dingo
Dingo is a meta-language that transpiles .dingo files into Go code, providing concise syntax for error handling with the ? operator, sum types, pattern matching, and Option/Result types while maintaining full Go ecosystem compatibility. Use Dingo when building Go projects that benefit from functional programming patterns, safer null handling with optional types, and cleaner error propagation without sacrificing idiomatic Go output.
git clone --depth 1 https://github.com/MadAppGang/claude-code /tmp/dingo && cp -r /tmp/dingo/plugins/dev/skills/backend/dingo ~/.claude/skills/dingoSKILL.md
# Dingo Language Patterns
## Overview
Dingo is a meta-language for Go that transpiles `.dingo` files to `.go` files, providing modern language features while maintaining 100% Go ecosystem compatibility.
**Repository:** https://github.com/MadAppGang/dingo
**When to use Dingo:**
- You want concise error handling with the `?` operator
- You need sum types (enums) and pattern matching
- You prefer functional patterns with lambdas
- You want `Option[T]` and `Result[T,E]` types
- You need safe navigation (`?.`) and null coalescing (`??`)
**Key Philosophy:**
Dingo makes common Go patterns more concise and safer without departing from Go idioms. The transpiled Go code is clean and idiomatic.
## Project Structure
```
project/
├── cmd/
│ └── api/
│ └── main.dingo # Entry point
├── internal/
│ ├── handlers/ # HTTP handlers (.dingo files)
│ ├── services/ # Business logic
│ ├── repositories/ # Data access
│ └── models/ # Domain models
├── pkg/ # Public packages
├── configs/ # Configuration
├── go.mod # Go module file
├── go.sum # Go dependencies
└── .dingo/ # Generated .go files (gitignored)
```
## Build & Development Workflow
### Commands
```bash
dingo build # Transpile to Go and build binary
dingo run main.dingo # Transpile and run directly
dingo go # Generate .go files only (for CI/CD)
dingo fmt # Format Dingo files
```
### Development Cycle
1. **Write**: Edit `.dingo` files
2. **Transpile**: Run `dingo go` to generate `.go` files in `.dingo/`
3. **Type Check**: gopls works on generated `.go` files for IDE support
4. **Build**: `dingo build` or `go build` on generated files
### IDE Integration
gopls (Go language server) works on the generated `.go` files:
```bash
# After dingo go, gopls sees:
.dingo/
├── cmd/api/main.go
├── internal/handlers/user.go
└── internal/services/user.go
```
Configure your editor to watch `.dingo/` for Go analysis.
### CI/CD Pipeline
```yaml
# GitHub Actions example
steps:
- name: Install Dingo
run: go install github.com/MadAppGang/dingo/cmd/dingo@latest
- name: Generate Go files
run: dingo go
- name: Build
run: go build -o app ./.dingo/cmd/api
- name: Test
run: go test ./.dingo/...
```
### Transpilation Errors
Dingo reports errors with source locations in `.dingo` files:
```
error: mismatched types in match expression
--> internal/handlers/user.dingo:42:5
|
42 | match status {
| ^^^^^ expected Status, found string
```
Fix errors in `.dingo` source, then re-run `dingo go`.
## Built-in Types
**Important:** `Option[T]`, `Result[T,E]`, `Some()`, `None()`, `Ok()`, `Err()` are **built-in Dingo syntax**, not Go imports. The transpiler generates all necessary type definitions.
```dingo
// These are built-in - no import needed
func findUser(id string) Option[User] {
// ...
return Some(user) // Built-in function
return None() // Built-in function
}
func divide(a, b int) Result[int, string] {
if b == 0 {
return Err("division by zero") // Built-in
}
return Ok(a / b) // Built-in
}
```
Only import `dgo` if writing **pure Go code** that interoperates with Dingo-generated types.
## Error Propagation (? Operator)
The `?` operator provides concise error handling, similar to Rust.
### Basic Propagation
```dingo
// Before: verbose Go pattern
func loadUser(id string) (*User, error) {
user, err := db.FindByID(id)
if err != nil {
return nil, err
}
return user, nil
}
// After: concise Dingo
func loadUser(id string) (*User, error) {
user := db.FindByID(id)?
return user, nil
}
```
### Error Context
Add context to propagated errors:
```dingo
func processOrder(id string) (*Order, error) {
// Wrap error with message
order := db.FindOrder(id) ? "failed to find order"
// Validates and wraps
validated := validateOrder(order) ? "order validation failed"
// Process with full context
result := processPayment(validated) ? "payment processing failed"
return result, nil
}
```
### Error Transform
Transform errors with closures:
```dingo
func createUser(input CreateUserInput) (*User, error) {
// Rust-style closure
user := db.Create(input) ? |e| fmt.Errorf("db error: %w", e)
// TypeScript-style arrow
profile := createProfile(user.ID) ? e => AppError.Wrap(e, "profile creation")
return user, nil
}
```
### Error Propagation in Lambdas
When using `?` inside lambda bodies, the error propagates to the enclosing function:
```dingo
func processAllUsers(ids []string) (*Summary, error) {
// Error in lambda propagates to processAllUsers
results := map(ids, |id| {
user := db.FindUser(id)? // Propagates to processAllUsers, not the lambda
return transform(user)
})
return summarize(results), nil
}
// For lambdas that should handle errors internally:
func processAllUsersSafe(ids []string) []Result[User, error] {
return map(ids, |id| {
user, err := db.FindUser(id)
if err != nil {
return Err(err)
}
return Ok(user)
})
}
```
**Important:** The `?` operator inside lambdas propagating to the enclosing function is **intentional Dingo design**. When the transpiler sees `?` inside a lambda body, it generates special code that propagates errors to the enclosing function rather than the lambda itself. This is the most common use case for error handling in functional chains. If you need the lambda to handle errors internally (e.g., to return `Result` types), use explicit Go-style error checking as shown in `processAllUsersSafe` above.
## Option[T] Type
Use `Option[T]` for optional values instead of nullable pointers.
### Basic Usage
```dingo
func findUser(id string) Option[User] {
user, err := db.FindByID(id)
if err != nil {
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