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ClaudeWave
Skill1k repo starsupdated 4d ago

worktree-switching

Worktree Switching enables Sidecar to seamlessly switch between git worktrees by stopping all plugins, reinitializing them with the new working directory, and restoring per-worktree state like active plugin selection and sidebar preferences. Use this skill when building plugins that need to maintain separate state across multiple worktrees, handle resource cleanup during context switches, and respond to window size recalculations after reinitialization.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/marcus/sidecar /tmp/worktree-switching && cp -r /tmp/worktree-switching/.claude/skills/worktree-switching ~/.claude/skills/worktree-switching
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# Worktree Switching

Sidecar supports seamless switching between git worktrees. When switching:
1. All plugins are stopped, reinitialized with the new WorkDir, and restarted
2. Per-worktree state (active plugin, sidebar selections) is saved/restored
3. Project-specific themes are applied
4. If a worktree is deleted externally, sidecar gracefully falls back to main

## Core Mechanism

### Project Switching

Worktree switching uses `Model.switchProject()` in `internal/app/model.go`:

```go
m.switchProject(worktreePath)
```

This triggers in order:
1. Save active plugin for old WorkDir
2. Update `m.ui.WorkDir` to new path
3. Apply resolved theme for new path
4. Call `registry.Reinit(newWorkDir)` -- stops all plugins, updates context, reinits all
5. Send `WindowSizeMsg` to all plugins for layout recalculation
6. Restore saved active plugin for new WorkDir
7. Show toast notification

### Registry Reinitialization

`Registry.Reinit()` in `internal/plugin/registry.go`:

```go
func (r *Registry) Reinit(newWorkDir string) []tea.Cmd {
    // Stop all plugins (reverse order)
    for i := len(r.plugins) - 1; i >= 0; i-- {
        r.safeStop(r.plugins[i])
    }
    // Update context
    r.ctx.WorkDir = newWorkDir
    // Reinit all plugins
    for _, p := range r.plugins {
        r.safeInit(p)
    }
    // Collect and return start commands
    return startCmds
}
```

## Plugin Responsibilities on Worktree Switch

### Handle Reinitialization Cleanly

Your plugin will be stopped and reinitialized on worktree switch. Ensure:

1. **`Stop()`** releases all resources (watchers, goroutines, channels)
2. **`Init(ctx)`** resets state and reads from new `ctx.WorkDir`
3. **`Start()`** kicks off fresh async work for the new context

```go
func (p *Plugin) Stop() {
    p.stopOnce.Do(func() {
        if p.watcher != nil {
            p.watcher.Close()
        }
        close(p.done)
    })
}

func (p *Plugin) Init(ctx *plugin.Context) error {
    p.ctx = ctx
    p.items = nil            // Reset state
    p.stopOnce = sync.Once{} // Reset stop guard
    p.done = make(chan struct{})
    return nil
}
```

### Handle WindowSizeMsg After Switch

After reinitialization, the app sends `tea.WindowSizeMsg`. Handle it in `Update`:

```go
case tea.WindowSizeMsg:
    p.width = msg.Width
    p.height = msg.Height
    return p, nil
```

### Persist Per-Worktree State

Use `internal/state` to save/restore preferences keyed by WorkDir:

```go
// Restore state in Init or Start
saved := state.GetMyPluginState(p.ctx.WorkDir)
if saved.Selection != "" {
    p.selection = saved.Selection
}

// Save state on user action
state.SetMyPluginState(p.ctx.WorkDir, MyPluginState{
    Selection: p.selection,
})
```

Add state struct and accessors following `internal/state/state.go`:

```go
type MyPluginState struct {
    Selection string `json:"selection,omitempty"`
}

func GetMyPluginState(workdir string) MyPluginState {
    mu.RLock()
    defer mu.RUnlock()
    if current == nil || current.MyPlugin == nil {
        return MyPluginState{}
    }
    return current.MyPlugin[workdir]
}
```

State is saved to `~/.config/sidecar/state.json` keyed by absolute WorkDir path. State is automatically per-worktree when you pass `p.ctx.WorkDir`.

## Deleted Worktree Detection

When a worktree is deleted externally, plugins should detect this and request fallback to main.

### App-Level Commands

Defined in `internal/app/commands.go`:

- `SwitchWorktreeMsg{WorktreePath}` -- requests switching to a specific worktree
- `SwitchWorktree(path) tea.Cmd` -- helper to create the above
- `SwitchToMainWorktreeMsg{MainWorktreePath}` -- requests fallback to main worktree
- `SwitchToMainWorktree(mainPath) tea.Cmd` -- helper to create the above

### Detection Pattern (from workspace plugin)

**1. Define plugin-local message** (`internal/plugins/workspace/worktree.go`):
```go
type WorkDirDeletedMsg struct {
    MainWorktreePath string
}
```

**2. Detect deletion in refresh command:**
```go
func (p *Plugin) refreshWorktrees() tea.Cmd {
    workDir := p.ctx.WorkDir
    return func() tea.Msg {
        if _, err := os.Stat(workDir); os.IsNotExist(err) {
            mainPath := findMainWorktreeFromDeleted(workDir)
            if mainPath != "" {
                return WorkDirDeletedMsg{MainWorktreePath: mainPath}
            }
        }
        return RefreshDoneMsg{Worktrees: worktrees, Err: err}
    }
}
```

**3. Handle message, return app command:**
```go
case WorkDirDeletedMsg:
    p.refreshing = false
    if msg.MainWorktreePath != "" {
        return p, app.SwitchToMainWorktree(msg.MainWorktreePath)
    }
    return p, nil
```

## Git Helpers

`internal/app/git.go` provides:

| Function | Purpose |
|----------|---------|
| `GetWorktrees(workDir)` | List all worktrees for the repo |
| `GetMainWorktreePath(workDir)` | Get path to main worktree |
| `WorktreeNameForPath(workDir, path)` | Derive display name for a worktree |
| `GetAllRelatedPaths(workDir)` | Get all paths sharing the same repo |

## Per-WorkDir State Keys

| Key | Purpose |
|-----|---------|
| `ActivePlugin` | Which plugin tab was focused |
| `FileBrowser` | File browser selections and view state |
| `Workspace` | Workspace/shell selections |

## Best Practices

1. **Reset all state in `Init()`** -- do not carry over stale data from previous worktree
2. **Use `sync.Once` for `Stop()`** -- prevents double-close panics during rapid switching
3. **Validate WorkDir exists** before expensive operations
4. **Store WorkDir at command creation time** -- closures may execute after switch
5. **Keep `Start()` non-blocking** -- return commands that do async work

## Testing Worktree Switching

1. Create a worktree: `git worktree add ../my-feature feature-branch`
2. Switch to it via project switcher or workspace plugin
3. Verify your plugin reinitializes with correct data
4. Delete the worktree externally and trigger a refresh
5. Verify graceful fallback to main repo