decision-framework
Thinking frameworks for decisions and problem analysis. Use when evaluating options, root causes, or prioritizing.
git clone --depth 1 https://github.com/Tibsfox/gsd-skill-creator /tmp/decision-framework && cp -r /tmp/decision-framework/examples/skills/dev/decision-framework ~/.claude/skills/decision-frameworkSKILL.md
# Decision Frameworks | Situation | Framework | |-----------|-----------| | Challenge assumptions | First Principles | | Find root cause | 5 Whys | | Prioritize tasks | Eisenhower Matrix | | Focus effort | Pareto 80/20 | | Identify risks | Inversion | | Map consequences | Second-Order Thinking | | Compare options | Decision Matrix | ## Processes **First Principles:** State problem → list assumptions → challenge each → identify fundamentals → build from truths. **5 Whys:** State problem → ask "why?" iteratively → verify chain backwards → act on deepest cause. **Eisenhower:** Urgent+Important (do), Not-Urgent+Important (schedule), Urgent+Not-Important (delegate), Neither (eliminate). **Pareto:** List items → measure impact → sort → find ~20% driving ~80% → focus there. **Inversion:** State goal → "what guarantees failure?" → list failure modes → invert into prevention. **Second-Order:** Map effects → map what THOSE cause → find hidden costs → decide with full picture. **Decision Matrix:** List options → weighted criteria → score each → sum → sanity check winner.
Major art movements and their historical context for art education. Covers 12 movements from the Renaissance to contemporary art, their defining characteristics, key artists, signature works, and the intellectual/social forces that produced them. Use when analyzing artworks in historical context, understanding stylistic lineages, identifying influences across periods, or connecting studio practice to art-historical precedent.
Color theory principles for art education. Covers the three color properties (hue, saturation, value), color mixing systems (subtractive and additive), color relationships (complementary, analogous, triadic, split-complementary), color temperature, simultaneous contrast and the relativity of color perception, and practical palette construction. Use when analyzing color in artworks, planning color schemes, understanding optical phenomena in painting, or investigating Albers's Interaction of Color experiments.
The creative process in art from idea to exhibition. Covers five phases of creative work (inspiration, incubation, exploration, execution, reflection), sketchbook practice, artist statements, critique methodology (formal and conceptual), portfolio development, and the studio as a working environment. Use when guiding students through project development, facilitating critique sessions, developing artist statements, curating portfolios, or understanding how professional artists structure their creative practice.
Digital art tools, techniques, and workflows for art education. Covers raster and vector workflows, digital painting, photo manipulation, generative and procedural art, 3D modeling and rendering, pixel art, the relationship between traditional skills and digital execution, and ethical considerations of AI-generated imagery. Use when working with digital tools, evaluating digital art, or bridging traditional art concepts into digital practice.
Observational drawing and visual perception techniques for art education. Covers contour drawing, gesture drawing, negative space, proportion and measurement, value mapping, spatial depth cues, and the cognitive shift from symbolic to perceptual seeing. Use when teaching drawing fundamentals, analyzing observational accuracy, or developing visual literacy in any medium.
Three-dimensional art and sculptural thinking for art education. Covers additive and subtractive sculptural processes, armature construction, modeling in clay, carving principles, casting and moldmaking, assemblage and found-object sculpture, installation art as expanded sculpture, and the conceptual transition from pictorial to spatial thinking. Use when working with three-dimensional media, analyzing sculptural form, understanding spatial composition, or investigating the relationship between sculpture and site.
Celestial coordinate systems and sky positioning. Covers horizon (altitude-azimuth), equatorial (right ascension-declination), ecliptic, and galactic systems; epoch and precession; coordinate transformations; planisphere use; and practical sky-locating from any latitude and date. Use when locating objects, planning observations, converting catalog coordinates, or teaching the geometry of the sky.
Observational cosmology from Hubble's law to the CMB. Covers redshift, Hubble expansion, the cosmological parameters, the cosmic microwave background, large-scale structure, galaxy rotation curves and dark matter, Type Ia SNe and dark energy, and the current state of Lambda-CDM. Use when reasoning about the large-scale universe, interpreting cosmological surveys, or teaching the Big Bang evidence chain.