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Skill3.8k repo starsupdated 6d ago

ulw-loop

ulw-loop is a goal-driven execution framework that decomposes complex work into systematic, evidence-tracked steps using ultrawork mode. Use it for long-running delivery tasks, manual QA workflows, checkpointed goal execution, and evidence-led work where observable proof from real channels (tmux, HTTP, browser) is required before marking steps complete. It manages state through a CLI ledger and supports delegating code edits, tests, and reviews to specialized subagents while maintaining a verifiable audit trail.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/code-yeongyu/lazycodex /tmp/ulw-loop && cp -r /tmp/ulw-loop/plugins/omo/skills/ulw-loop ~/.claude/skills/ulw-loop
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# ulw-loop

Use this skill when the user asks for `ulw-loop`, `ulw`, durable goal execution, evidence-led work, manual QA, or checkpointed long-running delivery.

This skill is intentionally compact. The full workflow lives in `references/full-workflow.md`. Read only the sections needed for the current phase, then execute them exactly.

## Required First Steps

1. Open `references/full-workflow.md`.
2. Read through **Bootstrap** (including its tier triage), **Execution Loop**, the **Manual-QA channels** table, and the **Stop Rules** before running any ULW command or recording evidence.
3. If the task has code edits, tests, QA, or commit work, follow the full workflow's delegation and evidence rules. Tests alone never prove done.

## Non-Negotiables

- Use the ulw-loop CLI state under `.omo/ulw-loop`; do not hand-edit goal state.
- Register goals up front (`omo ulw-loop create-goals`, then `create_goal` from the printed handoff) and mirror every atomic step into the live `update_plan` checklist: one ultra-granular step per action, exactly one in_progress, transitions marked the instant they happen.
- After any compaction or context loss, re-read brief + goals + ledger FIRST plus `omo ulw-loop status --json`, then resume; never re-plan from scratch.
- If `omo ulw-loop create-goals` says the existing aggregate is already complete, start unrelated new work with a fresh `--session-id <new-id>` instead of steering or forcing the completed default state. Use `--force` only to intentionally overwrite completed evidence.
- Every success criterion needs observable evidence from a real surface: a channel (terminal/TUI via the xterm.js web terminal, HTTP, browser, computer-use) or, for CLI- or data-shaped criteria, an auxiliary surface (CLI stdout, DB diff, parsed config dump).
- Evidence is bound to the tree it was captured at (`git rev-parse --short "HEAD^{tree}"`); it goes stale only when tracked content changes — a rebase or amend that keeps the tree identical keeps it valid. When the tree differs, re-run at the current HEAD and re-record, never relabel or regenerate. Record only after cleanup receipts exist.
- Delegate code edits, test writes, fixes, and QA execution to right-sized Codex subagents when the workflow requires it.
- Every `spawn_agent` message starts with `TASK:`, then names `DELIVERABLE`, `SCOPE`, and `VERIFY`; put role and specialty instructions inside `message`; use `fork_turns: "none"` (v1: `fork_context: false`) unless full history is truly required.
- Plan and reviewer agents may run for a long time; spawn them in the background and keep doing independent root work. Between `wait_agent` calls, back off — double the timeout up to ~5 minutes — instead of spinning short cycles.
- For work likely to exceed one wait cycle, require the child to send `WORKING: <task> - <current phase>` before long reading, testing, or review passes, and `BLOCKED: <reason>` only when it cannot progress.
- Track spawned agent names locally. Use `wait_agent` for mailbox signals, not proof of completion. A timeout only means no new mailbox update arrived. Treat a running child as alive.
- While children run, surface the active subagent count, agent names, and latest `WORKING:` phase.
- Fallback only when the child is completed without the deliverable, ack-only after `followup_task`, explicitly `BLOCKED:`, or no longer running. Then record inconclusive and respawn a smaller `fork_turns: "none"` task with the missing deliverable.
- Use `git-master` for git-tracked edits: inspect recent and touched-path commit history, then commit each verified work unit atomically in the repository's observed language, scope, and message style with only that unit's files staged. Never carry verified units into a later omnibus commit.

## Team mode: decide it, do not default to it

Solo execution with parallel background `task` workers is the default. A team (`team_create`) adds per-member briefing, shared-state, and relay overhead, so it must be paid for by the work's shape. Decide ONCE, when the plan's work units are known, and record the verdict plus its reason in the notepad.

Stand up a team when BOTH hold:

1. **The units' scopes overlap in a way you cannot cleanly cut.** They touch the same module, contract, or migration, so one unit's discovery changes what another should do. Fire-and-forget workers cannot exchange that mid-flight; teammates can, because the lead relays it.
2. **Running them at the same time actually finishes sooner.** The units are each substantial and none is merely waiting on another's output. Two units where the second only consumes the first's result are a sequence, not a team.

