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CoplayDev / MCP Servers

unity-mcp

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

  • 15.3k estrellas
  • 1.6k forks
  • 111 issues abiertos
  • Lenguaje: C#
  • Licencia: MIT
  • actualizado

Instalación

Claude Code CLI
git clone https://github.com/CoplayDev/unity-mcp
  1. Run the command above in your terminal (Claude Code), or paste the JSON config into claude_desktop_config.json (Claude Desktop).
  2. Replace any <placeholder> values with your API keys or paths.
  3. Restart Claude. The MCP server and its tools appear automatically.

Clone https://github.com/CoplayDev/unity-mcp and follow its README for install instructions.

Nota editorial

MCP for Unity is a Model Context Protocol server that connects Claude, Cursor, VS Code Copilot, and other LLM clients directly to the Unity Editor via a C# Unity package and a Python 3.10+ server component. Once installed through the Unity Package Manager and configured with the built-in "Configure All Detected Clients" wizard, it exposes tools for managing assets, populating and controlling scenes, editing scripts, executing tests, and automating editor workflows. Scripts written through the integration are validated using Roslyn before execution, reducing syntax errors from AI-generated code. The server supports routing commands across multiple simultaneous Unity instances and organizes its capabilities into opt-in tool groups covering areas such as VFX, animation, UI, and testing. Game developers and technical artists who want to drive Unity Editor operations through natural-language prompts are the primary audience, and the project has been formally published as an ACM SIGGRAPH Asia 2025 paper on protocol-driven 3D authoring.

README

Resumen de MCP Servers

README completo en GitHub

English 简体中文    |    Discord Wiki

Proudly sponsored and maintained by Aura — the AI assistant for Unreal & Unity.

And don't miss Godot AI, the new open source project from the makers of MCP for Unity.

Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.


Recent Updates

Full history: Release Notes.


What it does

Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 50 focused MCP tool entrypoints, any client, free & MIT.

Browse the full tool catalog →


Quickstart

Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.

  1. Install — Unity → Package Manager → Add from git URL: https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main  (pin #v10.0.0 for this release, or openupm add com.coplaydev.unity-mcp)

  2. Configure — Window → MCP for Unity → Configure All Detected Clients.

  3. Prompt — "Create a cube at the origin and add a Rigidbody." The cube appears in seconds.


Community

  • Discord — chat with maintainers and other contributors

  • Issues — bugs and feature requests

  • Discussions — design ideas and broader questions

  • Security: see SECURITY.md for private reporting

Contributing

See CONTRIBUTING.md. Branch off beta, not main. The full dev setup, testing, and release process live in the Contributing docs.

Advanced

Star History

Star History Chart

Citation

If MCP for Unity helped your research, please cite it.

@inproceedings{wu2025mcpunity,
  author    = {Wu, Shutong and Barnett, Justin P.},
  title     = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring},
  year      = {2025},
  isbn      = {9798400721366},
  publisher = {Association for Computing Machinery},
  address   = {New York, NY, USA},
  url       = {https://doi.org/10.1145/3757376.3771417},
  doi       = {10.1145/3757376.3771417},
  series    = {SA Technical Communications '25}
}

Unity AI Tools by Aura

Aura offers 2 AI tools for Unity:

  • MCP for Unity is available freely under the MIT license.

  • Aura for Unity is a premium Unity/Unreal AI assistant built for game devs.

Disclaimer

This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies.


License: MIT — see LICENSE.

Topics
aiai-integrationanthropicclaudecopilotcursorgame-developmentgamedevgeminillmmcpmodel-context-protocolopenaiunityunity3dvideogames
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¿Qué es CoplayDev/unity-mcp?

CoplayDev/unity-mcp es mcp servers para el ecosistema de Claude AI. Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity. Tiene 15.3k estrellas en GitHub y su última actualización registrada es del 2026-10-19.

¿Cómo se instala unity-mcp?

Puedes instalar unity-mcp clonando el repositorio (https://github.com/CoplayDev/unity-mcp) o siguiendo las instrucciones del README en GitHub. ClaudeWave también te ofrece bloques de instalación rápida en esta misma página.

¿Es seguro usar CoplayDev/unity-mcp?

Nuestro agente de seguridad ha analizado CoplayDev/unity-mcp y le ha asignado un Trust Score de 100/100 (tier: Verified). Revisa el desglose completo de comprobaciones superadas y flags en esta página.

¿Quién mantiene CoplayDev/unity-mcp?

CoplayDev/unity-mcp es mantenido por CoplayDev. La última actividad registrada en GitHub es del 2026-10-19, con 111 issues abiertos.

¿Hay alternativas a unity-mcp?

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