angular-state-management
This Angular State Management skill provides guidance for choosing and implementing state solutions ranging from Signal-based local state to NgRx and other global stores. Use it when setting up global state management, selecting between Signals, NgRx, or Akita for different app scales, managing component stores, implementing optimistic updates, or migrating from legacy patterns to modern Angular state approaches.
git clone --depth 1 https://github.com/sickn33/antigravity-awesome-skills /tmp/angular-state-management && cp -r /tmp/angular-state-management/plugins/antigravity-awesome-skills-claude/skills/angular-state-management ~/.claude/skills/angular-state-managementSKILL.md
# Angular State Management
Comprehensive guide to modern Angular state management patterns, from Signal-based local state to global stores and server state synchronization.
## When to Use This Skill
- Setting up global state management in Angular
- Choosing between Signals, NgRx, or Akita
- Managing component-level stores
- Implementing optimistic updates
- Debugging state-related issues
- Migrating from legacy state patterns
## Do Not Use This Skill When
- The task is unrelated to Angular state management
- You need React state management → use `react-state-management`
---
## Core Concepts
### State Categories
| Type | Description | Solutions |
| ---------------- | ---------------------------- | --------------------- |
| **Local State** | Component-specific, UI state | Signals, `signal()` |
| **Shared State** | Between related components | Signal services |
| **Global State** | App-wide, complex | NgRx, Akita, Elf |
| **Server State** | Remote data, caching | NgRx Query, RxAngular |
| **URL State** | Route parameters | ActivatedRoute |
| **Form State** | Input values, validation | Reactive Forms |
### Selection Criteria
```
Small app, simple state → Signal Services
Medium app, moderate state → Component Stores
Large app, complex state → NgRx Store
Heavy server interaction → NgRx Query + Signal Services
Real-time updates → RxAngular + Signals
```
---
## Quick Start: Signal-Based State
### Pattern 1: Simple Signal Service
```typescript
// services/counter.service.ts
import { Injectable, signal, computed } from "@angular/core";
@Injectable({ providedIn: "root" })
export class CounterService {
// Private writable signals
private _count = signal(0);
// Public read-only
readonly count = this._count.asReadonly();
readonly doubled = computed(() => this._count() * 2);
readonly isPositive = computed(() => this._count() > 0);
increment() {
this._count.update((v) => v + 1);
}
decrement() {
this._count.update((v) => v - 1);
}
reset() {
this._count.set(0);
}
}
// Usage in component
@Component({
template: `
<p>Count: {{ counter.count() }}</p>
<p>Doubled: {{ counter.doubled() }}</p>
<button (click)="counter.increment()">+</button>
`,
})
export class CounterComponent {
counter = inject(CounterService);
}
```
### Pattern 2: Feature Signal Store
```typescript
// stores/user.store.ts
import { Injectable, signal, computed, inject } from "@angular/core";
import { HttpClient } from "@angular/common/http";
import { toSignal } from "@angular/core/rxjs-interop";
interface User {
id: string;
name: string;
email: string;
}
interface UserState {
user: User | null;
loading: boolean;
error: string | null;
}
@Injectable({ providedIn: "root" })
export class UserStore {
private http = inject(HttpClient);
// State signals
private _user = signal<User | null>(null);
private _loading = signal(false);
private _error = signal<string | null>(null);
// Selectors (read-only computed)
readonly user = computed(() => this._user());
readonly loading = computed(() => this._loading());
readonly error = computed(() => this._error());
readonly isAuthenticated = computed(() => this._user() !== null);
readonly displayName = computed(() => this._user()?.name ?? "Guest");
// Actions
async loadUser(id: string) {
this._loading.set(true);
this._error.set(null);
try {
const user = await fetch(`/api/users/${id}`).then((r) => r.json());
this._user.set(user);
} catch (e) {
this._error.set("Failed to load user");
} finally {
this._loading.set(false);
}
}
updateUser(updates: Partial<User>) {
this._user.update((user) => (user ? { ...user, ...updates } : null));
}
logout() {
this._user.set(null);
this._error.set(null);
}
}
```
### Pattern 3: SignalStore (NgRx Signals)
```typescript
// stores/products.store.ts
import {
signalStore,
withState,
withMethods,
withComputed,
patchState,
} from "@ngrx/signals";
import { inject } from "@angular/core";
import { ProductService } from "./product.service";
interface ProductState {
products: Product[];
loading: boolean;
filter: string;
}
const initialState: ProductState = {
products: [],
loading: false,
filter: "",
};
export const ProductStore = signalStore(
{ providedIn: "root" },
withState(initialState),
withComputed((store) => ({
filteredProducts: computed(() => {
const filter = store.filter().toLowerCase();
return store
.products()
.filter((p) => p.name.toLowerCase().includes(filter));
}),
totalCount: computed(() => store.products().length),
})),
withMethods((store, productService = inject(ProductService)) => ({
async loadProducts() {
patchState(store, { loading: true });
try {
const products = await productService.getAll();
patchState(store, { products, loading: false });
} catch {
patchState(store, { loading: false });
}
},
setFilter(filter: string) {
patchState(store, { filter });
},
addProduct(product: Product) {
patchState(store, ({ products }) => ({
products: [...products, product],
}));
},
})),
);
// Usage
@Component({
template: `
<input (input)="store.setFilter($event.target.value)" />
@if (store.loading()) {
<app-spinner />
} @else {
@for (product of store.filteredProducts(); track product.id) {
<app-product-card [product]="product" />
}
}
`,
})
export class ProductListComponent {
store = inject(ProductStore);
ngOnInit() {
this.store.loadProducts();
}
}
```
---
## NgRx Store (Global State)
### Setup
```typescript
// store/app.state.ts
import { ActionReducerMap } from "@ngrx/store";
export interface AppState {
user: UserState;
cart: CartState;
}
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