git clone --depth 1 https://github.com/modu-ai/moai-adk /tmp/moai-domain-svg-infographic && cp -r /tmp/moai-domain-svg-infographic/.claude/skills/moai-domain-svg-infographic ~/.claude/skills/moai-domain-svg-infographicSKILL.md
# SVG Technical Infographic Produce a hand-editable SVG diagram whose geometry was decided by arithmetic rather than by eye, plus a 2x PNG raster of it. The output is one static image: no animation, no scripting, no external asset at view time. ## Step 0 — Decide whether this is an SVG job This skill is **additive to the mermaid pipeline, never a replacement for it**. Nothing here migrates, rewrites, or deprecates an existing mermaid diagram on its own (the sole exception: a caller-invoked import through the opt-in importer references in the bundled-references table, where the one-home rule below governs and the source is replaced outright in the same change), and no diagram should ever exist in both forms — that is dual maintenance, and it is the one failure this section exists to prevent. Route the request before drawing anything: | Signal | Route to | |--------|----------| | The diagram lives inside a markdown document | mermaid | | It changes often, alongside the prose around it | mermaid | | It is a standard type: flow, sequence, ER, state, class, gantt | mermaid | | Its text labels are kept in sync across locales | mermaid | | The deliverable is an image file for slides, email, social, or offline reading | this skill | | It is a freeform architecture or concept infographic with no standard shape | this skill | | Pixel-level control of position, spacing, or layering is required | this skill | | Korean or other CJK labels must wrap at exact, verified widths | this skill | When several signals point both ways, mermaid wins: a mermaid block is cheaper to keep correct than an image. Choose this skill only when the routing table gives it an unopposed reason. **One diagram, one home.** If a mermaid version already exists, either replace it outright (and delete the mermaid block in the same change) or leave it alone. Never ship both. ## Runtime prerequisites and degradation Node 18 or later and a headless Chromium-family browser are needed **only to lint and to render**. Neither is needed to install this skill, to discover it, or to author the editable SVG — authoring is always available. | Node 18+ | Headless Chromium | What is delivered | |----------|-------------------|-------------------| | present | present | Editable SVG, machine lint report, 2x PNG with the browser executable and version disclosed and PNG header dimensions verified | | present | absent | Editable SVG plus machine lint report. State plainly that no headless browser was found and no PNG was produced | | absent | either | Editable SVG plus the manual checklist result from `references/authoring.md`. Do **not** attach a machine-lint label, and do not claim a render | Never fabricate a PNG, a pixel dimension, or a lint verdict for a tool that did not run. Say which step was skipped and why. ## The workflow Six steps, in order. Steps 1 through 3 finish before a single SVG element is written; that ordering is the whole method. 1. **Frame.** Write down the message the diagram must land, then set the four output dials below. They change the deliverable, the canvas, the density, and the wording, so they are decided before an archetype is picked, not after. 2. **Pick an archetype.** Architecture stack, left-to-right flow, side-by-side comparison, or hierarchy tree. Skeletons are in `references/archetypes.md`. 3. **Run the numeric layout pass.** Produce the box table and pass every containment and text-budget check below. Do not proceed on a failing row. 4. **Author the SVG** from the table. Every coordinate is either a table value or a formula over table values. 5. **Lint the source** with `scripts/check-svg.mjs`. Clear every error; triage every warning. 6. **Render and verify** with `scripts/render.mjs`. Confirm the reported PNG dimensions match the requested 2x target, then look at the PNG. ### The four output dials | Dial | Values | Default | |------|--------|---------| | **format** | `svg` · `svg+png` | `svg+png` | | **size** | `doc-inline` (1200 wide) · `slide-16x9` (1600x900) · `social-og` (1200x630) · `print-a4-landscape` (1754x1240) · `fit` (the archetype's own preset) | `doc-inline` | | **detail** | `faithful` (<=24 nodes, banded) · `balanced` (<=12) · `simplified` (<=7) | `balanced` | | **audience** | `engineer` · `mixed` · `executive` | `mixed` | Every dial has a default, because a dial without one turns a four-part contract into four questions on every invocation. State the four settled values beside the deliverable so a later regeneration reproduces the same artifact. `size` sets the type ramp as well as the `viewBox`, and `audience` governs wording rather than node count — both are detailed in `references/archetypes.md`. ### Complexity budget **Every type has a node ceiling, and exceeding it means split or simplify — never shrink the boxes.** The ceiling is the `detail` dial's: 12 nodes at `balanced`, 7 at `simplified`, 24 at `faithful` and only inside labelled bands. In every mode: at most 12 connectors and at most 2 `accent` elements. `faithful` exempts the node count and nothing else. Per-archetype ceilings are in `references/archetypes.md`. ## The numeric layout pass Build one table before authoring. Five owned columns per box — `id`, `x`, `y`, `w`, `h` — and nothing else is typed by hand. Every other number in the file is derived from those. **Grid.** For canvas width `W`, `n` columns, outer margin `M`, gutter `G`: ``` colW = (W - 2*M - (n-1)*G) / n colX(i) = M + i * (colW + G) ``` If `colW` falls below the archetype's minimum card width, reduce `n` or widen `W`. Do not shrink the margin to rescue a column count. **Containment.** Check every row, and stop if any fails: ``` M <= x and x + w <= W - M M <= y and y + h <= H - M parent.x + pad <= child.x and child.x + child.w <= parent.x + parent.w - pad ``` **Derived geometry.** Centers and anchors come from the box, never from a per-language nudge: ``` cx = x + w/2 cy
Claude Code upstream change tracker -> moai-adk update plan + docs sync workflow (dev-only). Tracks new CC release notes, classifies changes by impact tier, cross-references official docs, generates update plan at .moai/research/ or .moai/specs/, and synchronizes docs-site 4-locale + README. NOT distributed to user projects.
GitHub Workflow - Manage issues and review PRs with Agent Teams (dev-only). NOT distributed to user projects.
MoAI-ADK production release via Enhanced GitHub Flow (CLAUDE.local.md §18). Creates release/vX.Y.Z branch, version bump, CHANGELOG (bilingual), PR to main, merge commit (NOT squash), then scripts/release.sh for tag + GoReleaser. Hotfix support via --hotfix flag. All git operations delegated to manager-git. Quality failures escalate to expert-debug. NOT distributed to user projects (dev-only).
Run the 7-phase /moai brain ideation workflow to convert ideas into validated proposals
Identify and safely remove dead code with test verification
Scan codebase and generate architecture documentation in codemaps/
Analyze test coverage, identify gaps, and generate missing tests
Hybrid design workflow — Claude Design import (path A) or code-based brand design (path B)