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ClaudeWave

Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex

Skills6.8k estrellas633 forksPythonMITActualizado 6d ago
Nota editorial

Godogen is a Claude Code skill (also compatible with Codex) that automates the full pipeline for building games in Godot 4, Bevy, or Babylon.js. Running `publish.sh` with a chosen engine and agent flag renders a game repository containing the appropriate skills and instructions; the agent then handles planning, code generation, asset creation, engine execution, and iterative self-repair. Asset generation draws on three external services: Gemini for reference images and characters, xAI Grok for textures and animated sprites via video generation, and Tripo3D for converting images into 3D models. Godot output targets C#/.NET 9 with proper scene trees, Bevy output produces Rust code with local rustdoc lookup, and Babylon.js output scaffolds TypeScript/Vite browser projects with hot reload and Chrome WebGL2 capture. The standout mechanic is frame-grounded self-repair, where the agent evaluates progress from actual screenshots rather than successful compilation, catching visual defects like clipping, wrong scale, or missing assets. Game developers and AI tooling researchers exploring autonomous creative pipelines are the primary audience.

ClaudeWave Trust Score
97/100
Verified
Passed
  • Open-source license (MIT)
  • Actively maintained (<30d)
  • Healthy fork ratio
  • Clear description
  • Topics declared
Last scanned: 9/11/2026
Install as a Claude Code skill
Method: Clone
Terminal
git clone https://github.com/htdt/godogen ~/.claude/skills/godogen
1. Clone the repository into your ~/.claude/skills directory (or copy the skill folder containing SKILL.md).
2. Start a new Claude Code session so the skill registry reloads.
3. Invoke it by name, or let Claude trigger it automatically when the task matches.
💡 If the repo bundles several skills, copy only the folders you need.

5 items en este repositorio

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godogenSkill

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Casos de uso

Resumen de Skills

README no disponible. Visita el repo en GitHub para la documentación completa.
claudeclaude-codeclaude-code-skillcodexcodex-clicodex-skillgame-developmentgodotgodot4skills

Lo que la gente pregunta sobre godogen

¿Qué es htdt/godogen?

+

htdt/godogen es skills para el ecosistema de Claude AI. Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex Tiene 6.8k estrellas en GitHub y su última actualización registrada es del 2026-09-04.

¿Cómo se instala godogen?

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Puedes instalar godogen clonando el repositorio (https://github.com/htdt/godogen) o siguiendo las instrucciones del README en GitHub. ClaudeWave también te ofrece bloques de instalación rápida en esta misma página.

¿Es seguro usar htdt/godogen?

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Nuestro agente de seguridad ha analizado htdt/godogen y le ha asignado un Trust Score de 97/100 (tier: Verified). Revisa el desglose completo de comprobaciones superadas y flags en esta página.

¿Quién mantiene htdt/godogen?

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htdt/godogen es mantenido por htdt. La última actividad registrada en GitHub es del 2026-09-04, con 12 issues abiertos.

¿Hay alternativas a godogen?

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Sí. En ClaudeWave puedes explorar skills similares en /categories/skills, ordenados por popularidad o actividad reciente.

Despliega godogen en tu cloud

Lleva este repo a producción en minutos. Cada plataforma genera su propio entorno con variables de entorno editables.

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Pega el badge en tu README de GitHub para mostrar que está auditado por ClaudeWave. Cada badge enlaza de vuelta a esta página y muestra el Trust Score actual.

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