high-output-management
This Claude Code skill applies Andrew S. Grove's management principles to help managers maximize organizational output by identifying high-leverage activities and eliminating low-value work. Use it when addressing management challenges like delegation inefficiency, meeting overload, performance reviews, one-on-ones, OKRs, task-relevant maturity decisions, or calendar restructuring. The skill provides frameworks for production-focused management, output indicators, managerial leverage through meetings, clean decision-making, and matching leadership style to team member capability levels.
git clone --depth 1 https://github.com/wondelai/skills /tmp/high-output-management && cp -r /tmp/high-output-management/high-output-management ~/.claude/skills/high-output-managementSKILL.md
# High Output Management Manage teams the way Andy Grove ran Intel: a manager's output is not what the manager does — it is what their organization produces. This skill turns *High Output Management* into auditable practice: production principles for knowledge work, output indicators, managerial leverage, meetings as the medium of management, clean decisions, OKRs, and a management style matched to task-relevant maturity. ## Core Principle **A manager's output = the output of their organization + the output of the neighboring organizations under their influence.** Nothing a manager does — emails, meetings, reviews, decisions — counts in itself; it counts only through how it raises that combined output. Since managerial time is the scarce input, the craft reduces to one question asked relentlessly: of everything I could do right now, what creates the most output per hour spent? Choose high-leverage activities; eliminate negative-leverage ones. ## Scoring **Goal: 10/10.** Rate management practices, calendars, and processes 0-10 against the principles below. State the current score and the specific changes needed to reach 10/10. - **9-10:** Output indicators with quality pairs, subordinate-owned 1:1s on a TRM-based cadence, delegation with task-level monitoring, OKRs that stretch without driving pay, calendar built around forecasted key events - **7-8:** Process meetings run well, but a few activity metrics, ad hoc decision meetings, or skipped training sessions remain - **5-6:** 1:1s happen irregularly, indicators track busyness, delegation is all-or-nothing, planning produces documents instead of actions - **3-4:** Management by interruption: status theater, decisions made by rank, reviews as annual surprises - **0-2:** No 1:1s, no indicators, firefighting as the operating mode, output invisible and unmeasured ## Framework ### 1. Production Principles for Knowledge Work **Core concept:** Grove's breakfast factory — deliver a three-minute egg, buttered toast, and hot coffee simultaneously, at acceptable quality and lowest cost — contains all of production: build the flow around the limiting step (the egg), fix problems at the lowest-value stage, batch where setup costs dominate, and choose deliberately between building to forecast and building to order. Every team — engineering, support, recruiting — runs a production line, whether or not anyone has drawn it. **Why it works:** Knowledge work hides its assembly line, and invisible flow invites firefighting. Production thinking makes flow visible: once you know the limiting step, everything else gets scheduled around it; once defects are caught at the egg stage instead of on the customer's plate, fixing them costs a fraction. **Key insights:** - Build around the limiting step: find the longest, hardest, or most expensive stage and offset everything else from it — often code review, staging access, or one overloaded specialist - Fix problems at the lowest-value stage: kill a flawed spec in review, not after three sprints of building on it - Batch work with high setup cost — interviews, code reviews, interrupt handling — so the setup amortizes across the batch - Most knowledge work is built to forecast, not to order: staff the pipeline to the forecast and accept controlled risk, as the toast goes down before the customer orders - You cannot watch all the work: treat it as a black box and cut windows into it with a handful of indicators **Applications:** | Context | Application | Example | |---------|-------------|---------| | Sprint flow | Schedule around the limiting step | Review is the bottleneck → protect reviewer hours before starting new work | | Quality gates | Inspect at the lowest-value stage | Spec review kills a flawed design before a three-week build | | Hiring pipeline | Batch and build to forecast | Phone screens batched Tue/Thu; interviewer capacity staffed to the offer-date forecast | **Ethical boundary:** Run systems hot, not humans — production thinking optimizes the work, never treats people as interchangeable machines. See: [references/indicators-and-production.md](references/indicators-and-production.md) when finding a limiting step or building a dashboard — limiting-step analysis, worked indicator pairs, leading vs trend indicators, stagger charts, and how to run an operation review. ### 2. Indicators That Don't Lie **Core concept:** Measure output, not activity — what the team shipped that survived, not how busy it looked. Pair every quantity indicator with a quality counterpart so neither can be optimized at the other's expense, favor leading indicators that buy time to act, and report forecasts in stagger charts that show how each forecast evolved. **Why it works:** People do what management measures, so an unpaired indicator is an instruction to game it. The pair closes the loop: push throughput and the escape rate exposes the corner-cutting. Leading indicators and stagger charts convert measurement from autopsy to steering. **Key insights:** - Lines of code, hours logged, and tickets touched are activity; features alive in production and problems solved are output - Pair quantity with quality: deploys/week with change-failure rate, ticket closes with reopens, velocity with incident count - Leading indicators (review queue age, build flakiness, on-call page rate) warn before output drops; trend indicators compare output against your own history and forecast - A stagger chart re-forecasts the same horizon every period; reading down a column shows whether forecasting is honest, optimistic, or sandbagged - Administrative work measures like a factory: offers per recruiter-week, invoices processed per day — always with a quality pair **Applications:** | Context | Application | Example | |---------|-------------|---------| | Eng dashboard | Pair quantity with quality | Deploys/week paired with change-failure rate | | Support ops | Output plus its quality shadow | Tickets resolved/day paired with reopen
Build lean, opinionated products using the 37signals philosophy from "Getting Real", "Rework", and "Shape Up". Use when the user mentions "Getting Real", "Rework", "Shape Up", "37signals", "Basecamp method", "six-week cycles", "fixed time variable scope", "appetite vs estimates", "betting table", "breadboarding", "fat marker sketch", "build less", "underdo the competition", "opinionated software", "we have too many meetings", "how do we ship faster", or "stop overbuilding". Also trigger when cutting scope to ship sooner, running a small team, or avoiding long-term roadmaps. Covers shaping, betting, building, and the art of saying no. For MVP validation, see lean-startup. For design sprints, see design-sprint.
