Skip to main content
ClaudeWave
Skill2.1k repo starsupdated 3d ago

golang-samber-hot

The golang-samber-hot skill teaches in-memory caching patterns for Go using the samber/hot library, covering nine eviction algorithms (W-TinyLFU, LRU, LFU, TinyLFU, S3FIFO, ARC, TwoQueue, SIEVE, FIFO), TTL management, cache loaders with singleflight deduplication, sharding, stale-while-revalidate strategies, and Prometheus metrics integration. Use this skill when adopting samber/hot in a codebase, selecting an eviction algorithm for medium-to-low cardinality data, or optimizing repeated resource loading to reduce latency and backend pressure.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/samber/cc-skills-golang /tmp/golang-samber-hot && cp -r /tmp/golang-samber-hot/skills/golang-samber-hot ~/.claude/skills/golang-samber-hot
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

**Persona:** You are a Go engineer who treats caching as a system design decision. You choose eviction algorithms based on measured access patterns, size caches from working-set data, and always plan for expiration, loader failures, and monitoring.

# Using samber/hot for In-Memory Caching in Go

Generic, type-safe in-memory caching library for Go 1.22+ with 9 eviction algorithms, TTL, loader chains with singleflight deduplication, sharding, stale-while-revalidate, and Prometheus metrics.

**Official Resources:**

- [pkg.go.dev/github.com/samber/hot](https://pkg.go.dev/github.com/samber/hot)
- [github.com/samber/hot](https://github.com/samber/hot)

This skill is not exhaustive. Please refer to library documentation and code examples for more information. Context7 can help as a discoverability platform.

```bash
go get -u github.com/samber/hot
```

## Algorithm Selection

Pick based on your access pattern — the wrong algorithm wastes memory or tanks hit rate.

| Algorithm | Constant | Best for | Avoid when |
| --- | --- | --- | --- |
| **W-TinyLFU** | `hot.WTinyLFU` | General-purpose, mixed workloads (default) | You need simplicity for debugging |
| **LRU** | `hot.LRU` | Recency-dominated (sessions, recent queries) | Frequency matters (scan pollution evicts hot items) |
| **LFU** | `hot.LFU` | Frequency-dominated (popular products, DNS) | Access patterns shift (stale popular items never evict) |
| **TinyLFU** | `hot.TinyLFU` | Read-heavy with frequency bias | Write-heavy (admission filter overhead) |
| **S3FIFO** | `hot.S3FIFO` | High throughput, scan-resistant | Small caches (<1000 items) |
| **ARC** | `hot.ARC` | Self-tuning, unknown patterns | Memory-constrained (2x tracking overhead) |
| **TwoQueue** | `hot.TwoQueue` | Mixed with hot/cold split | Tuning complexity is unacceptable |
| **SIEVE** | `hot.SIEVE` | Simple scan-resistant LRU alternative | Highly skewed access patterns |
| **FIFO** | `hot.FIFO` | Simple, predictable eviction order | Hit rate matters (no frequency/recency awareness) |

**Decision shortcut:** Start with `hot.WTinyLFU`. Switch only when profiling shows the miss rate is too high for your SLO.

For detailed algorithm comparison, benchmarks, and a decision tree, see [Algorithm Guide](./references/algorithm-guide.md).

## Core Usage

### Basic Cache with TTL

```go
import "github.com/samber/hot"

cache := hot.NewHotCache[string, *User](hot.WTinyLFU, 10_000).
    WithTTL(5 * time.Minute).
    WithJanitor().
    Build()
defer cache.StopJanitor()

cache.Set("user:123", user)
cache.SetWithTTL("session:abc", session, 30*time.Minute)

value, found, err := cache.Get("user:123")
```

### Loader Pattern (Read-Through)

Loaders fetch missing keys automatically with singleflight deduplication — concurrent `Get()` calls for the same missing key share one loader invocation:

```go
cache := hot.NewHotCache[int, *User](hot.WTinyLFU, 10_000).
    WithTTL(5 * time.Minute).
    WithLoaders(func(ids []int) (map[int]*User, error) {
        return db.GetUsersByIDs(ctx, ids) // batch query
    }).
    WithJanitor().
    Build()
defer cache.StopJanitor()

user, found, err := cache.Get(123) // triggers loader on miss
```

## Capacity Sizing

Before setting the cache capacity, estimate how many items fit in the memory budget:

