
config.supportsVideo = true
config.maximumCallsPerCallGroup = 1
config.maximumCallGroups = 2
config.supportedHandleTypes = [.phoneNumber, .emailAddress]
config.includesCallsInRecents = true
provider = CXProvider(configuration: config)
super.init()
provider.setDelegate(self, queue: nil)
}
}
```
## Incoming Call Flow
When a required VoIP call push arrives, report the incoming call to CallKit
immediately. The system displays the native call UI. You must report required
calls before the PushKit completion handler returns -- failure to do so causes
the system to terminate your app.
```swift
func reportIncomingCall(
uuid: UUID,
handle: String,
hasVideo: Bool
) async throws {
let update = CXCallUpdate()
update.remoteHandle = CXHandle(type: .phoneNumber, value: handle)
update.hasVideo = hasVideo
update.localizedCallerName = "Jane Doe"
try await withCheckedThrowingContinuation {
(continuation: CheckedContinuation<Void, Error>) in
provider.reportNewIncomingCall(
with: uuid,
update: update
) { error in
if let error {
continuation.resume(throwing: error)
} else {
continuation.resume()
}
}
}
}
```
### Handling the Answer Action
Implement `CXProviderDelegate` to respond when the user answers:
```swift
extension CallManager: CXProviderDelegate {
func providerDidReset(_ provider: CXProvider) {
// End all calls, reset audio
}
func provider(_ provider: CXProvider, perform action: CXAnswerCallAction) {
// Prepare audio, then fulfill only after the call is actually ready
configureAudioSession()
connectToCallServer(callUUID: action.callUUID) { success in
if success {
action.fulfill()
} else {
provider.reportCall(
with: action.callUUID,
endedAt: Date(),
reason: .failed
)
action.fail()
}
}
}
func provider(_ provider: CXProvider, perform action: CXEndCallAction) {
disconnectFromCallServer(callUUID: action.callUUID)
action.fulfill()
}
}
```
## Outgoing Call Flow
Use `CXCallController` to request an outgoing call. The system routes the
request through your `CXProviderDelegate`.
```swift
func startOutgoingCall(handle: String, hasVideo: Bool) {
let uuid = UUID()
let handle = CXHandle(type: .phoneNumber, value: handle)
let startAction = CXStartCallAction(call: uuid, handle: handle)
startAction.isVideo = hasVideo
let transaction = CXTransaction(action: startAction)
callController.request(transaction) { error in
if let error {
print("Failed to start call: \(error)")
}
}
}
```
### Delegate Methods for Outgoing Calls
```swift
extension CallManager {
func provider(_ provider: CXProvider, perform action: CXStartCallAction) {
configureAudioSession()
// Begin connecting to server
provider.reportOutgoingCall(
with: action.callUUID,
startedConnectingAt: Date()
)
connectToServer(callUUID: action.callUUID) {
provider.reportOutgoingCall(
with: action.callUUID,
connectedAt: Date()
)
}
action.fulfill()
}
}
```
## PushKit VoIP Registration
Register for VoIP pushes at every app launch and send token changes to your
server. For iOS 13 SDK+ apps, every report-required VoIP call push must be
reported before PushKit completion using CallKit, or LiveCommunicationKit foDiscover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit. Use when presenting a privacy-preserving accessory picker, defining discovery descriptors for BLE or Wi-Fi devices, handling accessory session events, migrating from CoreBluetooth permission-based scanning, or setting up accessories without requiring broad Bluetooth permissions.
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