Skill443 estrellas del repoactualizado 5d ago
video-editing
Video editing pipeline: cut footage, assemble clips via FFmpeg and Remotion.
Instalar en Claude Code
Copiargit clone --depth 1 https://github.com/notque/vexjoy-agent /tmp/video-editing && cp -r /tmp/video-editing/skills/content/video-editing ~/.claude/skills/video-editingDespués abre una sesión nueva de Claude Code; el skill carga automáticamente.
Definición
SKILL.md
# Video Editing Skill ## Overview This skill implements a **6-layer pipeline** where AI handles judgment tasks (what to keep, what to cut, highlight selection) and FFmpeg/Remotion handle mechanical execution deterministically. | Layer | Name | Mechanism | Primary Tool | |-------|------|-----------|-------------| | 1 | CAPTURE | Inventory source footage | Bash + Glob | | 2 | AI STRUCTURE | Transcript to EDL | LLM judgment | | 3 | FFMPEG CUTS | EDL to segment files | FFmpeg (deterministic) | | 4 | REMOTION COMPOSITION | Segments to TSX composition | Remotion + TypeScript | | 5 | AI GENERATION | Fill gaps with generated assets | ElevenLabs / fal.ai (conditional) | | 6 | FINAL POLISH | Human taste layer | Human + NLE | --- ## Reference Loading Table | Signal | Load These Files | Why | |---|---|---| | `references/preflight.md` | `preflight.md` | Before Phase 1 | | `references/phase-commands.md` | `phase-commands.md` | Each phase | | `references/errors.md` | `errors.md` | Error Handling | | `references/ffmpeg-commands.md` | `ffmpeg-commands.md` | Phase 3, Proxy | | `references/remotion-scaffold.md` | `remotion-scaffold.md` | Phase 4 | | Image-to-video task | `references/image-to-video.md` | Full image-to-video pipeline: validate, prepare, encode, verify | | Image-to-video FFmpeg filters | `references/ffmpeg-filters.md` | FFmpeg filter graphs for audio visualization modes | | Video transcript extraction | `references/video-transcript.md` | yt-dlp subtitle download and VTT cleaning pipeline | ## Instructions ### Preflight (Run before Phase 1) **Hard requirements** (BLOCK if missing): `ffmpeg` (all phases), `node` (Remotion / npx). **Soft requirements** (WARN if missing): `remotion` (only required for Phase 4). Preflight script (dependency checks, install hints, exit codes): `references/preflight.md`. --- ## Phase 1: CAPTURE **Goal**: Inventory all source footage and confirm files exist on disk before any processing. **Constraint**: Source files are read-only. All FFmpeg commands write to new files only. Never overwrite source footage. Steps: locate source files (find), inspect each with `ffprobe`, generate proxies for files >10 min (see `references/ffmpeg-commands.md` -> Proxy Generation), create working directories (`segments/`, `assembled/`). Full command block: `references/phase-commands.md` -> Phase 1. **Gate**: Source files confirmed on disk. File list written to `source-inventory.txt`. Proceed only when gate passes. --- ## Phase 2: AI STRUCTURE **Goal**: Analyze content and produce a written EDL (`cuts.txt`) that drives all downstream cutting. **Constraint**: `cuts.txt` is the contract. The EDL file is the only source of truth for downstream phases. Do not hand-edit FFmpeg commands — generate them from the EDL. **Constraint**: Before writing the EDL manually, run FFmpeg scene/silence detection. Detection output informs judgment, not replaces it. Steps: transcribe with whisper/AssemblyAI, run scene/silence detection, apply judgment (what advances narrative, what is filler, target duration), write `cuts.txt` in EDL format `START_TIME,END_TIME,LABEL`, review for overlap and total duration. Full command block and EDL format example: `references/phase-commands.md` -> Phase 2. **Gate**: `transcript.txt` exists. `cuts.txt` written to disk. Proceed only when both files exist. --- ## Phase 3: FFMPEG CUTS **Goal**: Execute the EDL deterministically — one FFmpeg cut per segment in `cuts.txt`. **Constraint**: Batch-cut from EDL using a loop. Do not create individual FFmpeg commands per cut. This ensures reproducibility and review capability as a list. **Constraint**: Always generate concat-list.txt from cuts.txt order, not from shell glob. Shell glob (`segments/*.mp4`) sorts alphabetically, not by EDL order. Steps: batch-cut from EDL with while loop (libx264/aac, `-avoid_negative_ts make_zero`), verify segments, generate `concat-list.txt` in EDL order, concat with `-f concat -safe 0 -c copy`. Full command block: `references/phase-commands.md` -> Phase 3. See also `references/ffmpeg-commands.md` -> Batch Cutting. **Gate**: All segment files exist. `assembled/rough-cut.mp4` written to disk. Proceed only when gate passes. --- ## Phase 4: REMOTION COMPOSITION **Goal**: Wrap segments in a Remotion TSX composition for programmatic overlays, titles, or transitions. **When to use**: Only when rough-cut.mp4 requires programmatic elements (animated titles, lower thirds, caption tracks, brand overlays). If rough-cut.mp4 is sufficient, skip to Phase 6. **Constraint**: Layer 4 requires TypeScript/React. Hand off to `typescript-frontend-engineer` for TSX work; return to `python-general-engineer` for Phase 5 onward. Steps: initialize Remotion (`npm create video@latest` first time; otherwise `npm install @remotion/cli @remotion/player remotion`), scaffold composition (see `references/remotion-scaffold.md`), render with `npx remotion render`. Full command block: `references/phase-commands.md` -> Phase 4. **Gate**: `assembled/remotion-output.mp4` exists. Proceed only when gate passes. --- ## Phase 5: AI GENERATION **Goal**: Fill genuine gaps in source material with generated assets — only when needed. **Constraint**: Check whether existing footage covers the gap before generating anything. Generate only what doesn't exist. Decision tree: cut around the gap → update cuts.txt and re-run Phase 3; voiceover → ElevenLabs (authorization required); music → fal.ai (defer to fal-ai-media); b-roll → fal.ai (defer to fal-ai-media). ElevenLabs Python helper, authorization pattern, and save-to-disk flow: `references/phase-commands.md` -> Phase 5. **Gate**: All required generated assets saved to `assets/` directory before proceeding. --- ## Phase 6: FINAL POLISH **Goal**: Deliver assembled output and hand off taste-layer work to human. **Constraint**: Layer 6 is human territory. The skill assembles; the human finishes. The following require human judgment and should not be attempted p
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