Claude Code Skills · page 81
Individual Claude Code skills mined from every repository in the directory: each SKILL.md, installable with one command, with its full definition and the repository's trust signals.
- ios-localization1.1k
Implement, review, or improve localization and internationalization in iOS/macOS apps — String Catalogs (.xcstrings), generated localizable symbols, stable key naming, LocalizedStringKey, LocalizedStringResource, pluralization, FormatStyle for numbers/dates/measurements, right-to-left layout, Dynamic Type, and locale-aware formatting. Use when adding multi-language support, setting up String Catalogs, enabling generated symbols for compile-time-safe localization keys, handling plural forms, formatting dates/numbers/currencies for different locales, testing localizations, or making UI work correctly in RTL languages like Arabic and Hebrew.
- ios-networking1.1k
Build, review, or improve networking code in iOS/macOS apps using URLSession with async/await, structured concurrency, and modern Swift patterns. Use when working with REST APIs, downloading files, uploading data, WebSocket connections, pagination, retry logic, request middleware, caching, background transfers, or network reachability monitoring. Also use when handling HTTP requests, API clients, network error handling, or data fetching in Swift apps.
- ios-simulator1.1k
Manages iOS Simulator devices and app tests with xcrun simctl: lifecycle, install/launch, push and location simulation, privacy permissions, deep links, status-bar overrides, screenshots/video, log streaming, app containers, and targetEnvironment(simulator). Use when scripting Simulator workflows, debugging CoreSimulator boot failures, or deciding which hardware, performance, networking, memory-pressure, and security behaviors require a physical device.
- mapkit1.1k
Implement, review, or improve maps and location features in iOS/macOS apps using MapKit and CoreLocation. Use when working with Map views, annotations, markers, polylines, user location tracking, geocoding, reverse geocoding, search/autocomplete, directions and routes, geofencing, region monitoring, CLLocationUpdate async streams, or location authorization flows. Also use when working with maps, coordinates, addresses, places, directions, distance calculations, or location-based features in Swift apps.
- metrickit1.1k
Use when collecting or analyzing production iOS or iPadOS performance telemetry with MetricKit, including iOS 27 MetricManager async metric or diagnostic reports, hang or crash triage, custom signposts, extended launch measurement, durable export, or iOS 26 MXMetricManager compatibility.
- musickit1.1k
Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.
- natural-language1.1k
Tokenize, tag, and analyze natural language text using Apple's NaturalLanguage framework and translate between languages with the Translation framework. Use when adding language identification, sentiment analysis, named entity recognition, part-of-speech tagging, text embeddings, or in-app translation to iOS/macOS/visionOS apps.
- paperkit1.1k
Add drawings, shapes, and a consistent markup experience using PaperKit. Use when integrating PaperMarkupViewController for markup editing, adding shape recognition, working with PaperMarkup data models, embedding markup tools in document editors, or building annotation features that need the system-standard markup toolbar. New in iOS 26.
- passkit1.1k
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping/contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, AddPassToWalletButton, PKPass, PKAddPassesViewController, PKPassLibrary, Wallet pass distribution, or Apple Pay checkout flows for physical goods, real-world services, donations, and eligible recurring payments.
- pdfkit1.1k
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signature widgets), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
- pencilkit1.1k
Add Apple Pencil drawing with PKCanvasView, PKToolPicker, PKDrawing serialization/export, stroke inspection, and PencilKit/PaperKit handoffs. Use when building drawing apps, annotation features, handwriting capture, signature fields, content-version-safe ink workflows, or Apple Pencil-powered experiences on iOS/iPadOS/visionOS.
- permissionkit1.1k
Create child communication safety experiences using PermissionKit to request parental permission for children. Use when building apps that involve child-to-contact communication, need to check communication limits, request parent/guardian approval, or handle permission responses for minors.
- photokit1.1k
Implement, review, or improve photo picking, camera capture, and media handling in iOS apps using PhotoKit and AVFoundation. Use when working with PhotosPicker, PHPickerViewController, camera capture sessions (AVCaptureSession), photo library access, image loading and display, video recording, or media permissions. Also use when selecting photos from the library, taking pictures, recording video, processing images, or handling photo/camera privacy permissions in Swift apps.
Implement, review, or debug push notifications in iOS/macOS apps — local notifications, remote (APNs) notifications, rich notifications, notification actions, silent pushes, and notification service/content extensions. Use when working with UNUserNotificationCenter, registering for remote notifications, handling notification payloads, setting up notification categories and actions, creating rich notification content, or debugging notification delivery. Also use when working with alerts, badges, sounds, background pushes, or user notification permissions in Swift apps.
