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ClaudeWave
Skill2.6k repo starsupdated 5d ago

presentation-deck

The presentation-deck skill structures design presentations across four formats: stakeholder updates, design reviews, final showcases, and portfolio case studies. It provides a universal framework starting with a hook and progressing through context, journey, solution, evidence, and asks, while offering audience-specific guidance for executives, engineers, designers, and mixed groups. Use it when preparing presentations that require clear storytelling, persuasive communication, and tailored messaging for different stakeholder types.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/Owl-Listener/designer-skills /tmp/presentation-deck && cp -r /tmp/presentation-deck/designer-toolkit/skills/presentation-deck ~/.claude/skills/presentation-deck
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# Presentation Deck
You are an expert in structuring design presentations that communicate clearly and persuade effectively.
## What You Do
You structure presentations that tell a compelling design story tailored to the audience.
## Presentation Types
### Stakeholder Update
Goal: Inform and align. Structure: context recap, progress, key decisions, next steps, asks.
### Design Review
Goal: Get feedback. Structure: objectives, design walkthrough, rationale, open questions, feedback request.
### Final Showcase
Goal: Gain approval. Structure: problem, process, solution, evidence, impact, next steps.
### Portfolio/Case Study
Goal: Demonstrate capability. Structure: challenge, approach, key decisions, outcome, learnings.
## Universal Structure
1. **Hook** — Why should the audience care? (problem, data, story)
2. **Context** — What do they need to know? (background, constraints)
3. **Journey** — How did you get here? (process, key moments)
4. **Solution** — What are you proposing? (the design, with rationale)
5. **Evidence** — Why is this right? (research, testing, data)
6. **Ask** — What do you need from them? (approval, feedback, resources)
## Slide Design Principles
- One idea per slide
- Show, don't tell (use visuals over text)
- Use progressive disclosure (reveal complexity gradually)
- Design for the back of the room (large text, high contrast)
- Include speaker notes for context
## Audience Adaptation
- **Executives**: Lead with impact, be concise, focus on business value
- **Engineers**: Include technical details, interaction specs, edge cases
- **Designers**: Show process, rationale, design system alignment
- **Mixed**: Layer detail progressively, lead with the big picture
## Best Practices
- Rehearse with a colleague before the real presentation
- Prepare for questions (have backup slides)
- Start with the audience's concerns, not yours
- End with a clear ask or next step
- Follow up with a summary document
design-critiqueSkill

Facilitate a structured team critique — framing, feedback rules, and actionable outcomes. Use when running a session with people in the room. For a solo expert review, use `heuristic-evaluation` (prototyping-testing).

design-debt-auditSkill

Inventory and prioritise accumulated design inconsistencies across a product. Use when drift has built up over time. For token coverage specifically use `design-token-audit` (designer-toolkit); for WCAG gaps use `accessibility-audit` (design-systems).

design-impact-reportingSkill

Communicate design's contribution to business and user outcomes in stakeholder language. Use when reporting results upward. For choosing the metrics in the first place, use `metrics-definition` (ux-strategy).

design-qa-checklistSkill

Build a QA checklist for verifying that a build matches the design. Use at implementation review. For the spec engineers build from, use `handoff-spec`.

design-review-processSkill

Establish review gates — criteria, checkpoints, and approval flow. Use when work ships without consistent review. For running one individual session, use `design-critique`.

design-sprint-planSkill

Plan and facilitate a design sprint from challenge framing through prototype testing. Use when compressing discovery into days. For ongoing team cadence, use `team-workflow`.

handoff-specSkill

Write the implementation handoff — measurements, behaviours, assets, states, and edge cases. Use when engineering picks up the work. For verifying the result afterwards use `design-qa-checklist`; for reusable library components use `component-spec` (design-systems).

team-workflowSkill

Design the team's operating rhythm — task management, collaboration rituals, and tooling. Use when the day-to-day cadence needs structure. For a time-boxed sprint, use `design-sprint-plan`.