muapi-cinema-director
# ClaudeWave Description This Claude Code skill translates creative video concepts into precise cinematographic directives for AI video generation models including Veo3, Kling, and Luma. Use it when directing agents need to convert high-level creative intent into technical shot specifications encompassing composition, camera movement, lighting design, and optical effects to achieve cinematic-quality video output through muapi.ai integration.
git clone --depth 1 https://github.com/SamurAIGPT/Generative-Media-Skills /tmp/muapi-cinema-director && cp -r /tmp/muapi-cinema-director/library/motion/cinema-director ~/.claude/skills/muapi-cinema-directorSKILL.md
# 🎬 AI Cinema Director Skill **A specialized skill for AI Agents to direct high-fidelity cinematic video.** The Cinema Director skill translates high-level creative intent into technical cinematographic directives for state-of-the-art video models (Veo3, Kling, Luma). ## Core Competencies 1. **Shot Composition Analysis**: Mapping emotional beats to appropriate framing (e.g., Extreme Close-Up for intimacy, Wide Shot for isolation). 2. **Camera Movement Orchestration**: Directing complex physical movements (Dolly, Truck, Crane) and lens-based effects (Rack Focus, Dolly Zoom). 3. **Lighting & Atmosphere Design**: Specifying temporal and stylistic lighting (Golden Hour, Chiaroscuro, Volumetric God Rays). 4. **Technical Parameter Optimization**: Automatically selecting optimal frame rates, aspect ratios, and model-specific biases. --- ## 🏗️ Technical Specification ### 1. Intent Mapping Table | Creative Intent | Framing | Movement | Lighting | | :--- | :--- | :--- | :--- | | **Heroic Reveal** | Low Angle / Wide | Crane Up / Orbit | Rim Lighting / High Contrast | | **Tense/Uneasy** | Dutch Angle | Handheld Shake | Low Key / Harsh Shadows | | **Introspective** | Close-Up | Slow Push In | Soft Rembrandt / Window Light | | **Majestic/Epic** | Extreme Wide | Drone Flyover | Golden Hour / Volumetric | | **Melancholic** | Profile / Medium | Slow Pull Out | Blue Hour / Desaturated | ### 2. Physical Camera Movements - `Dolly In/Out`: Physical camera movement on a track toward/away from the subject. - `Truck Left/Right`: Lateral physical movement. - `Crane/Jib`: Sweeping vertical movement from a height. - `Orbit`: Circular movement around a center point. - `Pedestal`: Vertical elevation change (without tilting). ### 3. Lens & Optical Controls - `Shallow DOF`: Background blur (Bokeh). - `Anamorphic`: Horizontal flares and wide-screen cinematic feel. - `Rack Focus`: Shifting focus between planes within the shot. --- ## 🧠 Prompt Optimization Protocol (Agent Instruction) **Before calling the script, the Agent MUST expand the user's raw prompt using these Director's Rules:** 1. **TECHNICAL INFUSION**: Transform "cool action" into a technical shot. - *Formula*: `[Shot Type] + [Subject/Action] + [Environment] + [Lighting] + [Camera Movement] + [Lens Effect]` 2. **MOTION DYNAMICS**: Use cinematic verbs: *Dolly In* (intimacy), *Crane Up* (majestic), *Orbit* (heroic), *Truck* (parallel motion). 3. **LIGHTING RECIPES**: Apply specific illumination: *Volumetric God Rays*, *Teal-and-Orange Grade*, *Cyberpunk Rim Lighting*, *Rembrandt Portrait Lighting*. 4. **PHYSICS LOGIC**: Describe light relationships (e.g., "Neon reflections shimmering on rain-slicked asphalt") to trigger model reasoning. --- ## 🚀 Protocol: Using the Cinema Director ### Step 1: Define the Creative Brief Provide the agent with a subject and a "Director's Intent." ### Step 2: Invoke the Script The `generate-film.sh` script accepts a `--brief` which it expands using its internal knowledge of cinematography. ```bash # Directing a scene bash scripts/generate-film.sh --subject "A lone samurai in a blizzard" --intent "epic reveal" --model "kling-master" ``` ### Step 3: Handle the Async Response Video generation is asynchronous. Use the returned `request_id` to poll for completion via `core/platform/check-result.sh`. --- ## ⚠️ Constraints & Guardrails - **Temporal Consistency**: Avoid complex subject transformations in a single shot (e.g., "man turns into a bird"). - **Movement Collisions**: Do not combine contradictory movements (e.g., "Dolly In" and "Dolly Out" simultaneously). - **Physical Realism**: Prefer movements possible with real-world equipment for a more professional "film" look. - **Model Bias**: - `Veo3`: Best for slow, high-quality aesthetic shots. - `Kling`: Best for complex character motion and physics. - `Luma`: Best for fast-paced, high-action cinematic sequences. --- ## ⚙️ Implementation Details This skill acts as an "Expert Translator" for the `core/media/generate-video.sh` primitive. It maintains a dictionary of cinematic styles and injects technical directives into the prompt before execution.
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