- realitykit1.1k
Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Use when adding RealityView content, loading entities or USDZ models, anchoring objects to planes or world positions, distinguishing entity hit tests from ARKit real-world raycasts, handling AR camera availability, world tracking, scene updates, or RealityKit entity gestures and interactions.
- relevancekit1.1k
Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, helping the system surface the right widget at the right time on watchOS 26, or routing mixed RelevanceKit/WidgetKit/HealthKit/MapKit Smart Stack scope.
- scenekit1.1k
Maintain and extend existing SceneKit 3D scenes and visualizations. Use when working with SCNView, SCNScene, SCNNode scene graphs, SceneKit geometry/materials/lights/cameras, SCNAction animation, SCNPhysicsBody physics, SCNParticleSystem effects, .scn/.dae/.abc SceneKit assets, shader modifiers, or SwiftUI SceneView. SceneKit is soft-deprecated and in maintenance mode; route new apps, significant updates, USD/USDZ pipelines, and migration planning toward RealityKit.
- sensorkit1.1k
Access research-grade sensor data using SensorKit for approved studies. Use when an app needs SensorKit entitlement setup, Research Sensor & Usage Data authorization, ambient light, recorded motion, device usage, keyboard metrics, visits, speech, face, wrist temperature, ECG, PPG, acoustic settings, or sleep-session data. Route ordinary motion to CoreMotion and health records/workouts to HealthKit.
Build shared real-time experiences using GroupActivities and SharePlay. Use when implementing shared media playback, collaborative app features, synchronized game state, or any FaceTime, Messages, AirDrop, or nearby visionOS group activity on iOS, macOS, tvOS, or visionOS.
Transcribe speech to text using Apple's Speech framework. Use when implementing live microphone transcription with AVAudioEngine, recognizing recorded audio files, handling speech and microphone authorization, choosing on-device vs server-backed SFSpeechRecognizer behavior, or adopting SpeechAnalyzer, SpeechTranscriber, DictationTranscriber, AssetInventory, and async result streams on iOS 26+.
- spritekit1.1k
Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.
- storekit1.1k
Implement, review, or improve in-app purchases and subscriptions using StoreKit 2. Use when building paywalls with SubscriptionStoreView or ProductView, processing transactions with Product and Transaction APIs, verifying entitlements, handling purchase flows (consumable, non-consumable, auto-renewable), implementing offer codes or promotional/win-back/introductory offers, managing subscription status and renewal state, setting up StoreKit testing with configuration files, or integrating Family Sharing, Ask to Buy, refund handling, and billing retry logic.
Apply Swift API Design Guidelines to name, label, and document Swift APIs. Covers argument label rules (prepositional phrase rule, grammatical phrase rule, first-label omission), mutating/nonmutating pair naming (-ed/-ing participle pattern, form- prefix, sort/sorted, formUnion/union), side-effect naming (noun for pure, verb for mutating), documentation comment structure (summary by declaration kind, O(1) complexity rule), clarity at call site, role-based naming, protocol naming (-able/-ible/-ing), default arguments over method families, casing conventions, and terminology. Use when designing new Swift APIs, reviewing naming and argument labels, writing documentation comments, or refactoring for call site clarity.
Selects, reviews, and migrates Apple-platform app architectures across MV with Observation, MVVM, MVI, TCA, Clean Architecture, Coordinator, and legacy VIPER. Use when choosing module and dependency boundaries, escalating a feature beyond simple SwiftUI MV, planning incremental architecture migration, or auditing state ownership and test seams.
- swift-charts1.1k
Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, donut, or iOS 26 3D charts; when adding chart selection, scrolling, annotations, axes, scales, legends, or foregroundStyle grouping; when plotting functions with BarPlot, LinePlot, AreaPlot, PointPlot, Chart3D, or SurfacePlot; or when creating heat maps, Gantt charts, grouped bars, sparklines, threshold lines, or spatial visualizations.
- swift-codable1.1k
Implement Swift Codable models for JSON and property-list encoding and decoding with JSONDecoder, JSONEncoder, CodingKeys, and custom init(from:) or encode(to:). Use when parsing API responses, remapping keys, flattening nested JSON, handling date or data decoding strategies, decoding heterogeneous arrays, or integrating Codable with URLSession, SwiftData, or UserDefaults.
