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Autonomous game development for Godot and Bevy with Claude Code and Codex

Skills3.4k stars303 forksPythonMITUpdated 7d ago
Editor's note

Godogen is a Claude Code skill (also compatible with Codex) that automates the full pipeline for building games in Godot 4, Bevy, or Babylon.js. Running `publish.sh` with a chosen engine and agent flag renders a game repository containing the appropriate skills and instructions; the agent then handles planning, code generation, asset creation, engine execution, and iterative self-repair. Asset generation draws on three external services: Gemini for reference images and characters, xAI Grok for textures and animated sprites via video generation, and Tripo3D for converting images into 3D models. Godot output targets C#/.NET 9 with proper scene trees, Bevy output produces Rust code with local rustdoc lookup, and Babylon.js output scaffolds TypeScript/Vite browser projects with hot reload and Chrome WebGL2 capture. The standout mechanic is frame-grounded self-repair, where the agent evaluates progress from actual screenshots rather than successful compilation, catching visual defects like clipping, wrong scale, or missing assets. Game developers and AI tooling researchers exploring autonomous creative pipelines are the primary audience.

ClaudeWave Trust Score
100/100
Verified
Passed
  • Open-source license (MIT)
  • Actively maintained (<30d)
  • Healthy fork ratio
  • Clear description
  • Topics declared
  • Documented (README)
Last scanned: 6/11/2026
Install as a Claude Code skill
Method: Clone
Terminal
git clone https://github.com/htdt/godogen ~/.claude/skills/godogen
1. Clone the repository into your ~/.claude/skills directory (or copy the skill folder containing SKILL.md).
2. Start a new Claude Code session so the skill registry reloads.
3. Invoke it by name, or let Claude trigger it automatically when the task matches.
💡 If the repo bundles several skills, copy only the folders you need.

4 items in this repository

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Use cases

Skills overview

README preview not available. Visit the repo on GitHub for full documentation.
claudeclaude-codeclaude-code-skillcodexcodex-clicodex-skillgame-developmentgodotgodot4skills

What people ask about godogen

What is htdt/godogen?

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htdt/godogen is skills for the Claude AI ecosystem. Autonomous game development for Godot and Bevy with Claude Code and Codex It has 3.4k GitHub stars and was last updated 7d ago.

How do I install godogen?

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You can install godogen by cloning the repository (https://github.com/htdt/godogen) or following the README instructions on GitHub. ClaudeWave also provides quick install blocks on this page.

Is htdt/godogen safe to use?

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Our security agent has analyzed htdt/godogen and assigned a Trust Score of 100/100 (tier: Verified). See the full breakdown of passed checks and flags on this page.

Who maintains htdt/godogen?

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htdt/godogen is maintained by htdt. The last recorded GitHub activity is from 7d ago, with 3 open issues.

Are there alternatives to godogen?

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Yes. On ClaudeWave you can browse similar skills at /categories/skills, sorted by popularity or recent activity.

Deploy godogen to your cloud

Ship this repo to production in minutes. Each platform spins up its own environment with editable env vars.

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Featured on ClaudeWave: htdt/godogen
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