When the units are genuinely independent — separate files, no shared contract — spawn parallel background `task` workers instead and avoid the team coordination overhead entirely. When the work is one cohesive unit, do it yourself. Overlap alone is not enough: near-identical units that would collide on the same lines are faster done in sequence by one worker.

Under team mode, isolate and land per unit:

- **One git worktree per member**, never a shared checkout — concurrent members editing one working tree corrupt each other's diffs and evidence. Give each member its own branch off the base and its own worktree path.
- **Merge per work unit, as each unit is verified.** A member's unit lands when its own evidence is captured and its gates are green; it does not wait for the slowest sibling. Integrate each merged unit back into the base the others branch from, so overlapping members rebase onto real merged work rather than guessing at it.
- **Conflicts are the lead's job.** When two members' units touch the same lines, the lead decides the order they land and tells the later member what changed; members never resolve a sibling's conflict blind.

## Codex Tool Mapping

Codex exposes ONE subagent surface per session — check your tool list. GPT-5.6 (sol/terra) get the flat MultiAgentV2 tools (primary); GPT-5.5 and gpt-5.
ast-grepSkill

Use ast-grep (sg) for AST-aware code search and rewrite across 25 languages. Trigger for structural code matching or deterministic codemods: find every function/call/class/import shaped like X, rewrite console.log to logger.info, strip `as any`, migrate require() to import, find empty catch blocks or missing await, and scan/apply YAML rules. Prefer this over rg/grep when the target is syntax shape rather than text; use rg for string contents, comments, filenames, or regex-style byte searches.

coding-agent-sessionsSkill

MUST USE when asked to find, read, list, search, inspect, fetch, export, or reconstruct coding-agent sessions across Codex, Claude Code/Desktop, OpenCode, Senpi/pi, oh-my-pi (omp), gajae-code (gjc), OpenClaw, Factory Droid, Amp, Gemini/Kimi/Qwen CLIs, Codebuff, Roo/Kilo/Cline, Kodu, Cursor CLI, Aider, Aside browser-agent sessions, or unknown local agent logs. Covers transcripts, session IDs, rollout JSONL, state SQLite, Claude projects/pre-compact histories, OpenCode messages/parts, child/subagent linkage, cwd/model/time/token filters, archives, and cost clues. Expands fuzzy recall into parallel query lanes and first probes known stores so absent platforms are skipped cheaply. Triggers: coding agent sessions, Codex/Claude/OpenCode/Senpi/pi/oh-my-pi/omp/gajae-code/gjc/OpenClaw/Droid/Amp/Kodu/Cursor/Aider/Aside sessions, transcript search, session history, session ID, read transcript, token usage, subagent sessions, what did I do yesterday, did we already do this.

comment-checkerSkill

Use when Codex needs to understand or respond to automatic comment-checker feedback emitted after an edit-like PostToolUse hook.

data-scientistSkill

Expert data processing specialist with intelligent DuckDB/Polars selection for maximum performance. Always includes numpy, never uses pandas, runs everything through uv. Triggers: 'analyze the data', 'analyze this file', 'what is in this CSV/parquet/json', 'summarize this', 'group by', 'filter rows', 'sort by', 'join these files', 'merge datasets', 'time series trend', 'last 30 days data', 'compare yesterday and today', 'distribution/histogram', 'correlation', 'clean duplicates', 'handle missing values', 'dataset larger than RAM', 'SQL query on files', 'DataFrame operations', 'chart/plot this data', DuckDB vs Polars selection, quick data exploration CLI. NOT for plain text/code inspection, configs, or tiny inline math.

debuggingSkill

MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'playwright', 'flaky test', 'fails intermittently', 'passes in isolation', 'only fails in CI'.

designSkill
design-taste-frontendSkill

Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.

frontendSkill

MUST USE for frontend/web UI/UX/visual work: building, styling, redesigning pages/components, React setup, performance audits, visual QA, taste, and polish. Routes four rulesets: design taste router and brand references; perfection for Playwright/Chromium Lighthouse/Core Web Vitals; ui-ux-db palettes/fonts/guidelines; designpowers personas/accessibility/critique/handoff; plus curl-only lazyweb real-app-screen research and the beui.dev interaction catalog. Triggers: frontend, UI, UX, design, redesign, styling, layout, animation, motion, interaction, micro-interaction, make it feel alive, premium, luxury, minimal, brutalist, Awwwards, DESIGN.md, mockup, React, Lighthouse, accessibility, WCAG, Core Web Vitals, looks generic, make it pretty, like X brand, lazyweb, design research.