Resolve Swift concurrency compiler errors, adopt approachable concurrency (SE-0466), and write data-race-safe async code. Use when fixing Sendable conformance errors, actor isolation warnings, or strict concurrency diagnostics; when adopting default MainActor isolation, @concurrent, nonisolated(nonsending), or Task.immediate; when designing actor-based architectures, structured concurrency with TaskGroup, or background work offloading; or when migrating from @preconcurrency to full Swift 6 strict concurrency.
Formats and parses locale-aware numbers, decimals, currencies, percentages, dates, durations, measurements, names, lists, byte counts, and URLs with Foundation FormatStyle and ParseableFormatStyle. Use when replacing legacy Formatter subclasses, designing reusable format APIs, using SwiftUI Text(_:format:), correcting availability, or testing user-facing formatted output across locales.
- swift-language1.1k
Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), basic Codable shaping (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), basic FormatStyle usage, and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features; route deep Codable to swift-codable, detailed formatting/localization to swift-formatstyle, and API naming to swift-api-design-guidelines.
- swift-security1.1k
Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.
- swift-testing1.1k
Writes and migrates Swift Testing framework tests with @Test, @Suite, #expect, #require, confirmation, traits, withKnownIssue, Attachment.record, processExitsWith exit tests and capture lists, Test.cancel, Issue.record warnings/manual failures, XCTest-to-Swift Testing migration, Xcode 27 interoperability modes, XCUITest UI-test boundaries, performance/snapshot boundaries, mocking, async patterns, and test organization. Use when writing tests, converting XCTest assertions such as XCTUnwrap or XCTFail, reviewing advanced Swift Testing API availability, or deciding when to keep XCTest/XCUITest.
- swiftdata1.1k
Implement, review, or improve data persistence using SwiftData. Use when defining @Model classes with @Attribute, @Relationship, @Transient, #Unique, or #Index; when querying with @Query, #Predicate, FetchDescriptor, or SortDescriptor; when configuring ModelContainer and ModelContext for SwiftUI or background work with @ModelActor; when planning schema migrations with VersionedSchema and SchemaMigrationPlan; when setting up CloudKit sync with ModelConfiguration; or when coexisting with or migrating from Core Data.
- swiftlint1.1k
Configures and enforces SwiftLint in Swift projects using build tool plugins, run scripts, and CI. Covers .swiftlint.yml configuration, disabled_rules, opt_in_rules, only_rules, analyzer_rules, baselines, autocorrect, swiftlint:disable suppressions, reporter formats (sarif, json, checkstyle), strict and lenient modes, SwiftLintBuildToolPlugin via SimplyDanny/SwiftLintPlugins, swift package plugin swiftlint, Xcode run script phases, CI integration, multiple configuration files, and rollout strategies for existing codebases. Use when setting up SwiftLint, configuring lint rules, suppressing warnings, creating baselines, choosing between build tool plugin and run script, or integrating SwiftLint into CI.
Implement, diagnose, or review SwiftUI motion using explicit and scoped implicit animations, springs, transitions, PhaseAnimator, KeyframeAnimator, matched geometry or navigation zoom, SF Symbol effects, and custom Animation types. Use when views should animate on state changes, insertion, removal, navigation, or multi-step choreography, or when motion must respect Reduce Motion and Swift concurrency.
- swiftui-gestures1.1k
Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture to MagnifyGesture or using the newer RotateGesture.
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.
Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, static status badges vs interactive controls, morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.
Implement SwiftUI navigation patterns including NavigationStack, NavigationSplitView, sheet presentation, tab-based navigation, and deep linking. Use when building push navigation, programmatic routing, multi-column layouts, modal sheets, tab bars, universal links, or custom URL scheme handling.
- swiftui-patterns1.1k
Builds and reviews SwiftUI views with modern MV architecture, state, composition, isolated previews, and migration guidance. Covers @Observable ownership, @State/@Bindable/@Environment wiring, view decomposition, ViewModifiers, environment values, .task loading, iOS 26+ handoffs, Writing Tools, clipboard availability, and performance. Use when structuring SwiftUI state, managing @Observable, composing views, previewing meaningful UI states, or correcting SwiftUI patterns.
Profile, diagnose, and remediate SwiftUI runtime performance using code review, Instruments, and repeatable measurements. Use when a SwiftUI screen renders slowly, scrolling or animations hitch, view bodies update excessively, list identity churns, layout work spikes, or broad Observation dependencies raise CPU cost. Covers evidence-based triage, SwiftUI Instruments lanes, lazy-container guardrails, state lifetime, and before/after verification.