Guided journey from a working codebase grown slow and tangled to one measurably fast, cleanly bounded, and readable. Orchestrates eight skills phase by phase - working-with-legacy-code, clean-architecture, software-design-philosophy, refactoring-patterns, system-design, ddia-systems, release-it, pragmatic-programmer - every phase carries its method inline so it runs standalone, asking the user questions at every decision point and recording results in the project docs/ folder (PERFORMANCE.md, ARCHITECTURE.md, ARCHITECTURE-OPTIMIZATION-PLAN.md) so the journey resumes across sessions. Use when the user wants to make an app faster, untangle drifted boundaries, fix slow endpoints and queries, or says ''it works but it is slow and getting worse''. For an untested prototype, improve-code-quality; for an aged codebase you fear to touch, remove-technical-debt; for greenfield structure, design-code-architecture; for marketing-site page speed, improve-website. For one framework in isolation, invoke that skill directly.
Create uncontested market space using value innovation instead of competing head-to-head. Use when the user mentions "blue ocean", "red ocean", "strategy canvas", "ERRC framework", "value innovation", "non-customers", "buyer utility map", "the market is too crowded", "how do we stand out", or "escape the price war". Also trigger when exploring a new market category, or finding underserved or non-customers. Covers the Four Actions Framework, Six Paths, buyer utility map, and value-cost trade-offs. For real strategy formulation and bad-strategy detection, see good-strategy-bad-strategy. For tech adoption strategy, see crossing-the-chasm. For product positioning, see obviously-awesome.
Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities. Use when the user mentions "architecture layers", "dependency rule", "ports and adapters (hexagonal)", "onion architecture", "screaming architecture", "where should business logic go", "decouple from the database", "swap the framework without a rewrite", or "keep business rules independent". Also trigger when deciding which layer code belongs in, isolating core logic from infrastructure, defining module boundaries, or debating whether the framework should call your code or the reverse. Covers component principles, boundaries, and SOLID. For code-level quality, see clean-code. For domain modeling, see domain-driven-design.
Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Use when the user mentions "clean up this code", "this function is too long", "code smells", "naming conventions", "boy scout rule", "single responsibility", or "unit test quality". Also trigger when reviewing a pull request for readability, untangling a messy function, debating comment styles, or improving error-handling patterns. Covers SRP, comment discipline, formatting, and unit testing. For refactoring techniques, see refactoring-patterns. For architecture and dependency rules, see clean-architecture.
Start and scale networked products using Andrew Chen''s "The Cold Start Problem" framework for network effects. Use when the user mentions "network effects", "chicken and egg", "cold start", "two-sided marketplace", "atomic network", "hard side", "liquidity", "critical mass", "invite-only launch", "how do I get my first users", or "the marketplace has no buyers or sellers". Also trigger when launching a marketplace, social, or collaboration product that is worthless without other users, deciding launch sequencing and seeding tactics, or diagnosing stalled network growth at scale. Covers the five stages: cold start, tipping point, escape velocity, hitting the ceiling, and the moat. For word-of-mouth virality, see contagious. For habit-driven retention, see hooked-ux.
Engineer word-of-mouth and virality using the STEPPS framework (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Use when the user mentions "go viral", "word of mouth", "shareable content", "social currency", "why people share", "referral program", "nobody is sharing it", or "make this spread". Also trigger when designing shareable features, crafting social campaigns, or building products that spread through peer recommendation. Covers environmental triggers and high-arousal emotional content. For sticky messaging, see made-to-stick. For persuasion tactics, see influence-psychology.
Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots. Use when the user mentions "continuous discovery", "opportunity solution tree", "weekly interviews", "assumption testing", "discovery habits", "product trio", "outcome-based roadmap", "how do I talk to customers regularly", "we keep building things nobody uses", or "connect research to the roadmap". Also trigger when setting up regular customer feedback loops, prioritizing which experiments to run, or tying discovery insights to delivery work. Covers experience mapping, co-creation, and prioritizing opportunities. For interview technique, see mom-test. For team structure, see inspired-product.