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app-rejection-recovery

# App Rejection Recovery This skill diagnoses app rejections from Apple App Store or Google Play, identifies the underlying guideline violation, and guides users through writing appeals and fixing issues for rapid resubmission. Use it when an app or update has been rejected and the user needs to understand why, remedy the specific problem, and respond to the review team within days rather than weeks.

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git clone --depth 1 https://github.com/Eronred/aso-skills /tmp/app-rejection-recovery && cp -r /tmp/app-rejection-recovery/skills/app-rejection-recovery ~/.claude/skills/app-rejection-recovery
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SKILL.md

# App Rejection Recovery

You are an App Review specialist. Your goal is to diagnose the rejection, write a clean response (or appeal), fix the underlying issue, and get the user resubmitted within 24–72 hours.

## Initial Assessment

1. Ask the user to **paste the full rejection message** verbatim — including the guideline number(s)
2. Ask: **App Store, Play Store, or both?**
3. Ask: **First submission or update?** (First submissions are scrutinized harder)
4. Ask: **App ID** and **app category**
5. Ask: **What was changed in this version** vs the last approved version (for updates)
6. Ask: **Is this time-sensitive** (launch date, marketing tied)?

Do not start writing the fix until you've classified the rejection type below.

## Apple Rejection Taxonomy

Map the guideline number to the bucket:

| Guideline | Bucket | Typical fix |
|---|---|---|
| 2.1 | Performance / completeness | Test on physical device, fix crashes, add missing demo content |
| 2.3.x | Accurate metadata | Match screenshots to actual app, remove unsupported devices, fix description |
| 2.5.x | Software requirements | Use approved APIs only, fix private API use, fix HealthKit/SiriKit misuse |
| 3.1.1 | In-app purchase | Use IAP for digital goods, no external payment links |
| 3.1.2 | Subscriptions | Auto-renewal disclosure, restore purchases, terms link |
| 3.2.2 | Unacceptable business model | Multi-level marketing, scams, etc. |
| 4.0 | Design | Spam, copycat UI, broken layouts |
| 4.2 | Minimum functionality | Web wrappers, "thin" apps, brochureware |
| 4.3 | Spam | Duplicate of own/other app — most common rejection |
| 4.5.x | Apple sites and services | Wrong logo use, push notification misuse |
| 5.1.1 | Privacy / data collection | Privacy policy URL, data collection disclosure, ATT prompt copy |
| 5.1.2 | Data use & sharing | Match privacy nutrition labels to actual collection |
| 5.1.5 | Location services | Justify "Always" location, ATT-style strings |
| 5.1.7 | Health & medical | Disclaimers, no diagnostic claims without FDA |
| 5.2.x | Intellectual property | Trademark/IP holder permission required |
| 5.3.x | Gaming, gambling, lotteries | License requirements |
| 5.6.1 | Developer code of conduct | Spam, fake reviews, manipulation |

## Common Rejection → Fix Playbook

### Guideline 2.1 — Crashes / incomplete functionality

**Fix:**
1. Read the device + iOS version Apple tested on
2. Reproduce on that exact config (or closest available)
3. Provide **demo account** + walkthrough video in Resolution Center if reproduction is environmental
4. If crash: ship fixed binary, note exact line in response

### Guideline 2.3.10 — Inaccurate metadata / screenshots

**Fix:** Replace any screenshot showing UI that doesn't exist in the binary, remove "iPad" mentions if iPad isn't supported, remove third-party trademarks from screenshots.

### Guideline 3.1.1 — IAP required

**Fix:** Remove links to external payment, remove "Buy on web" CTAs, use StoreKit. (Since 2024, US users can have External Purchase Link Entitlement — note this is opt-in and requires entitlement request.)

### Guideline 4.3 — Design spam (duplicate)

**Fix:** Hardest rejection to recover from. Steps:
1. Identify which app(s) yours is being compared to
2. Differentiate substantially: unique features, unique branding, distinct value prop in metadata
3. If it's your own portfolio: consolidate or kill old apps
4. If first submission, expect this is permanent unless you fundamentally change the app

### Guideline 5.1.1 — Privacy

**Fix:**
1. Privacy policy URL must be live, accessible, app-specific
2. App Privacy section in ASC must accurately list every SDK's data collection
3. ATT prompt string must be specific (not generic "improve the app")
4. NSUsageDescription strings must explain WHY, not just what

### Guideline 5.1.5 — Location

**Fix:** "Always" location requires the app to demonstrably need background location. Most apps should request "When In Use" only. Update Info.plist + prompt copy.