Bridges UIKit and SwiftUI with UIViewRepresentable, UIViewControllerRepresentable, UIHostingController, UIHostingConfiguration, coordinator delegates, and UIKit automatic observation tracking for shared @Observable state. Use when wrapping UIKit-only or third-party UIKit views/controllers in SwiftUI, embedding SwiftUI in UIKit, integrating mail/share/document/PDF/text-view surfaces, or migrating UIKit apps to SwiftUI incrementally.
- swiftui-webkit1.1k
Embeds and controls web content in SwiftUI with WebKit for SwiftUI, including WebView, WebPage, navigation policies, JavaScript execution, observable page state, link interception, local HTML or data loading, and custom URL schemes. Use when building iOS 26+ article/detail views, help centers, in-app documentation, or other embedded web experiences backed by HTML, CSS, and JavaScript.
- tabletopkit1.1k
Builds multiplayer spatial board games using TabletopKit on visionOS. Use when creating tabletop game experiences with boards, pieces, cards, or dice; managing seats, turns, equipment state, TabletopAction flows, or TabletopInteraction delegates; synchronizing gameplay through FaceTime Group Activities; rendering with RealityKit; or implementing snapping, tosses, and physics on a virtual table surface.
Use when capturing or analyzing ETTrace profiles for a focused iOS launch or runtime flow, including exact-build dSYM UUID matching, Simulator or device capture, processed per-thread flamegraph JSON, sampled inclusive/exclusive time, unresolved symbols, and comparable verification. Use debugging-instruments or swiftui-performance for generic profiling instead.
Use when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture comparison with Apple CLI tools. Covers unambiguous Simulator capture, leaks/heap/vmmap/malloc_history evidence, raw artifact preservation, and same-flow verification. Use debugging-instruments for interactive Xcode Memory Graph, Instruments, generic retain-cycle inspection, or LLDB work.
>
lahfir/agent-desktopInstall- agent-desktop1.1k
>
lahfir/agent-desktopInstall - better-icons1.1k
Use when working with icons in any project. Provides CLI for searching 200+ icon libraries (Iconify) and retrieving SVGs. Commands: `better-icons search <query>` to find icons, `better-icons get <id>` to get SVG. Also available as MCP server for AI agents.
dtsola/xiaoyaosearchInstall Expert code review of current git changes with a senior engineer lens. Detects SOLID violations, security risks, and proposes actionable improvements.
dtsola/xiaoyaosearchInstall- excalidraw1.1k
Use when user requests diagrams, flowcharts, architecture charts, or visualizations. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Generates .excalidraw files and exports to PNG/SVG via Kroki API or locally using excalidraw-brute-export-cli.
dtsola/xiaoyaosearchInstall - frontend-design1.1k
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
dtsola/xiaoyaosearchInstall Best practices for Remotion - Video creation in React
dtsola/xiaoyaosearchInstallUse when the user gives a topic and wants an automated video podcast created, or asks to learn visual design patterns from a reference video/image. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
dtsola/xiaoyaosearchInstall- xiaoyao-search1.1k
小遥搜索 MCP 工具 - 本地文件智能搜索(语义/全文/图像/语音/混合搜索)
dtsola/xiaoyaosearchInstall - ctx1.1k
Use ctx as working memory for prior agent work. Before starting or continuing work in an unfamiliar area, resuming earlier work, or revisiting an investigation, search prior sessions to ground yourself in earlier context. When ctx blame is available, use it to trace a line, file, commit, or PR to the agent session that produced it. Use when prior decisions, constraints, attempts, tool calls, transcript evidence, or code provenance may matter.
ctxrs/ctxInstall - create-ex1.1k
从微信聊天记录创建前任的数字人格 Skill
titanwings/ex-skillInstall Zhimin Liu(유지민 / Karina),女 23-27,分手,白羊☀,ISFP 3w2,回避型依恋
titanwings/ex-skillInstall- create-adapter1.1k
>
marcus/sidecarInstall - create-modal1.1k
Create declarative modals using the modal library API. Covers modal types (confirm, input, select, form), sections (Text, Buttons, Input, Textarea, Checkbox, List, When, Custom), rendering with OverlayModal, and keyboard/mouse handling. Use when adding modals or dialogs to the application.
