bug-triage
# ClaudeWave: bug-triage This Claude Code skill automates bug triage by parsing open bug reports from production/qa/bugs/, classifying them by severity and priority, assigning actionable items to current or upcoming sprints, and detecting systemic patterns. Use it at sprint start or when open bug counts exceed ten items to ensure critical issues receive timely assignment and prevent bugs from falling through organizational cracks.
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios /tmp/bug-triage && cp -r /tmp/bug-triage/.claude/skills/bug-triage ~/.claude/skills/bug-triageSKILL.md
# Bug Triage This skill processes the open bug backlog into a prioritised, sprint-assigned action list. It distinguishes between **severity** (how bad is the impact?) and **priority** (how urgently must we fix it?), detects systemic trends, and ensures no critical bug is lost between sprints. **Output:** `production/qa/bug-triage-[date].md` **When to run:** - Sprint start — assign open bugs to the new sprint or backlog - After `/team-qa` completes and new bugs have been filed - When the bug count crosses 10+ open items --- ## 1. Parse Arguments **Modes:** - `/bug-triage sprint` — triage against the current sprint; assign fixable bugs to the sprint backlog; defer the rest - `/bug-triage full` — full triage of all bugs regardless of sprint scope - `/bug-triage trend` — trend analysis only (no assignment); read-only report - No argument — run sprint mode if a current sprint exists, else full mode --- ## 2. Load Bug Backlog ### Step 2a — Discover bug files Glob for bug reports in priority order: 1. `production/qa/bugs/*.md` — individual bug report files (preferred format) 2. `production/qa/bugs.md` — single consolidated bug log (fallback) 3. Any `production/qa/qa-plan-*.md` "Bugs Found" table (last resort) If no bug files found: > "No bug files found in `production/qa/bugs/`. If bugs are tracked in a > different location, adjust the glob pattern. If no bugs exist yet, there is > nothing to triage." Stop and report. Do not proceed if no bugs exist. ### Step 2b — Load sprint context Read the most recently modified file in `production/sprints/` to understand: - Current sprint number / name - Stories in scope (for assignment target) - Sprint capacity constraints (if noted) If no sprint file exists: note "No sprint plan found — assigning to backlog only." ### Step 2c — Load severity reference Read `.claude/docs/coding-standards.md` for severity/priority definitions if they exist. If they do not exist, use the standard definitions in Step 3. --- ## 3. Classify Each Bug For each bug, extract or infer: ### Severity (impact of the bug) | Severity | Definition | |----------|-----------| | **S1 — Critical** | Game crashes, data loss, or complete feature failure. Cannot proceed past this point. | | **S2 — High** | Major feature broken but game is still playable. Significant wrong behaviour. | | **S3 — Medium** | Feature degraded but a workaround exists. Minor wrong behaviour. | | **S4 — Low** | Visual glitch, cosmetic issue, typo. No gameplay impact. | ### Priority (urgency of the fix) | Priority | Definition | |----------|-----------| | **P1 — Fix this sprint** | Blocks QA, blocks release, or is regression from last sprint | | **P2 — Fix soon** | Should be resolved before the next major milestone | | **P3 — Backlog** | Would be good to fix, but no active blocking impact | | **P4 — Won't fix / Deferred** | Accepted risk or out of scope for current product scope | ### Assignment For each P1/P2 bug in `sprint` mode: - Identify which story or epic the fix belongs to - Check whether the current sprint has remaining capacity - If capacity exists: assign to sprint (`Sprint: [current]`) - If capacity is full: flag as `Priority overflow — consider pulling from sprint` For `full` mode: assign all P1 to current sprint, P2 to next sprint estimate, P3+ to backlog. ### Deviation check Flag bugs that suggest **systematic problems**: - 3+ bugs from the same system in the same sprint → "Potential design or implementation quality issue in [system]" - 2+ S1/S2 bugs in the same story → "Story may need to be reopened and re-reviewed before shipping" - Bug filed against a story marked Complete → "Regression in completed story — story should be re-opened in sprint tracking" --- ## 4. Trend Analysis After classifying all bugs, generate trend metrics: ### Volume trends - Total open bugs: [N] - Opened this sprint: [N] - Closed this sprint: [N] - Net change: [+N / -N] ### System hot spots - Which system has the most open bugs? - Which system has the highest S1/S2 ratio? ### Age analysis - How many bugs are older than 2 sprints? - Are any S1/S2 bugs un-assigned (sprint = none)? ### Regression indicator - Any bugs filed against previously-completed stories? - Count: [N] regression bugs (story reopened implied) --- ## 5. Generate Triage Report ```markdown # Bug Triage Report > **Date**: [date] > **Mode**: [sprint | full | trend] > **Generated by**: /bug-triage > **Open bugs processed**: [N] > **Sprint in scope**: [sprint name, or "N/A"] --- ## Triage Summary | Priority | Count | Notes | |----------|-------|-------| | P1 — Fix this sprint | [N] | [N] assigned to sprint, [N] overflow | | P2 — Fix soon | [N] | Scheduled for next sprint | | P3 — Backlog | [N] | Deferred | | P4 — Won't fix | [N] | Accepted risk | **Critical (S1/S2) unfixed count**: [N] --- ## P1 Bugs — Fix This Sprint | ID | System | Severity | Summary | Assigned to | Story | |----|--------|----------|---------|-------------|-------| | BUG-NNN | [system] | S[1-4] | [one-line description] | [sprint] | [story path] | --- ## P2 Bugs — Fix Soon | ID | System | Severity | Summary | Target Sprint | |----|--------|----------|---------|---------------| | BUG-NNN | [system] | S[1-4] | [one-line description] | Sprint [N+1] | --- ## P3/P4 Bugs — Backlog / Won't Fix | ID | System | Severity | Summary | Disposition | |----|--------|----------|---------|-------------| | BUG-NNN | [system] | S4 | [one-line description] | Backlog | --- ## Systemic Issues Flagged [List any patterns from Step 3 deviation check, or "None identified."] --- ## Trend Analysis **Volume**: [N] open / [+N] net change this sprint **Hot spot**: [system with most bugs] **Regressions**: [N] bugs against completed stories **Aged bugs (>2 sprints old)**: [N] [If N aged S1/S2 bugs > 0:] > ⚠️ [N] high-severity bugs have been open for more than 2 sprints without > assignment. These represent accepted risk that should be explicitly reviewed. --- ## Re
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