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ClaudeWave
Skill822 repo starsupdated 5d ago

playwright-interactive

playwright-interactive is a Claude Code skill that maintains a persistent Playwright session for debugging and testing local web or Electron applications without restarting the toolchain. Use this skill when you need to keep browser handles and page state alive across multiple test iterations, run both functional and visual QA checks systematically, or debug interactive features while preserving the current application state.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/Haohao-end/openagent /tmp/playwright-interactive && cp -r /tmp/playwright-interactive/api/internal/core/skills/catalog/playwright-interactive ~/.claude/skills/playwright-interactive
Then start a new Claude Code session; the skill loads automatically.

skill.md

# Playwright Interactive Skill

Use a persistent `js_repl` Playwright session to debug local web or Electron apps, keep the same handles alive across iterations, and run functional plus visual QA without restarting the whole toolchain unless the process ownership changed.

## Preconditions

- `js_repl` must be enabled for this skill.
- If `js_repl` is missing, enable it in `~/.codex/config.toml`:

```toml
[features]
js_repl = true
```

- You can also start a new session with `--enable js_repl` (equivalent to `-c features.js_repl=true`).
- After enabling `js_repl`, start a new Codex session so the tool list refreshes.
- For now, run this workflow with sandboxing disabled: start Codex with `--sandbox danger-full-access` (or the equivalent config for `sandbox_mode=danger-full-access`). This is a temporary requirement while `js_repl` + Playwright support inside the sandbox is still being completed.
- Run setup from the same project directory you need to debug.
- Treat `js_repl_reset` as a recovery tool, not routine cleanup. Resetting the kernel destroys your Playwright handles.

## One-time setup

```bash
test -f package.json || npm init -y
npm install playwright
# Web-only, for headed Chromium or mobile emulation:
# npx playwright install chromium
# Electron-only, and only if the target workspace is the app itself:
# npm install --save-dev electron
node -e "import('playwright').then(() => console.log('playwright import ok')).catch((error) => { console.error(error); process.exit(1); })"
```

If you switch to a different workspace later, repeat setup there.

## Core Workflow

1. Write a brief QA inventory before testing:
   - Build the inventory from three sources: the user's requested requirements, the user-visible features or behaviors you actually implemented, and the claims you expect to make in the final response.
   - Anything that appears in any of those three sources must map to at least one QA check before signoff.
   - List the user-visible claims you intend to sign off on.
   - List every meaningful user-facing control, mode switch, or implemented interactive behavior.
   - List the state changes or view changes each control or implemented behavior can cause.
   - Use this as the shared coverage list for both functional QA and visual QA.
   - For each claim or control-state pair, note the intended functional check, the specific state where the visual check must happen, and the evidence you expect to capture.
   - If a requirement is visually central but subjective, convert it into an observable QA check instead of leaving it implicit.
   - Add at least 2 exploratory or off-happy-path scenarios that could expose fragile behavior.
2. Run the bootstrap cell once.
3. Start or confirm any required dev server in a persistent TTY session.
4. Launch the correct runtime and keep reusing the same Playwright handles.
5. After each code change, reload for renderer-only changes or relaunch for main-process/startup changes.
6. Run functional QA with normal user input.
7. Run a separate visual QA pass.
8. Verify viewport fit and capture the screenshots needed to support your claims.
9. Clean up the Playwright session only when the task is actually finished.

## Bootstrap (Run Once)

```javascript
var chromium;
var electronLauncher;
var browser;
var context;
var page;
var mobileContext;
var mobilePage;
var electronApp;
var appWindow;

try {
  ({ chromium, _electron: electronLauncher } = await import("playwright"));
  console.log("Playwright loaded");
} catch (error) {
  throw new Error(
    `Could not load playwright from the current js_repl cwd. Run the setup commands from this workspace first. Original error: ${error}`
  );
}
```

Binding rules:

- Use `var` for the shared top-level Playwright handles because later `js_repl` cells reuse them.
- The setup cells below are intentionally short happy paths. If a handle looks stale, set that binding to `undefined` and rerun the cell instead of adding recovery logic everywhere.
- Prefer one named handle per surface you care about (`page`, `mobilePage`, `appWindow`) over repeatedly rediscovering pages from the context.

Shared web helpers:

```javascript
var resetWebHandles = function () {
  context = undefined;
  page = undefined;
  mobileContext = undefined;
  mobilePage = undefined;
};

var ensureWebBrowser = async function () {
  if (browser && !browser.isConnected()) {
    browser = undefined;
    resetWebHandles();
  }

  browser ??= await chromium.launch({ headless: false });
  return browser;
};

var reloadWebContexts = async function () {
  for (const currentContext of [context, mobileContext]) {
    if (!currentContext) continue;
    for (const p of currentContext.pages()) {
      await p.reload({ waitUntil: "domcontentloaded" });
    }
  }
  console.log("Reloaded existing web tabs");
};
```

## Choose Session Mode

For web apps, use an explicit viewport by default and treat native-window mode as a separate validation pass.

- Use an explicit viewport for routine iteration, breakpoint checks, reproducible screenshots, snapshot diffs, and model-assisted localization. This is the default because it is stable across machines and avoids host window-manager variability.
- When you need deterministic high-DPI behavior, keep the explicit viewport and add `deviceScaleFactor` rather than switching straight to native-window mode.
- Use native-window mode (`viewport: null`) for a separate headed pass when you need to validate launched window size, OS-level DPI behavior, browser chrome interactions, or bugs that may depend on the host display configuration.
- For Electron, assume native-window behavior all the time. Electron launches through Playwright with `noDefaultViewport`, so treat it like a real desktop window and check the as-launched size and layout before resizing anything.
- When signoff depends on both layout breakpoints and real desktop behavior, do both passes: explicit viewport first for deterministic QA, then native-window validation for fi