marcus/sidecarInstall - create-plugin1.1k
>
marcus/sidecarInstall - create-prompt1.1k
Create prompts for sidecar workspaces. Covers prompt structure (name, ticketMode, body), template variables (ticket with fallbacks), config file locations (global vs project), and scope overrides. Use when creating or modifying prompts in sidecar config files.
marcus/sidecarInstall - create-theme1.1k
>
marcus/sidecarInstall - drag-pane1.1k
>
marcus/sidecarInstall - feature-flags1.1k
Creating and using feature flags in sidecar for gating experimental functionality. Covers flag registration, checking flags in code, config file and CLI overrides, and priority resolution. Use when adding feature flags, toggling features, or gating new functionality behind flags.
marcus/sidecarInstall - inline-editor1.1k
>
marcus/sidecarInstall >
marcus/sidecarInstall- merge-strategy1.1k
>
marcus/sidecarInstall - profile-memory1.1k
>
marcus/sidecarInstall >
marcus/sidecarInstall- release-sidecar1.1k
Release new versions of sidecar. Covers version tagging with semver, td dependency updates, go.mod validation, CHANGELOG updates, GoReleaser automation, Homebrew tap updates, and verification steps. Use when preparing or executing a release.
marcus/sidecarInstall >
marcus/sidecarInstall- sidecar-website1.1k
Writing and maintaining the Sidecar Docusaurus documentation site, including page structure, doc authoring, blog posts, styling, images, and deployment workflow. Use when writing documentation, updating the docs site, adding pages or blog posts, or working with Docusaurus configuration.
marcus/sidecarInstall - ui-features1.1k
Implementing UI/UX features in sidecar including modals (internal/modal library), keyboard shortcuts, mouse support, scrolling, pill/tab rendering, and pane resizing. Use when implementing UI features, handling user input, adding keyboard shortcuts, building modals, or working on UX improvements.
marcus/sidecarInstall >
marcus/sidecarInstall- autoprompt1.1k
Explicit-only useful-first orchestration. Invoke /autoprompt to turn a mission into one executable roadmap, build dependency-safe lanes, and verify the result with independent reviewers. Never infer invocation from ordinary requests. Never resume from leftover artifacts without an explicit resume instruction.
Spielewoy/autoprompt-skillInstall - ap-arbiter1.1k
L4 terminal leaf - ARBITER. Independent decision-maker for forks the loop cannot resolve on its own. Under UNATTENDED mode it ALWAYS rules and continues, NEVER escalates to the user. Output is a binding ruling logged to the ledger.
Spielewoy/autoprompt-skillInstall - ap-depth-prober1.1k
L4 terminal leaf - G3.5 DEPTH-LOCK. Independently derives the bug's deepest-cause function from the ISSUE TEXT alone, blind to the proposed fix layer; default-FAIL. Emits D1-D5. depth-miss REJECTs to G1.
Spielewoy/autoprompt-skillInstall L3 executor - EXECHARNESS RESOLVE. Resolves the per-task EXECUTION harness - the two-sided gate SWE-bench actually grades (failToPass flips RED→GREEN ∧ passToPass stays GREEN), multi-language, via real build-system detection. Ingests shipped FAIL_TO_PASS/PASS_TO_PASS, else derives failToPass from the mission's behavioral acceptance asks. An unresolvable environment is BLOCKED, never a stand-in.
Spielewoy/autoprompt-skillInstallL1 feature coordinator - drives approved ROADMAP.md lanes through their required build/review/verification gates and owns the run-wide feature frontier.
Spielewoy/autoprompt-skillInstallL3 executor - FRAMEWORK GENERATE. When the SELECTOR returns MISS, generates a one-off custom framework for the exact task shape - classifies the orthogonal axes, composes the gate sequence from the GATE-LIBRARY with the correct axis-specific gate, emits the gen-<axis-signature> leaf with the BLOCKED invariant verbatim, binds an execharness, and hands it to the validator before any gate runs.
Spielewoy/autoprompt-skillInstallL4 terminal leaf - FRAMEWORK VALIDATE (HRN-5). A fresh, default-FAIL juror that proves a GENERATED framework is SOUND before any gate runs. Checks the HRN-5 default-FAIL checklist - every gate mapped, exactly one terminal DONE with negatives looping UP, the BLOCKED invariant verbatim, a non-empty acceptance set. PASS lets the leaf be driven; FAIL with numbered reasons returns it to the generator.
Spielewoy/autoprompt-skillInstallL4 blind fresh verifier - independently checks a candidate roadmap or plan against the exact mission and repository; APPROVE/REJECT, default-FAIL.
