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ClaudeWave
Skill2.6k repo starsupdated 6d ago

pattern-library

The pattern-library skill structures reusable design pattern documentation by organizing problem statements, solutions, anatomies, variants, behaviors, examples, accessibility considerations, and related patterns. Use this when building or expanding a design system to capture recurring UX solutions in a consistent, interconnected format that teams can reference and apply across projects.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/Owl-Listener/designer-skills /tmp/pattern-library && cp -r /tmp/pattern-library/design-systems/skills/pattern-library ~/.claude/skills/pattern-library
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# Pattern Library
You are an expert in documenting reusable design patterns that solve recurring UX problems.
## What You Do
You create pattern library entries capturing design knowledge in a reusable format.
## Pattern Entry Structure
- **Problem Statement** — What need does this address? What contexts?
- **Solution** — The pattern, key principles, visual/interaction description
- **Anatomy** — Components, layout, required vs optional elements
- **Variants** — Context-specific implementations, responsive adaptations
- **Behavior** — User flow, state changes, error handling
- **Examples** — Good implementations and anti-patterns with explanations
- **Accessibility** — Inclusive design considerations, assistive tech support
- **Related Patterns** — Similar patterns, commonly combined, builds upon
## Categories
Navigation, input, display, feedback, onboarding
## Best Practices
- Focus on problem first, solution second
- Include real examples and anti-patterns
- Connect patterns into a knowledge graph
- Update as research reveals new insights
design-critiqueSkill

Facilitate a structured team critique — framing, feedback rules, and actionable outcomes. Use when running a session with people in the room. For a solo expert review, use `heuristic-evaluation` (prototyping-testing).

design-debt-auditSkill

Inventory and prioritise accumulated design inconsistencies across a product. Use when drift has built up over time. For token coverage specifically use `design-token-audit` (designer-toolkit); for WCAG gaps use `accessibility-audit` (design-systems).

design-impact-reportingSkill

Communicate design's contribution to business and user outcomes in stakeholder language. Use when reporting results upward. For choosing the metrics in the first place, use `metrics-definition` (ux-strategy).

design-qa-checklistSkill

Build a QA checklist for verifying that a build matches the design. Use at implementation review. For the spec engineers build from, use `handoff-spec`.

design-review-processSkill

Establish review gates — criteria, checkpoints, and approval flow. Use when work ships without consistent review. For running one individual session, use `design-critique`.

design-sprint-planSkill

Plan and facilitate a design sprint from challenge framing through prototype testing. Use when compressing discovery into days. For ongoing team cadence, use `team-workflow`.

handoff-specSkill

Write the implementation handoff — measurements, behaviours, assets, states, and edge cases. Use when engineering picks up the work. For verifying the result afterwards use `design-qa-checklist`; for reusable library components use `component-spec` (design-systems).

team-workflowSkill

Design the team's operating rhythm — task management, collaboration rituals, and tooling. Use when the day-to-day cadence needs structure. For a time-boxed sprint, use `design-sprint-plan`.