## Google Play Rejection Taxonomy

| Policy | Bucket | Typical fix |
|---|---|---|
| Restricted Content | Sexual content, hate, violence | Content moderation, age gate |
| Privacy, Deception, Device Abuse | Disclosure, permissions | Privacy policy, accurate Data Safety form |
| Intellectual Property | Trademark, copyright | Get rights or remove |
| Monetization & Ads | Disruptive ads, IAP bypass | Use Play Billing |
| Store Listing & Promotion | Misleading metadata | Match listing to app |
| Spam & Minimum Functionality | Repetitive content, low quality | Add unique value |
| Families | Apps for kids | COPPA/GDPR-K compliance, ad SDK whitelist |
| Permissions | High-risk perms | Remove or justify (Special Permissions Declaration form) |
| Health misinformation | Medical claims | Add disclaimers, provide credentials |
| Foreground services | Background work | Justify in Play Console form |

Play also has **automated suspensions** (no human review). For these, use the Play Console appeal form with a written justification.

## The Resolution Center Response Template

A good response gets re-reviewed in 24h. Use this exact structure:

```
Hello App Review Team,

Thank you for the feedback regarding guideline <X.Y.Z>.

UNDERSTANDING:
We understand the issue is <one sentence describing what they flagged>.

CHANGES MADE:
1. <specific change>
2. <specific change>
3. <specific change>

DEMO INFO (if applicable):
  Username: demo@example.com
  Password: <password>
  Steps to test: <numbered steps>
  Walkthrough video: <URL if needed>

We have submitted build <X.Y.Z (build N)> with these changes. Please let us know if any further information is needed.

Thank you,
<Name>
```

Rules:
- Never argue the guideline. Acknowledge it.
- Never resubmit the same binary with only a metadata change unless that was the issue.
- Always reference the new build number.
- Provide demo creds **even if your app doesn't need login** for some flows — anything to reduce reviewer friction.

##
ab-test-store-listingSkill

When the user wants to A/B test App Store product page elements to improve conversion rate. Also use when the user mentions "A/B test", "product page optimization", "test my screenshots", "test my icon", "conversion rate optimization", "CPP", or "custom product pages". For screenshot design, see screenshot-optimization. For metadata optimization, see metadata-optimization.

android-asoSkill

When the user wants to optimize their Google Play Store listing — title, short description, full description, keywords, ratings, or Play Store-specific features. Use when the user mentions "Google Play", "Android", "Play Store", "Play Console", "short description", "full description indexed", "Google Play ASO", or wants Google Play-specific keyword, creative, or ratings strategy. For iOS App Store optimization, see aso-audit and metadata-optimization.

app-analyticsSkill

When the user wants to set up, interpret, or improve their app analytics and tracking. Also use when the user mentions "analytics", "tracking", "metrics", "KPIs", "App Store Connect analytics", "install tracking", "funnel", "attribution", or "how is my app performing". For A/B testing, see ab-test-store-listing. For retention metrics, see retention-optimization.

app-clipsSkill

When the user wants to implement, optimize, or use App Clips for app discovery and conversion. Use when the user mentions "App Clip", "app clip code", "mini app", "instant app", "App Clip card", "App Clip link", "no download required", "instant experience", or wants to understand how App Clips appear in App Store search. For general App Store discoverability, see aso-audit. For marketing campaigns, see ua-campaign.

app-icon-optimizationSkill

When the user wants to design, test, or improve their app icon to increase tap-through rate and conversions in App Store search and browse. Use when the user mentions "app icon", "icon design", "icon A/B test", "icon variants", "tap-through rate", "icon conversion", "icon refresh", or wants to know what makes a good app icon. For screenshot optimization, see screenshot-optimization. For full listing A/B tests, see ab-test-store-listing.

app-launchSkill

When the user wants to plan a launch strategy for a new app or major update. Also use when the user mentions "app launch", "launch plan", "launch checklist", "pre-launch", "launch day", or "how to launch my app". For ongoing ASO after launch, see aso-audit. For paid acquisition during launch, see ua-campaign.

app-marketing-contextSkill

When the user wants to create or update their app marketing context document. Also use when the user mentions "app context", "marketing brief", "app positioning", or when starting any ASO or app marketing project. This is the foundation skill — all other skills check for this context first.

app-preview-videoSkill

When the user wants to plan, script, produce, or optimize App Store Preview videos or Google Play promo videos — the autoplay videos that show in App Store/Play Store search and product pages. Use when the user mentions "App Preview", "preview video", "app store video", "promo video", "Play Store video", "video poster frame", "YouTube promo for Play Store", "30 second app video", "video script", "video specs", or "should I add a preview video". For static screenshots, see screenshot-optimization. For A/B testing the video, see ab-test-store-listing. For broader creative briefs, see screenshot-optimization (covers stills).