moai-tool-svg
moai-tool-svg provides comprehensive reference material and code patterns for creating and optimizing SVG graphics, including templates for basic shapes, path commands, fill and stroke properties, SVGO optimization commands, and accessibility practices. Use this skill when developing vector graphics, building icon systems, creating data visualizations, or implementing SVG animations.
git clone --depth 1 https://github.com/modu-ai/moai-adk /tmp/moai-tool-svg && cp -r /tmp/moai-tool-svg/.moai/archive/skills/v3.0/moai-tool-svg ~/.claude/skills/moai-tool-svgSKILL.md
# SVG Creation and Optimization Specialist
Comprehensive SVG development covering vector graphics creation, SVGO optimization, icon systems, data visualizations, and animations. This skill provides patterns for all SVG workflows from basic shapes to complex animated graphics.
---
## Quick Reference (30 seconds)
### Basic SVG Template
```xml
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" width="100" height="100">
<title>Accessible Title</title>
<desc>Description for screen readers</desc>
<!-- Content here -->
</svg>
```
### Common Shapes Cheatsheet
Rectangle: `<rect x="10" y="10" width="80" height="60" rx="5" />`
Circle: `<circle cx="50" cy="50" r="40" />`
Ellipse: `<ellipse cx="50" cy="50" rx="40" ry="25" />`
Line: `<line x1="10" y1="10" x2="90" y2="90" stroke="black" />`
Polyline: `<polyline points="10,10 50,50 90,10" fill="none" stroke="black" />`
Polygon: `<polygon points="50,10 90,90 10,90" />`
### Path Commands Quick Reference
Movement Commands:
- M x y: Move to absolute position
- m dx dy: Move relative
- L x y: Line to absolute
- l dx dy: Line relative
- H x: Horizontal line absolute
- h dx: Horizontal line relative
- V y: Vertical line absolute
- v dy: Vertical line relative
- Z: Close path
Curve Commands:
- C x1 y1 x2 y2 x y: Cubic bezier (two control points)
- S x2 y2 x y: Smooth cubic (reflects previous control)
- Q x1 y1 x y: Quadratic bezier (one control point)
- T x y: Smooth quadratic (reflects previous control)
- A rx ry rotation large-arc sweep x y: Arc
### SVGO CLI Commands
Install globally: `npm install -g svgo`
Optimize single file: `svgo input.svg -o output.svg`
Optimize directory: `svgo -f ./src/icons -o ./dist/icons`
Show optimization stats: `svgo input.svg --pretty --indent=2`
Use config file: `svgo input.svg --config svgo.config.mjs`
### Fill and Stroke Quick Reference
Fill properties: fill, fill-opacity, fill-rule (nonzero, evenodd)
Stroke properties: stroke, stroke-width, stroke-opacity, stroke-linecap (butt, round, square), stroke-linejoin (miter, round, bevel), stroke-dasharray, stroke-dashoffset
---
## Implementation Guide (5 minutes)
### SVG Document Structure
The SVG element requires the xmlns attribute for standalone files. The viewBox defines the coordinate system as "minX minY width height". Width and height set the rendered size.
```xml
<svg xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 200 200"
width="200" height="200"
preserveAspectRatio="xMidYMid meet">
<!-- Reusable definitions -->
<defs>
<linearGradient id="grad1">
<stop offset="0%" stop-color="#ff0000" />
<stop offset="100%" stop-color="#0000ff" />
</linearGradient>
</defs>
<!-- Grouped content -->
<g id="main-group" transform="translate(10, 10)">
<rect width="100" height="100" fill="url(#grad1)" />
</g>
</svg>
```
### Creating Reusable Symbols
Symbols define reusable graphics that can be instantiated with use elements. They support their own viewBox for scaling.
