swift-language
The swift-language skill provides guidance on modern Swift syntax patterns and core language features for Swift 6.3, including if/switch expressions, typed throws, result builders, property wrappers, opaque and existential types, guard patterns, the Never type, regex builders, basic Codable practices, modern collection APIs, FormatStyle basics, and string interpolation. Use it when writing core Swift code involving generics, protocols, enums, closures, or modern language features; delegate advanced Codable work to swift-codable, detailed formatting to swift-formatstyle, API naming to swift-api-design-guidelines, and concurrency or SwiftUI patterns to their respective skills.
git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills /tmp/swift-language && cp -r /tmp/swift-language/skills/swift-language ~/.claude/skills/swift-languageSKILL.md
# Swift Language Patterns
Apply current Swift language syntax without changing behavior or evaluation order.
Route deep decoding to `swift-codable`, formatting to `swift-formatstyle`, naming
to `swift-api-design-guidelines`, concurrency to `swift-concurrency`, and SwiftUI
state/view work to `swiftui-patterns`.
## Contents
- [If/Switch Expressions](#ifswitch-expressions)
- [Typed Throws](#typed-throws)
- [Result Builders](#result-builders)
- [Property Wrappers](#property-wrappers)
- [Opaque and Existential Types](#opaque-and-existential-types)
- [Guard Patterns](#guard-patterns)
- [Never Type](#never-type)
- [Regex Builders](#regex-builders)
- [Codable Best Practices](#codable-best-practices)
- [Modern Collection APIs](#modern-collection-apis)
- [FormatStyle](#formatstyle)
- [String Interpolation](#string-interpolation)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## If/Switch Expressions
For modernization, pin current behavior and evaluation order, make one semantic
rewrite, compile the affected module, and run focused fixtures/tests. Fix any
change before continuing; repeat until behavior is preserved.
Swift 5.9+ allows `if` and `switch` as expressions that return values. Use them
to assign, return, or initialize directly.
```swift
// Assign from if expression
let icon = if isComplete { "checkmark.circle.fill" } else { "circle" }
// Assign from switch expression
let label = switch status {
case .draft: "Draft"
case .published: "Published"
case .archived: "Archived"
}
// Works in return position
func badgeText(for priority: Priority) -> String {
switch priority {
case .high: "High"
case .medium: "Medium"
case .low: "Low"
}
}
```
**Rules:**
- Every branch must produce a value of the same type.
- Multi-statement branches are not allowed -- each branch is a single expression.
- Wrap in parentheses when used as a function argument to avoid ambiguity.
## Typed Throws
Swift 6+ allows specifying the error type a function throws.
```swift
enum ValidationError: Error {
case tooShort, invalidCharacters, alreadyTaken
}
func validate(username: String) throws(ValidationError) -> String {
guard username.count >= 3 else { throw .tooShort }
guard username.allSatisfy(\.isLetterOrDigit) else { throw .invalidCharacters }
return username.lowercased()
}
// Caller gets typed error -- no cast needed
do {
let name = try validate(username: input)
} catch {
// error is ValidationError, not any Error
switch error {
case .tooShort: print("Too short")
case .invalidCharacters: print("Invalid characters")
case .alreadyTaken: print("Taken")
}
}
```
**Rules:**
- Use `throws(SomeError)` only when callers benefit from exhaustive error
handling. For mixed error sources, use untyped `throws`.
- When modernizing a helper with one local error enum, prefer `throws(ErrorEnum)` and note Swift 6+.
- `throws(Never)` marks a function that syntactically throws but never actually
does -- useful in generic contexts.
- Typed throws propagate: a function calling `throws(A)` and `throws(B)` must
itself throw a type that covers both (or use untyped `throws`).
## Result Builders
`@resultBuilder` enables DSL-style syntax. SwiftUI's `@ViewBuilder` is the most
common example, but you can create custom builders for any domain.
```swift
@resultBuilder
struct ArrayBuilder<Element> {
static func buildBlock(_ components: [Element]...) -> [Element] {
components.flatMap { $0 }
}
static func buildExpression(_ expression: Element) -> [Element] { [expression] }
static func buildOptional(_ component: [Element]?) -> [Element] { component ?? [] }
static func buildEither(first component: [Element]) -> [Element] { component }
static func buildEither(second component: [Element]) -> [Element] { component }
static func buildArray(_ components: [[Element]]) -> [Element] { components.flatMap { $0 } }
}
func makeItems(@ArrayBuilder<String> content: () -> [String]) -> [String] { content() }
let items = makeItems {
"Always included"
if showExtra { "Conditional" }
for name in names { name.uppercased() }
}
```
**Builder methods:** `buildBlock` (combine statements), `buildExpression` (single value), `buildOptional` (`if` without `else`), `buildEither` (`if/else`), `buildArray` (`for..in`), `buildFinalResult` (optional post-processing).
