app-store-opportunity-research
# app-store-opportunity-research This Claude Code skill conducts comprehensive iOS App Store market research through a ten-step pipeline that identifies underserved app categories and validates business opportunities. Users define a niche category, then the tool systematically researches App Store charts, analyzes competitor landscapes, studies community demand via Reddit and Google Trends, evaluates revenue potential, identifies market gaps, and generates a prioritized report with top opportunities and MVP requirements. Use this when evaluating whether to build a new iOS app and need data-driven validation of market demand and competitive positioning without requiring API keys.
git clone --depth 1 https://github.com/robertguss/claude-code-toolkit /tmp/app-store-opportunity-research && cp -r /tmp/app-store-opportunity-research/skills/mobile-app-dev/app-store-opportunity-research ~/.claude/skills/app-store-opportunity-researchSKILL.md
## Prerequisites
- **Browser tools** for App Store browsing and research
- **Web search** for Reddit, Google Trends, and indie revenue research
- No API keys required — all research is done through browser and web search
## Pipeline Overview
```
1. Define Category & Goals
2. App Store Charts Research
3. Community & Demand Research
4. Competitor Deep-Dive
5. Revenue Deep-Dive
6. Gap Analysis
7. Score & Rank
8. Top 3 Report
9. Quick Validation (optional)
10. MVP PRD
```
---
## Step 1: Define the Category & Goals
Ask the user what space they want to explore. Help them narrow down:
- **Too broad:** "Health apps" (thousands of competitors)
- **Good:** "Sleep + anxiety apps for consumers" (specific intersection)
- **Good:** "Habit tracking for fitness beginners" (audience + niche)
- **Good:** "AI-powered journaling apps" (tech angle + category)
**Key questions to ask:**
1. What category or problem space interests you?
2. Consumer or B2B? (Consumer is easier to validate quickly)
3. Any budget constraints? (No-AI = cheaper to build, AI = higher ceiling)
4. Target revenue? ($1K/mo side project vs $10K/mo business vs $50K+/mo full-time replacement)
5. What's your timeline? (2-4 week MVP vs 2-3 month polished launch)
6. Do you have domain expertise or personal pain in this area? (Strongest apps come from scratching your own itch)
---
## Step 2: App Store Charts Research
Browse the iOS App Store charts to map the competitive landscape.
### Chart URLs
Navigate to: `https://apps.apple.com/us/charts/iphone/{category-slug}/{category-id}`
**Apps:**
| Category | Path |
| ------------------ | -------------------------------- |
| Books | `/books-apps/6018` |
| Business | `/business-apps/6000` |
| Education | `/education-apps/6017` |
| Entertainment | `/entertainment-apps/6016` |
| Finance | `/finance-apps/6015` |
| Food & Drink | `/food-drink-apps/6023` |
| Graphics & Design | `/graphics-design-apps/6027` |
| Health & Fitness | `/health-fitness-apps/6013` |
| Lifestyle | `/lifestyle-apps/6012` |
| Medical | `/medical-apps/6020` |
| Music | `/music-apps/6011` |
| Navigation | `/navigation-apps/6010` |
| News | `/news-apps/6009` |
| Photo & Video | `/photo-video-apps/6008` |
| Productivity | `/productivity-apps/6007` |
| Reference | `/reference-apps/6006` |
| Shopping | `/shopping-apps/6024` |
| Social Networking | `/social-networking-apps/6005` |
| Sports | `/sports-apps/6004` |
| Travel | `/travel-apps/6003` |
| Utilities | `/utilities-apps/6002` |
| Weather | `/weather-apps/6001` |
**Games:**
| Category | Path |
| ------------ | --------------------------- |
| Action | `/action-games/7001` |
| Adventure | `/adventure-games/7002` |
| Board | `/board-games/7004` |
| Card | `/card-games/7005` |
| Casino | `/casino-games/7006` |
| Puzzle | `/puzzle-games/7012` |
| Racing | `/racing-games/7013` |
| Role-Playing | `/role-playing-games/7014` |
| Simulation | `/simulation-games/7016` |
| Sports | `/sports-games/7017` |
| Strategy | `/strategy-games/7018` |
| Trivia | `/trivia-games/7019` |
| Word | `/word-games/7020` |
### International Charts
Check other countries for apps not yet available or localized for the US:
- UK: `apps.apple.com/gb/charts/iphone/...`
- Germany: `apps.apple.com/de/charts/iphone/...`
- Japan: `apps.apple.com/jp/charts/iphone/...`
- Australia: `apps.apple.com/au/charts/iphone/...`
- Canada: `apps.apple.com/ca/charts/iphone/...`
- South Korea: `apps.apple.com/kr/charts/iphone/...`
- Brazil: `apps.apple.com/br/charts/iphone/...`
### What to Document
Record the **top 25-50 apps**, noting:
- App name and chart position
- Rating count (proxy for install base — see [references/revenue-estimation.md](references/revenue-estimation.md))
- Star rating
- Price/monetization model (free, paid, subscription, freemium)
- Brief description
- Last updated date (visible on the app's detail page)
### Pattern Recognition
| Rating Count | Signal |
| ------------ | --------------------------------------------------- |
| >100K | Saturated — dominated by big players |
| 10K-100K | Established demand, strong competition |
| 1K-10K | **Sweet spot** — proven demand, beatable |
| 500-1K | Emerging niche — validate demand carefully |
| <500 | Possible new/underserved niche OR no real demand |
---
## Step 3: Community & Demand Research
Validate that real demand exists outside the App Store. See
[references/research-sources.md](references/research-sources.md) for detailed
search patterns and sources.
### Reddit & Forum Research
Search Reddit for unmet demand signals in the category. Look for:
- "Is there an app that..." posts with no good answer
- Complaints about existing apps (pain points users will pay to escape)
- Feature requests with high upvotes
- "I switched from X to Y because..." (switching triggers)
- "I'd pay $X for..." (willingness-to-pay signals)
### Google Trends Validation
Check Google Trends for the core problem keywords:
- **Rising trend** = growing demand, may not be saturated
- **Declining trend** = caution, avoid unless you have a unique angle
- Note seasonal patterns to time your launch (fitness peaks January, etc.)
### Web → Mobile Gap Detection
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