```xml
<svg xmlns="http://www.w3.org/2000/svg">
<defs>
<symbol id="icon-star" viewBox="0 0 24 24">
<path d="M12 2l3.09 6.26L22 9.27l-5 4.87 1.18 6.88L12 17.77l-6.18 3.25L7 14.14 2 9.27l6.91-1.01L12 2z"/>
</symbol>
</defs>
<!-- Use the symbol multiple times -->
<use href="#icon-star" x="0" y="0" width="24" height="24" />
<use href="#icon-star" x="30" y="0" width="24" height="24" fill="gold" />
<use href="#icon-star" x="60" y="0" width="48" height="48" />
</svg>
```
### Path Creation Patterns
Simple icon path combining moves, lines, and curves:
```xml
<path d="M10 20 L20 10 L30 20 L20 30 Z" />
```
Rounded rectangle using arcs:
```xml
<path d="M15 5 H85 A10 10 0 0 1 95 15 V85 A10 10 0 0 1 85 95 H15 A10 10 0 0 1 5 85 V15 A10 10 0 0 1 15 5 Z" />
```
Heart shape using cubic beziers:
```xml
<path d="M50 88 C20 65 5 45 5 30 A15 15 0 0 1 35 30 Q50 45 50 45 Q50 45 65 30 A15 15 0 0 1 95 30 C95 45 80 65 50 88 Z" />
```
### Gradient Implementation
Linear gradient from left to right:
```xml
<defs>
<linearGradient id="horizontal-grad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#3498db" />
<stop offset="50%" stop-color="#9b59b6" />
<stop offset="100%" stop-color="#e74c3c" />
</linearGradient>
</defs>
<rect fill="url(#horizontal-grad)" width="200" height="100" />
```
Radial gradient with focal point:
```xml
<defs>
<radialGradient id="sphere-grad" cx="50%" cy="50%" r="50%" fx="30%" fy="30%">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="100%" stop-color="#3498db" />
</radialGradient>
</defs>
<circle fill="url(#sphere-grad)" cx="50" cy="50" r="40" />
```
### SVGO Configuration
Create svgo.config.mjs in project root:
```javascript
export default {
multipass: true,
plugins: [
'preset-default',
'prefixIds',
{
name: 'sortAttrs',
params: {
xmlnsOrder: 'alphabetical'
}
},
{
name: 'removeAttrs',
params: {
attrs: ['data-name', 'class']
}
}
]
};
```
Configuration preserving specific elements:
```javascript
export default {
multipass: true,
plugins: [
{
name: 'preset-default',
params: {
overrides: {
removeViewBox: false,
cleanupIds: {
preserve: ['icon-', 'logo-']
}
}
}
}
]
};
```
### Embedding SVG in React
Inline SVG component:
```tsx
const Icon = ({ size = 24, color = 'currentColor' }) => (
<svg width={size} height={size} viewBox="0 0 24 24" fill="none">
<path d="M12 2L2 7l10 5 10-5-10-5z" stroke={color} strokeWidth="2" />
</svg>
);
```
SVG sprite with use element:
```tsx
const SpriteIcon = ({ name, size = 24 }) => (
<svg width={size} height={size}>
<use href={`/sprites.svg#${name}`} />
</svg>
);
```
### Text Elements
Basic text positioning:
```xml
<text x="50" y="50" text-anchor="middle" dominant-baseline="middle"
font-family="Arial" font-size="16" fill="#3Claude Code upstream change tracker -> moai-adk update plan + docs sync workflow (dev-only). Tracks new CC release notes, classifies changes by impact tier, cross-references official docs, generates update plan at .moai/research/ or .moai/specs/, and synchronizes docs-site 4-locale + README. NOT distributed to user projects.
GitHub Workflow - Manage issues and review PRs with Agent Teams (dev-only). NOT distributed to user projects.
MoAI-ADK production release via Enhanced GitHub Flow (CLAUDE.local.md §18). Creates release/vX.Y.Z branch, version bump, CHANGELOG (bilingual), PR to main, merge commit (NOT squash), then scripts/release.sh for tag + GoReleaser. Hotfix support via --hotfix flag. All git operations delegated to manager-git. Quality failures escalate to expert-debug. NOT distributed to user projects (dev-only).
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Identify and safely remove dead code with test verification
Scan codebase and generate architecture documentation in codemaps/
Analyze test coverage, identify gaps, and generate missing tests
Hybrid design workflow — Claude Design import (path A) or code-based brand design (path B)