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Skill2.7k repo starsupdated 2d ago

hyperflow-design

Hyperflow design phase. Use when designing a UI / visual system or making a screen look good — verbs like "design the UI", "make it look good", "design the screen", "visual design", "design system". Establishes or extends a domain-grounded design system, researches real-world prior art, and renders it slop-free. Thinking and taste, not building.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/jeremylongshore/tons-of-skills-marketplace /tmp/hyperflow-design && cp -r /tmp/hyperflow-design/plugins/ai-agency/hyperflow/templates/antigravity/skills/hyperflow-design ~/.claude/skills/hyperflow-design
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# hyperflow-design — design phase (Antigravity single-agent)

Design system and taste, not production code. Follow the `hyperflow` doctrine.

## Steps

1. **Design system first.** Ensure `.hyperflow/design/system.md` exists — create it if missing, extend it (never regenerate) if present: tokens, type scale, motion language, voice, component inventory, references, anti-patterns.
2. **Researched, not invented.** Study **≥2** real-world references from the project's own field, combine them, then add one deliberate signature move — never copy a single source.
3. **Taste applied.** Discover and apply the matching local taste skill(s); pass the anti-slop floor (no default AI gradient, no serif-by-default, one accent, locked corner-radius scale, eyebrow restraint, no duplicate-intent CTAs, hero fits the viewport, every motion communicates state).
4. **Record** the bound design-system tokens and the named signature into the spec. When a motion surface is in scope, apply the Motion-language standards (compositor-only props, spring params, reduced-motion fallback); when a mobile surface is in scope, apply the mobile platform/device/accessibility matrix.

## Rules

- No production code — only the design system and the spec.
- Defer to accessibility on any a11y conflict (the WCAG floor wins) and to security on any security conflict.
- Every best-practice claim about a pattern cites a current source.
beads-wardenSubagent

Guard the beads execution record: enforce the write-flush-verify discipline that defeats the bd rapid-write race, audit epic dependency graphs for cycles and orphans, catch closures whose title overstates what shipped, flag open beads carrying no disposition or a disproven premise, and reconcile bd against its GitHub and Plane projections. Owns RECORD INTEGRITY; delegates graph analysis to bead-dependency-mapper and epic-closure drift to bead-epic-auditor rather than duplicating them. Use before closing an epic, after any batch of bd writes, when a bead premise looks stale, or when auditing whether the record matches reality. Trigger with "audit beads", "check the bead DAG", "did that close actually land", "bead hygiene".

claim-verifierSubagent

Verify every factual assertion in a diff, PR body, commit message, bead note, or governing doc against the actual repository, and fail anything that cannot be substantiated by a command. Use before merging any PR that makes claims about counts, coverage, consumers, enforcement, provenance, or certification, and when auditing standing docs for rot. Trigger with "verify claims", "check this PR body", "is this claim true", "claim audit".

omarchy-plugin-architectSubagent

Design and build Omarchy (Quickshell/QML) bar-widget, panel, and service plugins that actually work on a stock install. Knows the hard runtime constraint (no node on the graphical session PATH), the first-party contracts (BarWidget, Panel, KeyboardPanel, PanelKeyCatcher, Service), the curl-from-QML data pattern, FileView persistence, and the marketplace submission bar. Use when starting a new Omarchy plugin, porting a plugin off an external runtime, wiring a service to a bar widget, or deciding how a widget should fetch and persist. Trigger with "build an omarchy plugin", "omarchy widget", "quickshell plugin", "port this plugin to QML".

omarchy-submission-auditorSubagent

Audit an Omarchy plugin before it reaches the marketplace: prove it installs and runs on a stock box (no node/python on the session PATH), run the omarchy-submit gate lane, validate on the rig with omarchy-plugin-validate and qmllint, and check the QML security invariants and first-party idiom contracts. Read-only: it reports and blocks, it does not rewrite the plugin. Use before submitting an entry, after any data-layer change, or when a plugin works on the dev box and you need to know whether it works for a real user. Trigger with "audit this omarchy plugin", "is this plugin submission ready", "will this plugin work when installed".

skill-auditorSubagent

Audit and fix Claude Code SKILL.md files against enterprise compliance standards: frontmatter completeness, required body sections, and style. Use when validating or repairing skills in a plugin directory. Trigger with "audit skill", "fix skill compliance".

getting-startedSkill

Learn how SKILL.md files work in Claude Code plugins, then build a production-quality agent skill from scratch. Covers frontmatter schema, body structure, testing, and iteration.

guidesSkill

Step-by-step guide to writing a SKILL.md file for Claude Code. Learn how to plan, structure, and test auto-activating skills with proper frontmatter, allowed-tools, dynamic context injection, and supporting files.

agency-osSkill

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