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reducing-entropy

The reducing-entropy skill minimizes total codebase size by systematically identifying and removing unnecessary code, prioritizing the final code amount over implementation effort. Activate this skill only when a user explicitly requests code reduction, refactoring toward simplicity, or entropy minimization, and always begin by loading a relevant mindset from the references directory to ground the approach.

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git clone --depth 1 https://github.com/softaworks/agent-toolkit /tmp/reducing-entropy && cp -r /tmp/reducing-entropy/dist/plugins/reducing-entropy/skills/reducing-entropy ~/.claude/skills/reducing-entropy
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SKILL.md

# Reducing Entropy

More code begets more code. Entropy accumulates. This skill biases toward the smallest possible codebase.

**Core question:** "What does the codebase look like *after*?"

## Before You Begin

**Load at least one mindset from `references/`**

1. List the files in the reference directory
2. Read frontmatter descriptions to pick which applies
3. Load at least one
4. State which you loaded and its core principle

**Do not proceed until you've done this.**

## The Goal

The goal is **less total code in the final codebase** - not less code to write right now.

- Writing 50 lines that delete 200 lines = net win
- Keeping 14 functions to avoid writing 2 = net loss
- "No churn" is not a goal. Less code is the goal.

**Measure the end state, not the effort.**

## Three Questions

### 1. What's the smallest codebase that solves this?

Not "what's the smallest change" - what's the smallest *result*.

- Could this be 2 functions instead of 14?
- Could this be 0 functions (delete the feature)?
- What would we delete if we did this?

### 2. Does the proposed change result in less total code?

Count lines before and after. If after > before, reject it.

- "Better organized" but more code = more entropy
- "More flexible" but more code = more entropy
- "Cleaner separation" but more code = more entropy

### 3. What can we delete?

Every change is an opportunity to delete. Ask:

- What does this make obsolete?
- What was only needed because of what we're replacing?
- What's the maximum we could remove?

## Red Flags

- **"Keep what exists"** - Status quo bias. The question is total code, not churn.
- **"This adds flexibility"** - Flexibility for what? YAGNI.
- **"Better separation of concerns"** - More files/functions = more code. Separation isn't free.
- **"Type safety"** - Worth how many lines? Sometimes runtime checks in less code wins.
- **"Easier to understand"** - 14 things are not easier than 2 things.

## When This Doesn't Apply

- The codebase is already minimal for what it does
- You're in a framework with strong conventions (don't fight it)
- Regulatory/compliance requirements mandate certain structures

## Reference Mindsets

See `references/` for philosophical grounding.

To add new mindsets, see `adding-reference-mindsets.md`.

---

**Bias toward deletion. Measure the end state.**
commandsSkill

Add a skill to the project with validation and README generation

sync-skills-readmeSlash Command

Sync root README.md with current skills inventory from skills/ directory

ascii-ui-mockup-generatorSubagent

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