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ClaudeWave
Skill62 estrellas del repoactualizado 6d ago

ddev

DDEV local development environment for Craft CMS projects. ALWAYS load this skill when running any ddev command, configuring .ddev/config.yaml, or troubleshooting local container issues. Covers: config.yaml settings (project type, PHP/Node versions, database, docroot), shorthand commands (ddev composer, ddev craft, ddev npm), add-ons (ddev add-on get for Redis; built-in Mailpit), custom commands (.ddev/commands/), Vite dev server exposure (web_extra_exposed_ports, web_extra_daemons), database import/export (ddev import-db, ddev export-db, ddev craft db/backup), Xdebug toggling (ddev xdebug on/off), sharing local sites (ddev share, temporary public URLs), and troubleshooting (ddev poweroff, ddev logs, ddev describe, ddev delete, port conflicts, container restart issues). Triggers on: ddev start/stop/restart, ddev craft, ddev composer, ddev npm, ddev ssh, ddev import-db, ddev export-db, ddev xdebug, ddev share, ddev add-on, ddev poweroff, ddev describe, ddev logs, .ddev/config.yaml, web_extra_exposed_ports, web_extra_daemons, PHP version or Node version in local dev, database backup/restore locally, ran npm/composer on host instead of ddev, wrong node_modules architecture, local dev environment for Craft CMS. NOT for production deployment, CI/CD pipelines, GitHub Actions, or server configuration. NOT for Docker/container usage outside of DDEV.

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git clone --depth 1 https://github.com/michtio/craftcms-claude-skills /tmp/ddev && cp -r /tmp/ddev/skills/ddev ~/.claude/skills/ddev
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SKILL.md

# DDEV for Craft CMS Development

## Companion Skills — Always Load Together

When this skill triggers, also load:

- **`craftcms`** — Plugin/module development. Required when DDEV commands involve Craft CLI (`ddev craft make`, `ddev craft migrate`, `ddev craft project-config`).
- **`craft-php-guidelines`** — PHP coding standards. Required when DDEV commands involve code quality tooling (`ddev composer check-cs`, `ddev composer phpstan`, `ddev craft pest/test`).

## Documentation

- DDEV docs: https://docs.ddev.com/en/stable/
- Craft CMS quickstart: https://docs.ddev.com/en/stable/users/quickstart/#craft-cms
- Configuration reference: https://docs.ddev.com/en/stable/users/configuration/config/
- Custom commands: https://docs.ddev.com/en/stable/users/extend/custom-commands/
- Additional services: https://docs.ddev.com/en/stable/users/extend/additional-services/
- Vite integration: https://docs.ddev.com/en/stable/users/usage/developer-tools/#nodejs

When unsure about a DDEV feature, `WebFetch` the relevant docs page.

## Common Pitfalls

- Using `ddev exec composer install` instead of `ddev composer install` — DDEV shorthand commands handle path resolution and environment setup. Always use the shorthand.
- Forgetting `ddev craft up` does both `migrate/all` and `project-config/apply` — no need to run them separately after pulls or deploys.
- Exposing the Vite dev server with `ports` instead of `web_extra_exposed_ports` — `ports` causes conflicts when running multiple DDEV projects. `web_extra_exposed_ports` routes through Traefik and works with HTTPS.
- Running `ddev composer global require` — global packages install inside the container and vanish on restart. Install project-level dependencies only.
- Setting `nodejs_version` but running `npm install` on the host — Node must run inside the container via `ddev npm` to match the configured version.
- Editing `.ddev/config.yaml` while containers are running without restarting — changes to config require `ddev restart` to take effect.
- Using `ddev import-db` without `--target-db=db` on multi-database setups — the default target is `db`, but if you've configured additional databases, be explicit.
- Adding `#ddev-generated` to custom commands you've customized — DDEV overwrites files with this comment during updates. Only use it for add-on-managed commands. Custom commands you maintain should omit it.
- Running `composer install` on the host then `ddev composer check-cs`/`ddev composer phpstan` — if the host PHP version differs from DDEV's (e.g., host PHP 8.4, DDEV PHP 8.3), `vendor/composer/platform_check.php` fails. Always run `ddev composer install` so `vendor/` matches the container's PHP version.

## Craft CLI First, Raw SQL Last

Always prefer Craft CLI commands over raw database queries:

```bash
ddev craft users/list-admins         # not: ddev mysql -e "SELECT * FROM users WHERE admin=1"
ddev craft project-config/get system # not: reading project.yaml manually
ddev craft resave/entries            # not: UPDATE queries on content tables
ddev craft elements/delete           # not: DELETE FROM elements
```

Only fall back to `ddev mysql` when no CLI equivalent exists (e.g., checking table schemas, debugging specific rows, `TRUNCATE cache` for stuck mutex locks). Craft CLI commands handle project config, search index updates, and event firing that raw SQL skips.

