figma-design-to-code
Use this skill when implementing a Figma design as code (design → code) — the read-FROM-Figma direction. Triggers: 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'code this up from Figma', 'design to code', or a figma.com design URL provided alongside a codebase. Encodes the workflow for reading a node out of Figma with get_design_context and adapting its reference output to the target project — reusing existing components, tokens, and conventions, and honoring Code Connect mappings, component docs, design annotations, and design tokens by priority. Complements figma-code-connect (component mapping) and figma-generate-design / figma-use (the reverse, code → design direction).
git clone --depth 1 https://github.com/Devin-AXIS/iPolloWork /tmp/figma-design-to-code && cp -r /tmp/figma-design-to-code/examples/plugin-packages/figma/skills/figma-design-to-code ~/.claude/skills/figma-design-to-codeSKILL.md
# Implement a Figma Design as Code (Design → Code) Use this skill to turn a Figma design into code in a target codebase. This is the **read-FROM-Figma** direction: pull design context out of Figma with `get_design_context`, then adapt it into the project's real stack. For the reverse direction — building or updating a design *in* Figma from code — use [figma-generate-design](../figma-generate-design/SKILL.md) instead. This skill owns the **workflow** for design-to-code. Parameter mechanics (nodeId / fileKey / branchKey extraction, URL parsing, `format`/`query` options, response shape) live on the `get_design_context` tool description itself — follow them there. ## Direction and Scope - You MUST use this skill for design → code: implementing, translating, or porting a Figma node into code. - You MUST NOT use this skill to write to Figma. ## Workflow ### 1. Call get_design_context first - You MUST call `get_design_context` on the target node before writing any code. It is your primary tool — a single call returns reference code, a screenshot, and contextual hints. - You MUST NOT reach for `get_metadata` or `get_screenshot` as a substitute. Use them only to orient (e.g. picking a node) or to validate, not in place of `get_design_context`. ### 2. Treat the output as a reference, not final code - The returned code is React + Tailwind enriched with hints. You MUST treat it as a REFERENCE, not as final code to paste verbatim. - You MUST adapt it to the target project's language, framework, component library, styling system, and conventions. Match the surrounding code. ### 3. Reuse what the project already has - Before writing new code, You MUST check the target project for existing components, layout patterns, and design tokens that match the design intent. - You MUST reuse the project's existing components and tokens instead of generating new equivalents from scratch. ### 4. Honor the response hints by priority Apply the hints in this order — earlier sources override later ones: 1. **Code Connect snippets** → use the mapped codebase component directly. 2. **Component documentation links** → follow them for usage and guidelines. 3. **Design annotations** → follow any designer notes or constraints. 4. **Design tokens (CSS variables)** → map them to the project's token system. 5. **Raw hex / absolute positioning** → loosely structured; lean on the screenshot for intent. ## Error Recovery - On a `get_design_context` error, STOP and read the message before retrying. - If the design URL has no `node-id` (a file-only URL), ask the user for a node-specific URL — You MUST NOT guess or pass an empty `nodeId`. - On a timeout, retry against a smaller node or selection. - You MUST NOT silently fall back to hand-writing the screen from the screenshot alone when `get_design_context` can still provide context.
Create deterministic animation and transitions for the active iPollo Video project.
Inspect, validate, preview, and render the active iPollo Video project with its bundled HyperFrames CLI.
Apply the core composition, timing, media, and determinism contract used by iPollo Video.
Plan visual direction, typography, pacing, audio, and composition for iPollo Video projects.
Build seek-safe keyframe animation for the active iPollo Video timeline.
Reuse approved HyperFrames blocks and components inside the active iPollo Video project.
Route video creation and editing through the active iPollo Video project and its built-in HyperFrames runtime.
Edit an image from the active iPolloWork Image Studio selection or mask without overwriting the source image.