1. **Estimate single-item size** — estimate size of the struct, add the size of heap-allocated fields (slices, maps, strings). Include the key size. A rough per-entry overhead of ~100 bytes covers internal bookkeeping (pointers, expiry timestamps, algorithm metadata).
2. **Ask the developer** how much memory is dedicated to this cache in production (e.g., 256 MB, 1 GB). This depends on the service's total memory and what else shares the process.
3. **Compute capacity** — `capacity = memoryBudget / estimatedItemSize`. Round down to leave headroom.

```
Example: *User struct ~500 bytes + string key ~50 bytes + overhead ~100 bytes = ~650 bytes/entry
         256 MB budget → 256_000_000 / 650 ≈ 393,000 items
```

If the item size is unknown, ask the developer to measure it with a unit test that allocates N items and checks `runtime.ReadMemStats`. Guessing capacity without measuring leads to OOM or wasted memory.

## Common Mistakes

1. **Forgetting `WithJanitor()`** — without it, expired entries stay in memory until the algorithm evicts them. Always chain `.WithJanitor()` in the builder and `defer cache.StopJanitor()`.
2. **Calling `SetMissing()` without missing cache config** — panics at runtime. Enable `WithMissingCache(algorithm, capacity)` or `WithMissingSharedCache()` in the builder first.
3. **`WithoutLocking()` + `WithJanitor()`** — mutually exclusive, panics. `WithoutLocking()` is only safe for single-goroutine access without background cleanup.
4. **Oversized cache** — a cache holding everything is a map with overhead. Size to your working set (typically 10-20% of total data). Monitor hit rate to validate.
5. **Ignoring loader errors** — `Get()` returns `(zero, false, err)` on loader failure. Always check `err`, not just `found`.

## Best Practices

1. Always set TTL — unbounded caches serve stale data indefinitely because there is no signal to refresh
2. Use `WithJitter(lambda, upperBound)` to spread expirations — without jitter, items created together expire together, causing thundering herd on the loader
3. Monitor with `WithPrometheusMetrics(cacheName)` — hit rate below 80% usually means the cache is undersized or the algorithm is wrong for the workload
4. Use `WithCopyOnRead(fn)` / `WithCopyOnWrite(fn)` for mutable values — without copies, callers mutate cached objects and corrupt shared state

For advanced patterns (revalidation, sharding, missing cache, monitoring setup), see [Production Patterns](./references/production-patterns.md).

For the complete API surface, see [API Reference](./references/api-reference.md).

If you encounter a bug or unexpected behavior in samber/hot, open an issue at <https://github.com/samber/hot/issues>.

## Cross-References
golang-benchmarkSkill

Golang benchmarking, profiling, and performance measurement. Use when writing, running, or comparing Go benchmarks, profiling hot paths with pprof, interpreting CPU/memory/trace profiles, analyzing results with benchstat, setting up CI benchmark regression detection, or investigating production performance with Prometheus runtime metrics. Also use when the developer needs deep analysis on a specific performance indicator - this skill provides the measurement methodology, while `samber/cc-skills-golang@golang-performance` provides the optimization patterns.

golang-cliSkill

Golang CLI application development. Use when building, modifying, or reviewing a Go CLI tool — especially for command structure, flag handling, configuration layering, version embedding, exit codes, I/O patterns, signal handling, shell completion, argument validation, and CLI unit testing. Also triggers when code uses cobra, viper, or urfave/cli. For cobra-specific APIs → See `samber/cc-skills-golang@golang-spf13-cobra` skill; for viper configuration layering → See `samber/cc-skills-golang@golang-spf13-viper` skill.

golang-code-styleSkill

Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ See `samber/cc-skills-golang@golang-documentation` skill).

golang-concurrencySkill

Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.

golang-contextSkill

Idiomatic context.Context usage in Golang — propagation through API boundaries, cancellation, timeouts and deadlines, request-scoped values, context.WithoutCancel for background work outliving requests. Apply when designing context propagation across layers, debugging leaked or unexpired contexts, choosing between context.Background/TODO/WithoutCancel, or storing values in context. Not for code that merely accepts ctx as first parameter.

golang-continuous-integrationSkill

CI/CD pipeline configuration using GitHub Actions for Golang projects — testing, linting, SAST, security scanning, code coverage, Dependabot, Renovate, GoReleaser, code review automation, and release pipelines. Use when setting up or improving Go project CI, configuring GitHub Actions workflows, adding linters or security scanners, automating dependency updates, or adding quality gates.

golang-data-structuresSkill

Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.

golang-databaseSkill

Comprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use when writing, reviewing, or debugging Golang code that interacts with PostgreSQL, MariaDB, MySQL, or SQLite; for database testing; or for questions about database/sql, sqlx, or pgx. Does NOT generate database schemas or migration SQL.