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Skill210 repo starsupdated 1mo ago

nav2_core_interfaces

This Claude Code skill provides the abstract base class interfaces for Nav2's core plugin system, including Controller (local planner), GlobalPlanner, Smoother, and GoalChecker. Use this when implementing custom navigation plugins for ROS2 Nav2, as all domain-specific plugins must inherit from these infrastructure-layer interfaces to integrate with the navigation stack.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/harunkurtdev/ros2-claude-code-template /tmp/nav2_core_interfaces && cp -r /tmp/nav2_core_interfaces/.claude/skills/nav2_core_interfaces ~/.claude/skills/nav2_core_interfaces
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# Nav2 Core Plugin Interfaces

Source: `~/nav2_ws/src/navigation2/nav2_core/include/nav2_core/`

## Plugin Base Classes

All Nav2 plugins implement these abstract interfaces. Infrastructure layer implements them; domain/application layers depend on them.

### 1. Controller (Local Planner)

**Header:** `controller.hpp`

```cpp
class Controller {
public:
  virtual void configure(
    const rclcpp_lifecycle::LifecycleNode::WeakPtr &,
    std::string name, std::shared_ptr<tf2_ros::Buffer>,
    std::shared_ptr<nav2_costmap_2d::Costmap2DROS>) = 0;
  virtual void cleanup() = 0;
  virtual void activate() = 0;
  virtual void deactivate() = 0;
  virtual void newPathReceived() {};
  virtual geometry_msgs::msg::TwistStamped computeVelocityCommands(
    const geometry_msgs::msg::PoseStamped & pose,
    const geometry_msgs::msg::Twist & velocity,
    nav2_core::GoalChecker * goal_checker) = 0;
  virtual void cancel() {};
  virtual void setSpeedLimit(const double & speed_limit, const bool & percentage) = 0;
  virtual void reset() {};
};
```

**Implementations:** DWB, MPPI, RegulatedPurePursuit, Graceful, RotationShim

### 2. GlobalPlanner

**Header:** `global_planner.hpp`

```cpp
class GlobalPlanner {
public:
  virtual void configure(
    const rclcpp_lifecycle::LifecycleNode::WeakPtr &,
    std::string name, std::shared_ptr<tf2_ros::Buffer>,
    std::shared_ptr<nav2_costmap_2d::Costmap2DROS>) = 0;
  virtual void cleanup() = 0;
  virtual void activate() = 0;
  virtual void deactivate() = 0;
  virtual nav_msgs::msg::Path createPlan(
    const geometry_msgs::msg::PoseStamped & start,
    const geometry_msgs::msg::PoseStamped & goal) = 0;
};
```

**Implementations:** NavFn, SmacPlanner2D, SmacPlannerHybrid, SmacPlannerLattice, ThetaStar

### 3. Smoother

**Header:** `smoother.hpp`

```cpp
class Smoother {
public:
  virtual void configure(...) = 0;
  virtual void cleanup() = 0;
  virtual void activate() = 0;
  virtual void deactivate() = 0;
  virtual bool smooth(
    nav_msgs::msg::Path & path,
    const nav2_costmap_2d::Costmap2D & costmap) = 0;
};
```

**Implementations:** SimpleSmoother, SavitzkyGolaySmoother, ConstrainedSmoother

### 4. GoalChecker

**Header:** `goal_checker.hpp`

```cpp
class GoalChecker {
public:
  virtual void initialize(...) = 0;
  virtual void reset() = 0;
  virtual bool isGoalReached(
    const geometry_msgs::msg::Pose & query_pose,
    const geometry_msgs::msg::Pose & goal_pose,
    const geometry_msgs::msg::Twist & velocity) = 0;
  virtual bool getTolerances(
    geometry_msgs::msg::Pose & pose_tolerance,
    geometry_msgs::msg::Twist & vel_tolerance) = 0;
};
```

### 5. ProgressChecker

**Header:** `progress_checker.hpp`

```cpp
class ProgressChecker {
public:
  virtual void initialize(...) = 0;
  virtual bool check(const geometry_msgs::msg::PoseStamped & current_pose) = 0;
  virtual void reset() = 0;
};
```

### 6. PathHandler

**Header:** `path_handler.hpp`

```cpp
class PathHandler {
public:
  virtual void initialize(...) = 0;
  virtual void setPlan(const nav_msgs::msg::Path & path) = 0;
  virtual nav_msgs::msg::Path findPlanSegment(...) = 0;
  virtual nav_msgs::msg::Path transformLocalPlan(...) = 0;
  virtual geometry_msgs::msg::PoseStamped getTransformedGoal(...) = 0;
};
```

### 7. Behavior

**Header:** `behavior.hpp`

```cpp
enum class CostmapInfoType { NONE, LOCAL, GLOBAL, BOTH };

class Behavior {
public:
  virtual void configure(...) = 0;
  virtual void cleanup() = 0;
  virtual void activate() = 0;
  virtual void deactivate() = 0;
  virtual CostmapInfoType getResourceInfo() = 0;
};
```

**Implementations:** Spin, BackUp, DriveOnHeading, Wait, AssistedTeleop

### 8. WaypointTaskExecutor

**Header:** `waypoint_task_executor.hpp`

```cpp
class WaypointTaskExecutor {
public:
  virtual void initialize(...) = 0;
  virtual bool processAtWaypoint(
    const geometry_msgs::msg::PoseStamped & current_pose,
    const int & current_waypoint_index) = 0;
};
```