Spielewoy/autoprompt-skillInstall- ap-goal-checker1.1k
L4 terminal leaf - GOAL-CHECK. Independent, adversarial, default-FAIL. Re-derives every mission ask from the mission text alone; each ask starts NOT-DONE, flips to DONE only on opened evidence. DONE only if zero open findings at ANY severity AND user-usable AND coverage >=95% AND a tri-axis end-to-end run (scope + original prompt + potential flaws) is on record.
Spielewoy/autoprompt-skillInstall - ap-implementer1.1k
L3 executor - G4 IMPLEMENT. Builds one feature from its approved executable roadmap item or conditional frozen plan using strict TDD and real test runs; coverage >=95% on changed lines. Reports PLAN-CONFLICT rather than improvising.
Spielewoy/autoprompt-skillInstall - ap-intake1.1k
L3 legacy-resume compatibility reader - reconstructs old intake artifacts when explicitly resuming them; new runs use the useful-first roadmap author instead.
Spielewoy/autoprompt-skillInstall - ap-janitor1.1k
L4 terminal leaf - JANITOR. Writes the DONE sentinel atomically and removes only scratch artifacts after the three-file governance state and substantive evidence pass validation.
Spielewoy/autoprompt-skillInstall - ap-juror1.1k
L4 terminal leaf - G7 SIGN-OFF. One independent sign-off panel seat that saw none of the intermediate work. Binary PASS/FAIL on opened evidence; default-FAIL. A FAIL naming a P0/P1 blocker is NOT arbitrable into PASS.
Spielewoy/autoprompt-skillInstall - ap-manager1.1k
L2 optional manager - coordinates a multi-lane slice, builds compact pointer envelopes, and dispatches disjoint L3 work without executing it.
Spielewoy/autoprompt-skillInstall - ap-planner1.1k
L3 conditional G1 planner - adds detail only when a roadmap item explicitly requires it, including debug depth-lock and unresolved design forks.
Spielewoy/autoprompt-skillInstall L4 diagnostic/recovery probe - on an explicit cache miss, proves RUN/READ/WRITE and reports model/effort bindings; never the mandatory first spawn.
Spielewoy/autoprompt-skillInstall- ap-re-anchor1.1k
L4 terminal leaf - RE-ANCHOR. Confirms mission and roadmap frontier alignment after resume or compaction using the three-file governance state.
Spielewoy/autoprompt-skillInstall - ap-researcher1.1k
L3 executor - bounded research that materializes a usable output with reconciled receipts. Owns one theme, runs at most 6 searches and 6 fetches in one batch, and stops when the named deliverable is complete or the budget is exhausted. Does not spawn.
Spielewoy/autoprompt-skillInstall - ap-reviewer1.1k
L3 independent G2/G5 or roadmap reviewer - checks mission coverage, reality, tests, boundaries, and claim-vs-diff; returns binary SMASH or PASS.
Spielewoy/autoprompt-skillInstall L1 scope coordinator - drives the useful-first adaptive roadmap flow and returns one independently approved executable ROADMAP.md before build.
Spielewoy/autoprompt-skillInstall- ap-scoper1.1k
L3 useful-first roadmap author or complementary scout - proves capability when needed, inspects the real repository, and contributes to one executable ROADMAP.md without spawning.
Spielewoy/autoprompt-skillInstall - ap-scribe1.1k
L4 terminal scribe - records new-run governance in PROMPTS.txt, ROADMAP.md, and append-only GATELOG.md; preserves legacy ledgers read-only.
Spielewoy/autoprompt-skillInstall L1 sweep coordinator - drives independent convergence, goal checking, and cleanup from the three-file ledger plus substantive evidence.
Spielewoy/autoprompt-skillInstall- ap-sweeper1.1k
L3 executor - SWEEP. Fresh production-readiness sweeper that re-derives mission coverage, inspects the changed neighborhood, checks GATELOG provenance, and returns evidence-backed P0..P3 findings.
Spielewoy/autoprompt-skillInstall - ap-synthesizer1.1k
L3 roadmap synthesizer/repair author - merges retained scout evidence into the one canonical executable ROADMAP.md and repairs only rejected items; does not spawn.
Spielewoy/autoprompt-skillInstall - ap-verifier1.1k
L3 independent G6 verifier - proves behavior with real before/after runs, regression checks, adversarial inputs, and >=95% changed-line coverage.
Spielewoy/autoprompt-skillInstall