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Skill284 repo starsupdated 1mo ago

seedance-faceless-channel

Generate faceless content video prompts for Seedance 2.0 on Higgsfield. Use for faceless YouTube channels, TikTok content without showing face, anonymous creator content, narration-driven videos, stock-footage-style AI content, or any video where the creator doesn't appear on camera. Triggers on faceless, no face, anonymous, narration, stock footage, b-roll, background video, voiceover video.

Install in Claude Code
Copy
git clone --depth 1 https://github.com/rediumvex/ai-video-generator-claude /tmp/seedance-faceless-channel && cp -r /tmp/seedance-faceless-channel/skills/05-faceless-channel ~/.claude/skills/seedance-faceless-channel
Then start a new Claude Code session; the skill loads automatically.

SKILL.md

# Faceless Channel — No-Camera Content Video Prompts

---

## Input Specs — Seedance 2.0 Format

When generating a prompt, collect or infer:

| Field | Description | Example |
|---|---|---|
| **Topic** | Subject matter of the video | "The collapse of Silicon Valley Bank" |
| **Platform** | Target platform and aspect ratio | YouTube 16:9 / TikTok 9:16 / Reels 9:16 |
| **Duration** | Clip length in seconds | 5s / 8s / 10s |
| **Mood** | Emotional tone | cinematic / moody / energetic / calm |
| **Style** | Visual language | documentary / motion graphics / aesthetic / abstract |
| **Sound priority** | Narration-first or music-first | narration-first |
| **Hook type** | Opening pattern | visual metaphor / data reveal / satisfying loop / impossible scene |

Seedance 2.0 prompt structure:
```
[SCENE DESCRIPTION] — [CAMERA MOVEMENT] — [LIGHTING] — [MOOD/ATMOSPHERE] — [MOTION DETAILS] — [SOUND DIRECTION]
```

Each prompt block should be 15–25 lines covering: scene, camera, lighting, timing breakdown, motion notes, and sound direction.

---

## Three Laws of Faceless Content

1. **Never let the screen rest.** Every second needs motion — camera, subject, or both.
2. **The first frame is the thumbnail.** The opening shot must be arresting on its own.
3. **Lighting is character.** Without a face, emotion comes from color temperature, contrast, and shadow.

---

## 2-Second Hook Table

The first 2 seconds determine whether the viewer swipes. Use one of these four proven patterns:

| Pattern | Description | Visual Execution | Best For |
|---|---|---|---|
| **The Visual Metaphor** | Open on a powerful image that symbolizes the entire video's thesis | Extreme close-up of a burning dollar bill, then pull back to reveal a city skyline | Finance, business, history channels |
| **The Data Reveal** | Numbers or statistics materialize on screen in a visually dramatic way | Counter spinning rapidly then freezing on a shocking number, overlaid on relevant environment | News, education, statistics-driven content |
| **The Satisfying Loop** | A seamless, hypnotic motion that locks the eye before the brain can decide to swipe | Fluid pouring, sand falling, clouds rolling — perfectly timed to feel infinite | Meditation, ASMR, aesthetic channels |
| **The Impossible Scene** | A physically impossible or hyperreal visual that creates instant curiosity | A city at the bottom of the ocean, a forest growing in fast-forward inside a skyscraper atrium | Sci-fi, speculative, "what if" channels |

---

## Visual Style Templates

### 1. Cinematic B-Roll
**Best for:** Documentary, history, finance, crime, geopolitics

- Color grade: teal-orange or desaturated with selective color pops
- Depth of field: shallow — always keep one plane soft
- Frame composition: rule of thirds strictly, negative space for text overlay
- Motion: slow push-ins and parallax reveals preferred; avoid handheld shake
- Texture: film grain overlay at 15–20% opacity adds perceived production value
- Key rule: never show the same environment from the same angle twice in one video

### 2. Motion Graphics Hybrid
**Best for:** Tech explainers, startup breakdowns, tutorials

- Blend live-action environment with floating UI elements, data flows, or particle systems
- Color palette: dark background (near-black), neon accent (electric blue, hot pink, or lime)
- Typography: kinetic text that materializes in sync with narration beats
- Motion: camera orbits around 3D elements; environment rotates slowly in background
- Light sources: internal — glowing elements, screens, holographic panels
- Key rule: every data point gets a visual representation, never just spoken

### 3. Ambient Aesthetic
**Best for:** Mindset, productivity, study-with-me, lo-fi, wellness

- Color grade: warm golden hour, cool twilight, or monochrome with single color pop
- Motion: ultra-slow — drift, float, breathe; never rush
- Subjects: coffee steam, rain on windows, pages turning, candle flames, neon reflections in puddles
- Camera: imperceptible push-in or very slow orbit; never a cut under 3 seconds
- Sound design: ambient sound leads, music is secondary texture
- Key rule: every frame should be screenshot-worthy as a wallpaper

### 4. Documentary Reconstruction
**Best for:** True crime, history, investigative journalism, case studies

- Color grade: desaturated, slightly green-shifted for "found footage" feel; or high-contrast black-and-white
- Camera: handheld simulation with subtle drift (not shake); occasional security-camera framing
- Subjects: empty locations that imply presence — a chair, a document, a phone screen
- Light: motivated by in-scene sources (desk lamp, phone glow, streetlight through blinds)
- Typography: timestamps, case numbers, location tags in Courier New or mono fonts
- Key rule: never show a face; imply the human through objects and traces

---

## Camera Movement Library

### Push & Pull
- **Slow push-in (8–10s):** Creates building tension. Use for reveals and escalating narration.
- **Pull-back reveal:** Starts tight on a detail, expands to show scale. Best hook technique.
- **Crash zoom:** Sudden fast push to a single element. Punctuates a data point or shocking stat.

### Orbit & Rotate
- **Slow orbit (360°, 10–15s):** Best for product shots, architectural subjects, 3D elements.
- **Partial orbit (45–90°):** Shows depth without disorienting. Use on static subjects in environment.
- **Tilt orbit:** Orbits while tilting up or down — creates a sense of discovering the full scale of a scene.

### Float & Drift
- **Horizontal drift:** Imperceptible lateral movement across a landscape or interior. Creates the feel of time passing.
- **Vertical drift up:** Rising slowly through fog, smoke, or a cityscape. Signals hope, scale, or transcendence.
- **Vertical drift down:** Descending into a scene. Signals going deeper, darker, or closer to truth.

### Parallax & Depth
- **Layer parallax:** Foreground elements move faster than background. Creates depth in flat footage.
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