### 9. BehaviorTreeNavigator

**Header:** `behavior_tree_navigator.hpp`

Template class for BT-based navigation action plugins. Contains:
- `FeedbackUtils` struct (robot_frame, global_frame, transform_tolerance, tf)
- `NavigatorMuxer` (ensures single active navigator)
- `BehaviorTreeNavigator<ActionT>` (template with BT lifecycle)

## Exception Classes

### Controller Exceptions (`controller_exceptions.hpp`)
- `ControllerException`, `InvalidController`, `ControllerTFError`
- `FailedToMakeProgress`, `PatienceExceeded`, `InvalidPath`
- `NoValidControl`, `ControllerTimedOut`

### Planner Exceptions (`planner_exceptions.hpp`)
- `PlannerException`, `InvalidPlanner`, `StartOccupied`, `GoalOccupied`
- `StartOutsideMapBounds`, `GoalOutsideMapBounds`
- `NoValidPathCouldBeFound`, `PlannerTimedOut`, `PlannerTFError`
- `NoViapointsGiven`, `PlannerCancelled`

### Smoother Exceptions (`smoother_exceptions.hpp`)
- `SmootherException`, `InvalidSmoother`, `InvalidPath`
- `SmootherTimedOut`, `SmoothedPathInCollision`, `FailedToSmoothPath`

### Route Exceptions (`route_exceptions.hpp`)
- `RouteException`, `OperationFailed`, `NoValidRouteCouldBeFound`
- `TimedOut`, `RouteTFError`, `NoValidGraph`
- `IndeterminantNodesOnGraph`, `InvalidEdgeScorerUse`

## Creating a Custom Plugin

### Custom Controller Example (C++)

```cpp
#include "nav2_core/controller.hpp"

namespace my_controller {

class MyController : public nav2_core::Controller {
public:
  void configure(
    const rclcpp_lifecycle::LifecycleNode::WeakPtr & parent,
    std::string name,
    std::shared_ptr<tf2_ros::Buffer> tf,
    std::shared_ptr<nav2_costmap_2d::Costmap2DROS> costmap_ros) override
  {
    // Initialize from parameters
  }

  geometry_msgs::msg::TwistStamped computeVelocityCommands(
    const geometry_msgs::msg::PoseStamped & pose,
    const geometry_msgs::msg::Twist & velocity,
    nav2_core::GoalChecker * goal_checker) override
  {
    // Compute and return velocity command
  }

  void setSpeedLimit(const double & speed_limit, const bool & percentage) override {}
  voi
behaviortree-reviewerSubagent

Use proactively before opening a PR that adds or changes BehaviorTree.CPP nodes or BehaviorTree.ROS2 wrappers (RosActionNode/RosServiceNode/RosTopicPub/SubNode, TreeExecutionServer). Reviews a diff against BT.CPP v4 conventions — node base-class choice, non-blocking ticks, ports/blackboard typing, factory/plugin registration, XML v4, and the ROS 2 wrapper contract. Returns a punch list with file:line anchors, not a rewrite.

clean-arch-architectSubagent

Use when a design decision touches Clean Architecture boundaries in a ROS 2 project — which layer a new behaviour belongs to, whether a port belongs in domain or application, whether a new node should be lifecycle-managed, whether to compose nodes or split packages. Returns an architectural recommendation with trade-offs, not implementation.

ecs-architectSubagent

Use when a design decision touches the gz-sim ECS — where new state should live, which system phase should write it, how to avoid coupling, whether to add a component vs. a member variable, whether a new system should be split or merged with an existing one. Returns an architectural recommendation with trade-offs, not implementation.

gz-style-reviewerSubagent

Use proactively before opening any gz-sim PR. Reviews a diff against the project's C++17 style, ECS conventions, plugin registration patterns, CMake structure, test placement, Migration.md / Changelog.md expectations, and pre-commit configuration. Returns a punch list, not a rewrite.

ros2-controllers-reviewerSubagent

Use proactively before opening a PR that adds or changes a ros2_control controller, broadcaster, or hardware component (incl. URDF <ros2_control> bringup). Reviews a diff against ros2_controllers / ros2_control_demos conventions — controller & hardware lifecycle, command/state interface configuration, real-time safety of update()/read()/write(), generate_parameter_library usage, pluginlib registration, chainable-controller correctness, URDF wiring, and tests. Returns a punch list with file:line anchors, not a rewrite.

ros2-style-reviewerSubagent

Use proactively before opening any ROS 2 / Nav 2 PR. Reviews a diff against this template's Clean Architecture, ROS 2 communication, lifecycle, testing, and Nav 2 plugin conventions. Returns a punch list with file:line anchors, not a rewrite.

vda5050-reviewerSubagent

Use proactively before opening a PR that touches a VDA 5050 connector / fleet bridge. Reviews a diff against VDA 5050 v3.0.0 protocol compliance (topics, QoS, header rules, base/horizon, action state machine, schema validation) and the template's Clean Architecture for the MQTT↔Nav 2 bridge. Returns a punch list with file:line anchors, not a rewrite.

buildSlash Command

Build the colcon workspace (optionally a single package) and report the outcome.