MCP and agent skills for Cities: Skylines II knowledge and mod project workflows.
- ✓Open-source license (MIT)
- ✓Actively maintained (<30d)
- ✓Clear description
- ✓Topics declared
claude mcp add cities2-mcp -- uvx cities2-mcp{
"mcpServers": {
"cities2-mcp": {
"command": "uvx",
"args": ["cities2-mcp"]
}
}
}MCP Servers overview
# Cities2 MCP and Modding Toolkit <!-- mcp-name: io.github.mayor-modder/cities2-mcp --> Cities2 MCP and Modding Toolkit is a local MCP server and agent skill bundle for Cities: Skylines II gameplay questions, patch notes, and mod project workflows. It gives AI agents access to a bundled, searchable Cities: Skylines II Wiki corpus, separately attributed curated research reports, and, when the game is installed locally, the in-game encyclopedia. Agents can use those sources to answer gameplay questions, summarize patch/update information, and explain city systems with source notes. The package also includes five agent skills for game knowledge, modding, review, debugging, and release readiness, plus local MCP workflow tools for scaffolding, inspecting, building, and packaging CS2 mod projects inside trusted workspaces. **The plugin is in active development.** Package checks, direct MCP smoke tests, and selected client workflows are covered in the repository test suite and eval reports, but client plugin behavior can vary by host and version. See the [known issues](https://github.com/mayor-modder/Cities2-MCP/issues) and [eval reports](https://github.com/mayor-modder/Cities2-MCP/tree/main/evals/reports) for the latest verification notes. ## Quick install Choose your client: [Claude Code](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md#install-in-claude-code) | [Claude desktop](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md#install-in-claude-desktop) | [Codex CLI](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md#install-in-codex-cli) | [Codex app](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md#install-in-the-codex-app) | [Google Antigravity](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md#install-in-google-antigravity) See [INSTALL.md](https://github.com/mayor-modder/Cities2-MCP/blob/main/INSTALL.md) for full installation details, direct MCP config, workspace setup, build prerequisites, and troubleshooting. ## What it can do ### Search game and modding information The MCP server includes a prepared text corpus from the Cities: Skylines II Wiki. An AI assistant can: - search the wiki - retrieve full pages, page-level references, and code-oriented snippets for game systems, patch notes, and modding topics - answer questions about game mechanics, recent updates, and how city systems affect your save ### Search curated research The MCP server also bundles curated Cities: Skylines II research reports. These reports are historically situated, separately attributed, and generated from committed research notes rather than raw transcripts. Results retain publication and source context so an assistant can distinguish time-bounded findings from current game behavior and APIs. ### Search the local game encyclopedia When Cities: Skylines II is installed locally, the MCP server reads the game encyclopedia from the installed game files. This source is enabled by default when the server can find `Cities2_Data/Content/Game/Locale.cok`. The extracted encyclopedia index is cached locally on the user's machine and rebuilt only when the source game file, detected Steam build id, locale, or extractor version changes. Extracted game text is not committed to this repository, shipped in releases, or part of the redistributed wiki corpus. ### Help with mod project workflows The server also includes local workflow tools for CS2 mod projects. An AI assistant can: - scaffold C# code, UI, or hybrid mod project templates - write files inside configured workspaces - list project trees - run project builds and analyzers - package project output These tools are meant for local development workflows. Claude, Codex, and Antigravity can use them to write and run trusted workspace code during builds, so configure workspaces deliberately and use manual playtesting before treating any mod as ready to share. ## Agent skills - [`cities2-knowledge`](https://github.com/mayor-modder/Cities2-MCP/blob/main/skills/cities2-knowledge/SKILL.md): answers gameplay, city-system, and player-facing patch/update questions. - [`cities2-modding`](https://github.com/mayor-modder/Cities2-MCP/blob/main/skills/cities2-modding/SKILL.md): handles general modding questions and local mod project workflows. - [`cities2-mod-review`](https://github.com/mayor-modder/Cities2-MCP/blob/main/skills/cities2-mod-review/SKILL.md): reviews CS2 mods for safety, maintainability, user value, packaging hygiene, and verification gaps. - [`cities2-mod-debugging`](https://github.com/mayor-modder/Cities2-MCP/blob/main/skills/cities2-mod-debugging/SKILL.md): helps debug CS2 mod build, packaging, runtime, log, UI debugger, and in-game behavior issues. - [`cities2-mod-release`](https://github.com/mayor-modder/Cities2-MCP/blob/main/skills/cities2-mod-release/SKILL.md): checks whether a mod is ready to share. The modding quality skills use documented CS2 best practices and negative constraints as defaults, and they do not present a mod as ready to share until it has been locally playtested. ## Privacy The MCP server runs locally and does not collect telemetry. See [PRIVACY.md](https://github.com/mayor-modder/Cities2-MCP/blob/main/PRIVACY.md) for details. ## Licensing The MCP server code is licensed under the MIT License. The included wiki corpus is licensed under Creative Commons Attribution-ShareAlike 3.0; its source attribution and transformation notes are in the [wiki corpus attribution](https://github.com/mayor-modder/Cities2-MCP/blob/main/cities2_mcp/data/ATTRIBUTION.md). The curated research corpus is separately attributed, and its original report prose follows the repository license; see the [research corpus attribution](https://github.com/mayor-modder/Cities2-MCP/blob/main/cities2_mcp/research_data/ATTRIBUTION.md). This project is not developed by, endorsed by, reviewed by, or approved by Paradox Interactive, Iceflake Studios, Colossal Order, Paradox Wikis, or any related company. Cities: Skylines II and related names are used referentially.
What people ask about Cities2-MCP
What is mayor-modder/Cities2-MCP?
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mayor-modder/Cities2-MCP is mcp servers for the Claude AI ecosystem. MCP and agent skills for Cities: Skylines II knowledge and mod project workflows. It has 5 GitHub stars and was last updated today.
How do I install Cities2-MCP?
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You can install Cities2-MCP by cloning the repository (https://github.com/mayor-modder/Cities2-MCP) or following the README instructions on GitHub. ClaudeWave also provides quick install blocks on this page.
Is mayor-modder/Cities2-MCP safe to use?
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Our security agent has analyzed mayor-modder/Cities2-MCP and assigned a Trust Score of 87/100 (tier: Trusted). See the full breakdown of passed checks and flags on this page.
Who maintains mayor-modder/Cities2-MCP?
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mayor-modder/Cities2-MCP is maintained by mayor-modder. The last recorded GitHub activity is from today, with 0 open issues.
Are there alternatives to Cities2-MCP?
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Yes. On ClaudeWave you can browse similar mcp servers at /categories/mcp, sorted by popularity or recent activity.
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