## Property Wrappers
Custom `@propertyWrapper` types encapsulate storage and access patterns.
```swift
@propertyWrapper
struct Clamped<Value: Comparable> {
private var value: Value
let range: ClosedRange<Value>
var wrappedValue: Value {
get { value }
set { value = min(max(newValue, range.lowerBound), range.upperBound) }
}
var projectedValue: ClosedRange<Value> { range }
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.value = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Usage
struct Volume {
@Clamped(0...100) var level: Int = 50
}
var v = Volume()
v.level = 150 // clamped to 100
print(v.$level) // projected value: 0...100
```
**Design rules:**
- `wrappedValue` is the primary getter/setter.
- `projectedValue` (accessed via `$property`) provides metadata or bindings.
- Property wrappers can be composed: `@A @B var x` applies outer wrapper first.
- Do not use property wrappers when a simple computed property suffices.
## Opaque and Existential Types
### `some Protocol` (Opaque Type)
The caller does not know the concrete type, but the compiler does. A `-> some P`
return has one fixed underlying concrete type across all return branches.
```swift
func makeCollection() -> some Collection<Int> {
[1, 2, 3] // Always returns Array<Int> -- compiler knows the concrete type
}
```
Use `some` for:
- Return types when you want to hide implementation but preserve type identity.
- Parameter types (Swift 5.7+): `some P` iDiscover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit. Use when presenting a privacy-preserving accessory picker, defining discovery descriptors for BLE or Wi-Fi devices, handling accessory session events, migrating from CoreBluetooth permission-based scanning, or setting up accessories without requiring broad Bluetooth permissions.
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
Measure ad effectiveness with privacy-preserving attribution using AdAttributionKit. Use when registering ad impressions, handling attribution postbacks, updating conversion values, implementing re-engagement attribution, configuring publisher or advertiser apps, or replacing SKAdNetwork with AdAttributionKit for ad measurement.
Implement AlarmKit alarms and countdown timers for iOS and iPadOS with Lock Screen, Dynamic Island, StandBy, and paired Apple Watch system UI. Covers AlarmManager scheduling, AlarmAttributes and AlarmPresentation, system Stop and AlarmButton secondary actions, authorization, state observation, countdown widget-extension handoff, and Live Activity integration. Use when building wake-up alarms, countdown timers, or alarm-style alerts that need Apple's system alarm experience.
Build iOS App Clips with invocation URLs, App Clip Codes, NFC, QR codes, Safari banners, Maps, Messages, target setup, App Store Connect experiences, size/capability constraints, NSUserActivity routing, SKOverlay promotion, App Group/keychain handoff, ephemeral notifications, location confirmation, and full-app migration. Use when creating App Clips or wiring App Clip invocation, experience configuration, or full-app handoff.
Implement App Intents for Siri, Shortcuts, Spotlight, widgets, Control Center, and Apple Intelligence on iOS. Covers AppIntent actions, AppEntity and EntityQuery models, AppShortcutsProvider phrases, IndexedEntity Spotlight indexing, WidgetConfigurationIntent, SnippetIntent, and assistant schemas. Use when exposing app actions or entities to system surfaces.
Optimize App Store product pages for search visibility and conversion. Use for App Store Optimization (ASO), keyword research, app name/subtitle/keyword-field strategy, conversion-focused descriptions and promotional text, screenshot captions and ordering, Custom Product Pages with assigned search keywords, In-App Events, Product Page Optimization tests, localized metadata, ratings/review strategy, and in-app review prompt timing with RequestReviewAction or AppStore.requestReview. Also use when routing ASO vs App Store review, privacy/ATT, or StoreKit implementation boundaries.
Audits App Store submission readiness and rejection risk across current review guidelines, PrivacyInfo.xcprivacy and required-reason APIs, privacy labels, ATT, StoreKit payments, metadata, entitlements, widgets, and Live Activities. Use when preparing a submission, responding to rejection, reconciling privacy evidence, or separating upload blockers from cleanup.