frontend-dev
The frontend-dev skill orchestrates five specialized capabilities, design engineering, motion systems, AI-generated assets, persuasive copy, and generative art, to build complete, production-ready frontend pages from natural language requests. Use it when you need to create full-featured landing pages, product showcases, or interactive web experiences that integrate generated images, videos, audio, and animations across frameworks like React, Vue, Svelte, or plain HTML.
git clone --depth 1 https://github.com/UnicomAI/wanwu /tmp/frontend-dev && cp -r /tmp/frontend-dev/configs/microservice/bff-service/configs/agent-skills/minimax/frontend-dev ~/.claude/skills/frontend-devSKILL.md
# Frontend Studio
Build complete, production-ready frontend pages by orchestrating 5 specialized capabilities: design engineering, motion systems, AI-generated assets, persuasive copy, and generative art.
## Invocation
```
/frontend-dev <request>
```
The user provides their request as natural language (e.g. "build a landing page for a music streaming app").
## Skill Structure
```
frontend-dev/
├── SKILL.md # Core skill (this file)
├── scripts/ # Asset generation scripts
│ ├── minimax_tts.py # Text-to-speech
│ ├── minimax_music.py # Music generation
│ ├── minimax_video.py # Video generation (async)
│ └── minimax_image.py # Image generation
├── references/ # Detailed guides (read as needed)
│ ├── minimax-cli-reference.md # CLI flags quick reference
│ ├── asset-prompt-guide.md # Asset prompt engineering rules
│ ├── minimax-tts-guide.md # TTS usage & voices
│ ├── minimax-music-guide.md # Music prompts & lyrics format
│ ├── minimax-video-guide.md # Camera commands & models
│ ├── minimax-image-guide.md # Ratios & batch generation
│ ├── minimax-voice-catalog.md # All voice IDs
│ ├── motion-recipes.md # Animation code snippets
│ ├── env-setup.md # Environment setup
│ └── troubleshooting.md # Common issues
├── templates/ # Visual art templates
│ ├── viewer.html # p5.js interactive art base
│ └── generator_template.js # p5.js code reference
└── canvas-fonts/ # Static art fonts (TTF + licenses)
```
## Project Structure
### Assets (Universal)
All frameworks use the same asset organization:
```
assets/
├── images/
│ ├── hero-landing-1710xxx.webp
│ ├── icon-feature-01.webp
│ └── bg-pattern.svg
├── videos/
│ ├── hero-bg-1710xxx.mp4
│ └── demo-preview.mp4
└── audio/
├── bgm-ambient-1710xxx.mp3
└── tts-intro-1710xxx.mp3
```
**Asset naming:** `{type}-{descriptor}-{timestamp}.{ext}`
### By Framework
| Framework | Asset Location | Component Location |
| -------------------- | ---------------- | ----------------------- |
| **Pure HTML** | `./assets/` | N/A (inline or `./js/`) |
| **React/Next.js** | `public/assets/` | `src/components/` |
| **Vue/Nuxt** | `public/assets/` | `src/components/` |
| **Svelte/SvelteKit** | `static/assets/` | `src/lib/components/` |
| **Astro** | `public/assets/` | `src/components/` |
### Pure HTML
```
project/
├── index.html
├── assets/
│ ├── images/
│ ├── videos/
│ └── audio/
├── css/
│ └── styles.css
└── js/
└── main.js # Animations (GSAP/vanilla)
```
### React / Next.js
```
project/
├── public/assets/ # Static assets
├── src/
│ ├── components/
│ │ ├── ui/ # Button, Card, Input
│ │ ├── sections/ # Hero, Features, CTA
│ │ └── motion/ # RevealSection, StaggerGrid
│ ├── lib/
│ ├── styles/
│ └── app/ # Pages
└── package.json
```
### Vue / Nuxt
```
project/
├── public/assets/
├── src/ # or root for Nuxt
│ ├── components/
│ │ ├── ui/
│ │ ├── sections/
│ │ └── motion/
│ ├── composables/ # Shared logic
│ ├── pages/
│ └── assets/ # Processed assets (optional)
└── package.json
```
### Astro
```
project/
├── public/assets/
├── src/
│ ├── components/ # .astro, .tsx, .vue, .svelte
│ ├── layouts/
│ ├── pages/
│ └── styles/
└── package.json
```
**Component naming:** PascalCase (`HeroSection.tsx`, `HeroSection.vue`, `HeroSection.astro`)
***
## Compliance
**All rules in this skill are mandatory. Violating any rule is a blocking error — fix before proceeding or delivering.**
***
## Workflow
### Phase 1: Design Architecture
1. Analyze the request — determine page type and context
2. Set design dials based on page type
3. Plan layout sections and identify asset needs
### Phase 2: Motion Architecture
1. Select animation tools per section (see Tool Selection Matrix)
2. Plan motion sequences following performance guardrails
### Phase 3: Asset Generation
Generate all image/video/audio assets using `scripts/`. NEVER use placeholder URLs (unsplash, picsum, placeholder.com, via.placeholder, placehold.co, etc.) or external URLs.
1. Parse asset requirements (type, style, spec, usage)
2. Craft optimized prompts, show to user, confirm before generating
3. Execute via scripts, save to project — do NOT proceed to Phase 5 until all assets are saved locally
### Phase 4: Copywriting & Content
Follow copywriting frameworks (AIDA, PAS, FAB) to craft all text content. Do NOT use "Lorem ipsum" — write real copy.
### Phase 5: Build UI
Scaffold the project and build each section following Design and Motion rules. Integrate generated assets and copy. All `<img>`, `<video>`, `<source>`, and CSS `background-image` MUST reference local assets from Phase 3.
### Phase 6: Quality Gates
Run final checklist (see Quality Gates section).
***
# 1. Design Engineering
## 1.1 Baseline Configuration
| Dial | Default | Range |
| ----------------- | ------- | ------------------------- |
| DESIGN\_VARIANCE | 8 | 1=Symmetry, 10=Asymmetric |
| MOTION\_INTENSITY | 6 | 1=Static, 10=Cinematic |
| VISUAL\_DENSITY | 4 | 1=Airy, 10=Packed |
Adapt dynamically based on user requests.
## 1.2 Architecture Conventions
- **DEPENDENCY VERIFICATION:** Check `package.json` before importing any library. Output install command if missing.
- **Framework:** React/Next.js. Default to Server Components. Interactive components must be isolated `"use client"` leaf components.
- **Styling:** Tailwind CSS. Check version in `package.json` — NEVER mix v3/v4 syntax.
- **ANTI-EMOJI POLICY:** NEVER use emojis anywhere. Use Phosphor or Radix icons only.
- **Viewport:** Use `min-h-[100dvh]` not `h-scrHeadless browser automation CLI optimized for AI agents with accessibility tree snapshots and ref-based element selection
万悟平台 SSE 子会话递归嵌套与三明治序列渲染架构指南。涵盖 parentId 领养、order 绝对排序、动静 Chunk 分层及 Vue 2 响应式引用协议。
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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