## Shorthand Commands

Always use DDEV shorthand over `ddev exec`:

```bash
ddev composer install          # not ddev exec composer install
ddev craft up                  # not ddev exec php craft up
ddev npm install               # not ddev exec npm install
ddev craft make service        # scaffolding
```

## Craft CMS Project Type

```yaml
# .ddev/config.yaml
name: my-craft-site
type: craftcms
docroot: web
php_version: "8.3"
database:
  type: mysql
  version: "8.0"
nodejs_version: "20"
```

DDEV auto-injects: `CRAFT_DB_SERVER`, `CRAFT_DB_USER`, `CRAFT_DB_PASSWORD`, `CRAFT_DB_DATABASE`, `PRIMARY_SITE_URL`. These are injected into the container via `.ddev/.env.web` and can be opted out of with `disable_settings_management: true` in `.ddev/config.yaml`.

## New Project Bootstrap

The canonical flow for a fresh DDEV + Craft project:

```bash
mkdir my-craft-site && cd my-craft-site
ddev config --project-type=craftcms --docroot=web   # writes .ddev/config.yaml
ddev start
ddev composer create-project craftcms/craft         # Craft's setup wizard runs automatically
```

`ddev composer create-project` launches Craft's interactive install wizard on completion. If it doesn't run (or you need to re-run it), use `ddev craft install`. Swap `craftcms/craft` for a community starter project to bootstrap from one instead.

## Common Commands

```bash
ddev start                     # Start the project
ddev stop                      # Stop the project
ddev restart                   # Restart containers
ddev ssh                       # SSH into web container
ddev describe                  # Show project info and URLs
ddev launch                    # Open the project in a browser
ddev launch -m                 # Open Mailpit (also --mailpit)
ddev logs                      # View container logs
ddev import-db --file=dump.sql # Import database
ddev export-db --file=dump.sql # Export database
ddev xdebug on                 # Enable Xdebug
ddev craft db/backup           # Craft database backup
```

## Post-Install Auto-Run

Composer scripts auto-run `craft up` after install/update:

```json
{
    "scripts": {
        "post-craft-update": [
            "@php craft install/check && php craft up --interactive=0 || exit 0"
        ],
        "post-update-cmd": "@post-craft-update",
        "post-install-cmd": "@post-craft-update"
    }
}
```

No need to manually run `ddev craft migrate/all` or `ddev craft project-config/apply` — `ddev craft up` does both, and it auto-runs after `ddev composer install/update`.

## Add-ons

```bash
ddev add-on get ddev/ddev-redis       # Install Redis
ddev add-on list
craft-code-reviewer-deepSubagent

Deep code review on Opus 4.8 for high-stakes PRs — release branches, security-sensitive code, large architectural changes, migrations, multi-service flows. Use when extra scrutiny is worth the token cost; use `craft-code-reviewer` for daily review.

craft-code-reviewerSubagent

Reviews implemented code for quality, security, and Craft CMS conventions

craft-debuggerSubagent

Tracks down bugs in Craft CMS plugins with systematic investigation

craft-feature-builderSubagent

Builds new features in Craft CMS plugins following project architecture

craft-plannerSubagent

Breaks down large tasks into manageable implementation steps for Craft CMS plugin development

craft-site-builderSubagent

Builds Craft CMS site templates, components, and content architecture

craft-cloudSkill

Craft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration. Triggers on: craft-cloud.yaml, craftcms/cloud package, cloud.esi(), php craft cloud/up, php craft cloud/setup, App::isEphemeral(), CRAFT_EPHEMERAL, edge.craft.cloud, preview.craft.cloud, CRAFT_CLOUD_PROJECT_ID, CRAFT_CLOUD_ENVIRONMENT_ID, CRAFT_CLOUD_CDN_BASE_URL, Build → Migrate → Release, Cloud filesystem, Cloud-compatible plugin, Cloudflare Images at edge, AssetsFs, static-caching rules, ESI islands, deploy to Craft Cloud, migrate to Craft Cloud, self-hosted to Cloud, Craft Cloud quotas, Craft Cloud regions. Do NOT trigger for Servd (use the servd skill) or generic Craft deployment on Forge/bare metal (craftcms/deployment.md). Do NOT trigger for general DDEV local dev unrelated to Cloud parity.

craft-content-modelingSkill

Craft CMS 5 content modeling — sections, entry types, fields, Matrix, relations, project config, and content architecture strategy. Covers everything editors and developers need to structure content in Craft: choosing section types, designing entry types and field layouts, selecting field types for specific needs, configuring Matrix and nested entries, setting up relations and eager loading, and planning multi-site propagation. Triggers on: section types (single, channel, structure), entry types, field types, field layout design, field type selection, Matrix configuration, nested entries, relatedTo, eager loading, .with(), .eagerly(), categories, tags, globals, global sets, preloadSingles, propagation, multi-site content, URI format, project config, YAML, content architecture, content strategy, taxonomy, asset volumes, filesystems, image transforms, user groups, content permissions, entries-as-taxonomy, entrify, entrification, CKEditor vs Matrix, CMS editions, site propagation, multi-language, language groups, localization, translation method, field translation, content migration, reserved handles, field instances. Always use when planning content architecture, creating sections/fields, configuring Matrix, setting up relations, choosing field types, designing field layouts, making content modeling decisions, or planning multi-site content propagation. Do NOT trigger for PHP plugin/module development, custom field type code, front-end Twig templates, or buildchain configuration.