higgsfield-camera
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git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill /tmp/higgsfield-camera && cp -r /tmp/higgsfield-camera/skills/higgsfield-camera ~/.claude/skills/higgsfield-cameraSKILL.md
# Higgsfield Camera Controls Always reference camera controls by their **exact preset name** in prompts. Higgsfield recognizes these names directly. --- ## Dolly Movements | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **Dolly In** | Smooth linear move toward subject | Intimacy, revelation, tension build | "Camera Dolly In toward her face" | | **Dolly Out** | Smooth linear move away from subject | Isolation, departure, widening context | "Camera Dolly Out revealing the empty square" | | **Dolly Left** | Lateral track to the left | Following horizontal movement, revealing scene | "Camera Dolly Left tracking alongside the runner" | | **Dolly Right** | Lateral track to the right | Following horizontal movement, revealing scene | "Camera Dolly Right as the car accelerates" | | **Dolly Zoom In** | Dolly forward + zoom out simultaneously | Vertigo, shock, realization (Hitchcock effect) | "Dolly Zoom In — subject stays size as background rushes away" | | **Dolly Zoom Out** | Dolly back + zoom in simultaneously | Overwhelm, isolation, world closing in | "Dolly Zoom Out — city swallows the figure" | | **Super Dolly In** | Exaggerated fast rush toward subject | Sudden shock, urgent revelation | "Super Dolly In on the handprint on the window" | | **Super Dolly Out** | Exaggerated fast pull back | Dramatic reveal of scale, sudden context shift | "Super Dolly Out to reveal the entire burning city" | --- ## Crane / Vertical Movements | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **Crane Up** | Camera rises from ground/subject level upward | Reveal scope, transition intimate→grand | "Crane Up from the soldier's hands to the war-torn landscape" | | **Crane Down** | Camera descends from high position | Introduce location from above, personalize | "Crane Down from the skyline to the lone figure on the street" | | **Crane Over The Head** | Overhead god-like perspective, directly above | Vulnerability, surveillance, choreography | "Crane Over The Head — top-down view of the crowd" | | **Levitation** | Smooth upward float, dreamlike | Mystical, transcendence, out-of-body | "Camera Levitates from her feet to her serene face" | --- ## Orbit / Arc Movements | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **360 Orbit** | Full circle around the subject | Emotional isolation, dramatic emphasis | "360 Orbit around the boxer in the ring" | | **Arc** | Semi-circular sweep around subject | Revelations, emotional turning points | "Camera Arcs slowly around the two detectives" | | **Lazy Susan** | Slow turntable rotation, subject centered | Product shots, character intros, costume reveal | "Lazy Susan around the antique watch on the table" | | **Robo Arm** | Precision mechanical arc, complex path | Choreographed scenes, product reveals | "Robo Arm sweeps from headlights over the roof of the car" | --- ## Zoom Effects | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **Crash Zoom In** | Rapid sudden zoom toward subject | Shock, realization, emphasis on a detail | "Crash Zoom In on the bloody handprint" | | **Crash Zoom Out** | Rapid sudden zoom away from subject | Disconnection, sudden wider context | "Crash Zoom Out revealing the battlefield" | --- ## Follow / Action Movements | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **FPV Drone** | Fast agile drone-like weaving motion | Chase sequences, aerial action, kinetic energy | "FPV Drone chasing the motorcycle through the warehouse" | | **Action Run** | Low follow shot behind running subject | Chase, escape, pursuit | "Action Run — camera low behind him, matching his sprint" | | **Handheld** | Organic shaky hand-held feel | Documentary realism, intimacy, chaos | "Handheld camera jostling with the crowd" | | **Head Tracking** | Camera locked to character's head movement | First-person intensity, disorientation | "Head Tracking as the boxer staggers after the punch" | | **Snorricam** | Camera mounted on actor, background sways | Stress, drunkenness, heightened emotion | "Snorricam locked on her face as the room spins" | --- ## Specialty / Cinematic | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **Bullet Time** | Subject frozen/slow-mo, camera sweeps around | Action climax, impact moments | "Bullet Time around the leaping assassin" | | **Dutch Angle** | Camera tilted diagonally | Psychological tension, instability, dread | "Dutch Angle as the conspirators whisper" | | **Fisheye** | Wide lens distortion, curved perspective | Surreal, skateboarding, experimental | "Fisheye lens capturing the skateboarder's trick" | | **Whip Pan** | Fast lateral blur pan | Dynamic transitions, follow rapid action | "Whip Pan from the thief to the officer" | | **Overhead** | Direct top-down bird's-eye | Choreography, spatial relationships, vulnerability | "Overhead shot of the dancers forming patterns" | --- ## Time-Based | Control | What it does | Best for | Prompt phrase | |---------|-------------|----------|---------------| | **Hyperlapse** | Moving camera + time-lapse combined | City transformation, travel sequences | "Hyperlapse down the boulevard from dawn to dusk" | | **Timelapse Human** | Fixed camera, human activity fast-forwarded | Daily routines, urban pulse | "Timelapse Human — subway platform, people rushing" | | **Timelapse Landscape** | Fixed camera, nature/landscape over time | Weather change, seasons, sunrise/sunset | "Timelapse Landscape — mountain valley sunrise to dusk" | | **Low Shutter** | Slow shutter, motion blur on fast movement | Speed, urgency, intoxication | "Low Shutter on the spinning dancer — silhouette blurs" | --- ## Through-Object | Control | What it does | Best for | Prompt
Guided version bump — validate, tag, and create GitHub release
Run pre-release validation checks on all SKILL.md files and JSON databases
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Seedance 2.0 video prompt director. Converts plain-text scene descriptions into production-ready bilingual EN+ZH video prompts optimized for the Seedance 2.0 video generator. Handles action scenes (combat, pursuit, stunts), general scenes (landscapes, journeys, atmosphere), and dialogue scenes (confrontations, negotiations, interrogations). Use this skill whenever the user wants to create a Seedance video prompt, describes a scene for video generation, mentions Seedance, or asks for a cinematic scene breakdown.
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Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.