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AnkleBreaker-Studio
AnkleBreaker-Studio

unity-mcp-plugin

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Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

MCP Servers61 stars12 forksC#NOASSERTIONUpdated 12d ago
ClaudeWave Trust Score
77/100
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  • License: NOASSERTION
  • Actively maintained (<30d)
  • Clear description
  • Topics declared
Last scanned: 4/14/2026
Install in Claude Desktop
Method detected: Manual
{
  "mcpServers": {
    "unity-mcp-plugin": {
      "command": "node",
      "args": ["/path/to/unity-mcp-plugin/dist/index.js"]
    }
  }
}
1. Copy the snippet above.
2. Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (Mac) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
3. Replace any <placeholder> values with your API keys or paths.
4. Restart Claude Desktop. The MCP server appears automatically.
💡 Clone https://github.com/AnkleBreaker-Studio/unity-mcp-plugin and follow its README for install instructions.
Use cases
🎮 Gaming

MCP Servers overview

README preview not available. Visit the repo on GitHub for full documentation.
aiai-assisted-developmentai-game-developmentamplify-shader-editoranklebreakerclaudecsharpgame-developmentgamedevmcpmodel-context-protocolopen-sourceshader-graphunityunity-editorunity-mcpunity-packageunity-pluginunity3dupm

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